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seeh

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Everything posted by seeh

  1. and i loove this Flare positions feature. very good. yes fast. i will try to dont set it slower a matter of time just a game. i like it. 2021-0802_0159-12 UPDATE: my win vs Hard AI Petra https://youtu.be/zoLrkdOqWuk looks like I already feel a bit comfortable in 25 sometimes
  2. yes its (nearly) the same game. ... but i played 025, i love it but stats sayed i played terrible. much more terrible then in a 24 doesn't matter. takes time for me. need to train. better now then later
  3. thats great and helpful. f i start a game i using SVN and i read my revison there from the termial. today i host a game in A25 in wrote the revsion in to the game name. becouse i think other probably cant know my revision ?
  4. "0ad failed to get server" in A25 Rev 25844. if want host a game 2021-0801_1644-01 0ad24 lobby is also open <== now closed and no problem anymore
  5. last week i got outOfSync error in lobby and i changed the version , so got no error. now i dont know the actual version. i will be very helpful for my to know what version is played in the lobby. maybe write it into the games or so. is there a way to find it out?
  6. ohhhhhh. yes ! and i did not have Teams set. not set any config. BTW interesting AI is attacking anyway .
  7. i remember i restarted in this cases and then it was ok. i did not get this little prob for many many weeks. but yes i remember this from A24
  8. ok, you are on a right maybe. first i though you totally misunderstood. nut noo, you nearly understand i think. but i played so long. i build 30 towers, 30 seventy towers, destroyed everything. build all over the little map and set all to violent, upgrated everything. see the replay. really strange. i know its very often difficult to find the last ai pixel. but this time in the local game it was really unbelievable. BTW its not a serious problem. its not rated and what the hell. doesn't matter so much UPDATE this screenshot of the stats show it already in minute 45 there is 0 population of the AI:
  9. played VS ai in the lobby and this time the game ended normal. I didn't talk about the AI giving up I mentioned that the AI no longer existed (no buildings, 0 pop) but the game still didn't finish : https://wildfiregames.com/forum/topic/39973-a25-feedbacks-from-testing/?do=findComment&comment=444800
  10. after long fights AI pop is 0 but game never ending. at the end i decides to resign. commands.txtmetadata.json
  11. whey not funny trick
  12. i report 'violation of the Terms of Use' : opponent name: Trashy(1541) called me 1) a**** (and BTW without reason) 2) "u are 600 level" about 2) second is maybe a his opinion and maybe sometimes right, but it shows maybe his motivation/reason for 1). Off-Topic:
  13. yes good always. learn from the very active and up to date lichess. but of course there is no teamRating. i think this will nice feature. that don't mean that every of the team get the same teamrating plus if the team wins. of course not.
  14. that means you use it. so use it. create a Team-Rating (what could a easy helpful algorithm for that?). BTW today i saw somebody winning with 900rating (called father) VS 1770 rating
  15. your better suggestion for create a Team-Rating? (don't mix with normal rating, its team-rating talking about). pls reThink you opinion
  16. create a Team-Rating. using summary in result for fair calculation.
  17. maybe better read official https://trac.wildfiregames.com/wiki/BuildInstructions . ( https://wildfiregames.com/forum/topic/48924-sunday-19-cet-a25-teamgame-for-testing-balance/?do=findComment&comment=443350 ) i used this script for 024 and trough it into my 025. it works now but i don't know if its recomandet way. was my foult i in hurry too much yesternday
  18. works now. i need start the same scipt from correct folder (not 024 folder)
  19. i local was in a 024 path. now i do the same from a 025 path. maybe it works then
  20. need change something inside. this script works for me in ubuntu: # this i use in ubuntu # read https://trac.wildfiregames.com/wiki/BuildInstructions clear sudo apt-get -y install build-essential cmake libboost-dev libboost-system-dev \ libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libfmt-dev \ libgloox-dev libicu-dev libminiupnpc-dev libnvtt-dev libogg-dev \ libopenal-dev libpng-dev libsdl2-dev libsodium-dev libvorbis-dev \ libxml2-dev python rustc subversion zlib1g-dev sudo apt -y install wx3.0-headers libwxbase3.0-dev libwxgtk3.0-gtk3-dev libwxbase3.0-0v5 libwxgtk3.0-gtk3-0v5 echo "############### svn #############" cd ~/svn; svn co https://svn.wildfiregames.com/public/ps/trunk/ 0ad # svn up -r 25836; # <== sets working back. langbart tells me so. you dont need to set this maybe # 25838 i using now at ==> 2021-0726_1547-45 svn cleanup 0ad svn up 0ad svn co https://svn.wildfiregames.com/public/ps/trunk/ 0ad echo "############### build #############" cd ~/0ad25/0ad/ ### <== this path is different probably in your ubuntu cd ./build/workspaces/ ./update-workspaces.sh -j13 ### <== numer of availeble CPus # cd gcc ; make -j13 cd ./gcc cd ../../../ ./binaries/system/pyrogenesis & cd ../../../
  21. actually i update my SVN. lets see how fast i could do this ==> i cant connect. do i have wrong relaise ? 24937
  22. relief probably relief/texture is ignored by pahfinder i think. but not trees and houses ... the path finding
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