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Posts
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Posts posted by Player of 0AD
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Vali is finally back!
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What's the svn revision number? 25848, right?
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- the Macedonian hero bonus is actually not 20% but 33% (armor)
- Persians also have a 20% ram bonus- Ptolemies have stronger rams than Gauls (25% hero bonus)
- Unique strengths of Macedonians compared to Seleucids are: Spear champs, spear cav, all heroes, bolt shooters, building health bonus, much better team bonus, crossbows. I think that's something.
- no additional ram movement boni please, they are already hardly catchable by infantry- 1
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Please state your lobby username: weirdJokes
and the lobby username of the offending player: Kurdistan- 1
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1 hour ago, BreakfastBurrito_007 said:
don't worry the other two heroes are good enough, they don't need a third XD.
Leonidas is not good. Only spearmen, only 30m radius
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47 minutes ago, BreakfastBurrito_007 said:
My bet is Sparta 100% because of new spear technology and good heros
Agis has left the chat : P
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For Mau and Pers you can look at archers as their nerf for their OP pop bonus.
Carthage has very strong p2 Mercenary cav, more mercenaries and Hannibal Barca, and Catapults etc... Looks still fine
Kushites have also nice options: Swordsmen, Pikemen, Champions, Nobas, Pyramids etc -
Lets first test A25 on a big basis? The speed differences are rather low.
Archers might be still powerfull if massed, and useful because of their superior range. -
56 minutes ago, seeh said:
yeah. and i always disable that. becouse some 100dred times i want it without question. only if very stupid desicions, like destroy all (or nearly all) my military or so. typical i select all miliary to attack tower, click to tower, but it was not correct get focus, => all military destoid :-O
Maybe the hotkey for skipping the confirmation question is already enough
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6 hours ago, sil-vous-plait said:
what does the "Tec" column represent on the in-game stats display?
The number of researched technologies. It doesn't start at 0 though, as some things like probably civilization boni count there as techs, too. (Bug!)
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12 hours ago, Stan` said:
I've tried to barter in A24 & A25 and I don't see any messages, only when observer; Tribute messages still show.
Confirmed! Looks like I did testing with a match which was already won, then one seems to be also an observer and thats why I saw my own bartering : D
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6 minutes ago, Stan` said:
Is that new?
Seeing no more bartering messages of your own: Thats new
Dont seeing what teammates are bartering: That was like that in a23 and 24 too -
It's bad that you dont see the messages of your bartering anymore. There should be at least an option of it.
Btw it could be interesting to see what teammates are bartering. At least if cartography is researched -
2 vs 6 fun feat very hard Petra bots
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Eurasian Steppe is a nice biome but its a bit hard to click on the correct bush
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Tomorrow again, same time? Updating just before the match?
I'm a bit sad that the charging mechanic got removed. But maybe thats better for the game. Lets try... -
Please make a charging mod for A25, it can be huge fun
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59 minutes ago, MarcusAureliu#s said:
I think naked fanatics, black cloaks could come back
? Naked fanatics are in the game. Faster than ever
Other p2 champs: Ele archers
Not sure if Athenians need black cloaks now, they are nicely buffed -
14 minutes ago, clavz said:
Switching to Glicko-2 would be nice, yep.
Don't think that that is necessary. But the other benefits are:
- Marking player ratings which are provisional with a question mark- removing those players from the leaderbord
- Inactivity makes rating more provisional, so after some time the players disappear in leaderbord
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Don't reinvent the square wheel ( https://en.wikipedia.org/wiki/Reinventing_the_wheel#Related_phrases )
Just learn from the rating system of Lichess.org, a free chess website- 2
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1 hour ago, Aoidos said:
Why not simply use a well established rating system, like ELO, or Glicko? There are plenty of sports out there that use them regularly. I think what @Player of 0ADsaid pretty much sums it up.
That is how it works, at least in online chess, which I play a lot, if you stop playing rated your rating will fluctuate more when you next play, also this is the case when new players start until their rating is adjusted to their level, with each game played the uncertainty decreases.
As asides, a system like in tennis of "defending" points as I saw mentioned above doesn't really fit here, in my opinion, as we don't have regular, fixed calendar events. Also, I don't think we should care about possible "inflation", it doesn't matter if the lowest rated used to be 1250 and now it is 1000 or whatever, what matters is that the difference between a good player and a not so good one will show in their rating difference, after all this is not a professional competitive game (although people can be very competitive even when no stakes are on and that is ok) and I also think the relatively small pool of player is to be blamed a bit as it makes harder for ratings to stabilize overall.
Finally, I also agree with @LetswaveaBook that rating shouldn't be reset between alphas for the reason he just exposed, players that know best the underlying mechanics will inevitably crop up to the top.
I think the rating system is some kind of ELO rating.
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No point of resetting ratings for each alpha. The alphas are similar after all.
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Sure that the ship damaged the units directly instead of only by explosion damage?
I think fire ships should damage all units and structures again, like in good old A23
If ships get damage on close range, its logical if other units get it too.
BUG: Harmya can be built more than 5 times
in Bug reports
Posted
It's not a bug, it's a feature <3