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Everything posted by seeh
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and i loove this Flare positions feature. very good. yes fast. i will try to dont set it slower a matter of time just a game. i like it. 2021-0802_0159-12 UPDATE: my win vs Hard AI Petra https://youtu.be/zoLrkdOqWuk looks like I already feel a bit comfortable in 25 sometimes
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yes its (nearly) the same game. ... but i played 025, i love it but stats sayed i played terrible. much more terrible then in a 24 doesn't matter. takes time for me. need to train. better now then later
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A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
thats great and helpful. f i start a game i using SVN and i read my revison there from the termial. today i host a game in A25 in wrote the revsion in to the game name. becouse i think other probably cant know my revision ? -
A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
"0ad failed to get server" in A25 Rev 25844. if want host a game 2021-0801_1644-01 0ad24 lobby is also open <== now closed and no problem anymore -
A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
last week i got outOfSync error in lobby and i changed the version , so got no error. now i dont know the actual version. i will be very helpful for my to know what version is played in the lobby. maybe write it into the games or so. is there a way to find it out? -
thanks nani. your mod for A25 in GitHub works perfect for me
- 492 replies
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- building hotkeys
- visible corpses limiter
- (and 9 more)
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A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
ohhhhhh. yes ! and i did not have Teams set. not set any config. BTW interesting AI is attacking anyway . -
A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
i remember i restarted in this cases and then it was ok. i did not get this little prob for many many weeks. but yes i remember this from A24 -
A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
ok, you are on a right maybe. first i though you totally misunderstood. nut noo, you nearly understand i think. but i played so long. i build 30 towers, 30 seventy towers, destroyed everything. build all over the little map and set all to violent, upgrated everything. see the replay. really strange. i know its very often difficult to find the last ai pixel. but this time in the local game it was really unbelievable. BTW its not a serious problem. its not rated and what the hell. doesn't matter so much UPDATE this screenshot of the stats show it already in minute 45 there is 0 population of the AI: -
A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
played VS ai in the lobby and this time the game ended normal. I didn't talk about the AI giving up I mentioned that the AI no longer existed (no buildings, 0 pop) but the game still didn't finish : https://wildfiregames.com/forum/topic/39973-a25-feedbacks-from-testing/?do=findComment&comment=444800 -
A25 Feedbacks from testing
seeh replied to Yekaterina's topic in Game Development & Technical Discussion
after long fights AI pop is 0 but game never ending. at the end i decides to resign. commands.txtmetadata.json -
Ratings Disputes and Offence Reporting (Discussion)
seeh replied to gator303's topic in General Discussion
i report 'violation of the Terms of Use' : opponent name: Trashy(1541) called me 1) a**** (and BTW without reason) 2) "u are 600 level" about 2) second is maybe a his opinion and maybe sometimes right, but it shows maybe his motivation/reason for 1). Off-Topic: -
Sunday 19 CET A25 - Teamgame for testing balance !?
seeh replied to MarcusAureliu#s's topic in Announcements / News
maybe better read official https://trac.wildfiregames.com/wiki/BuildInstructions . ( https://wildfiregames.com/forum/topic/48924-sunday-19-cet-a25-teamgame-for-testing-balance/?do=findComment&comment=443350 ) i used this script for 024 and trough it into my 025. it works now but i don't know if its recomandet way. was my foult i in hurry too much yesternday -
Sunday 19 CET A25 - Teamgame for testing balance !?
seeh replied to MarcusAureliu#s's topic in Announcements / News
works now. i need start the same scipt from correct folder (not 024 folder) -
Sunday 19 CET A25 - Teamgame for testing balance !?
seeh replied to MarcusAureliu#s's topic in Announcements / News
i local was in a 024 path. now i do the same from a 025 path. maybe it works then -
Sunday 19 CET A25 - Teamgame for testing balance !?
seeh replied to MarcusAureliu#s's topic in Announcements / News
need change something inside. this script works for me in ubuntu: # this i use in ubuntu # read https://trac.wildfiregames.com/wiki/BuildInstructions clear sudo apt-get -y install build-essential cmake libboost-dev libboost-system-dev \ libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libfmt-dev \ libgloox-dev libicu-dev libminiupnpc-dev libnvtt-dev libogg-dev \ libopenal-dev libpng-dev libsdl2-dev libsodium-dev libvorbis-dev \ libxml2-dev python rustc subversion zlib1g-dev sudo apt -y install wx3.0-headers libwxbase3.0-dev libwxgtk3.0-gtk3-dev libwxbase3.0-0v5 libwxgtk3.0-gtk3-0v5 echo "############### svn #############" cd ~/svn; svn co https://svn.wildfiregames.com/public/ps/trunk/ 0ad # svn up -r 25836; # <== sets working back. langbart tells me so. you dont need to set this maybe # 25838 i using now at ==> 2021-0726_1547-45 svn cleanup 0ad svn up 0ad svn co https://svn.wildfiregames.com/public/ps/trunk/ 0ad echo "############### build #############" cd ~/0ad25/0ad/ ### <== this path is different probably in your ubuntu cd ./build/workspaces/ ./update-workspaces.sh -j13 ### <== numer of availeble CPus # cd gcc ; make -j13 cd ./gcc cd ../../../ ./binaries/system/pyrogenesis & cd ../../../ -
Sunday 19 CET A25 - Teamgame for testing balance !?
seeh replied to MarcusAureliu#s's topic in Announcements / News
actually i update my SVN. lets see how fast i could do this ==> i cant connect. do i have wrong relaise ? 24937 -
reduce power consumption (electricity)
seeh replied to seeh's topic in Introductions & Off-Topic Discussion
relief probably relief/texture is ignored by pahfinder i think. but not trees and houses ... the path finding