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Posts
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Posts posted by Player of 0AD
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15 hours ago, mysticjim said:
@Player of 0AD - any thoughts on this?
That sounds for me like there would be the need for a livestream. We can't make the location of our voice-chat public without risking that somebody will talk there instead of only listening.
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Maybe the market which has produced the trader is already the origin market?
Right clicking on the origin market deactivates its status as origin then, I guess.
Trade is not too relevant but it would be nice if one could set with shift+click a second ralley point for a market, so its traders begin automatically to trade between two other markets.- 1
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If you don't mind some effort you could build the newest development version: https://trac.wildfiregames.com/wiki/BuildInstructions#Linux
And maybe then update (or better said downgrade) it to Alpha 25b:https://trac.wildfiregames.com/wiki/BuildInstructions#Keepinguptodate1
but "svn update -r r25860" instead of "svn up"
There might be an easier way to install 25b, but I don't know.- 1
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3 hours ago, LetswaveaBook said:
Iber firecav can beat any infantry or cavalry champion, so that deserves a nerf.
Even Persian and Seleucid champ cav? They get a health bonus.
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Play nomad mode
Usually I need much more than 5k of each mineral.- 4
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3 hours ago, LetswaveaBook said:
I guess my opinion on all of these points is voiced earlier. I will say that I disagree with all 3 of them. However we could do something about ranking. I think we might give heroes auras that help gaining experience. Every hero has the inspired defense aura and we could maybe add to units getting (more) xp when garrisoned together with the hero.
referring to the barracks/stables?
yes
3 hours ago, LetswaveaBook said:GoodJokes.
Why? Aoric used it to great success. With pikemen...
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1 hour ago, BreakfastBurrito_007 said:
- Allow some mechanic to make CS at rank 1, 2, or 3 without fighting.
Already implemented
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22 hours ago, Yekaterina said:
The longest English word I can think of is Buckminsterfullerene (20 characters) so there is no reason why a game title should be longer than that.
Germans: "That's cute! Grundstücksverkehrsgenehmigungszuständigkeitsübertragungsverordnung."
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28 minutes ago, Stan` said:
Sounds like something with a mod?
Maybe fgod mod. Or without mod.
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If you look in the lobby at a profile (with the search function), you will not see the current rating, only the peak rating. I'm pretty sure that you could see in A23 current AND peak rating.
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- in the structure tree: Mercenaries are displayed as rank 1 units, but they are rank 2
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- the athenian tech "reforms of iphikrates" says "ships can train soldiers". So why is it required also for docks if you want them to train soldiers? Athenians are supposed to be the weakest civilization, so their docks should train soldiers without a tech. Btw if you train a unit in a ship it should try to garrison in the ship before trying to spawn on the coast.
- if tab was pressed: the progress bar of a constructionside is not displayed at all, unless you refresh with pressing tab tab
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1 hour ago, chrstgtr said:
he also trolled weird jokes in a different game
... which has been ddosed like 15 min later
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"It's not a borg, it's a feature"
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1 hour ago, wowgetoffyourcellphone said:
Iphicrates' aura should be changed.
Why? Technically its not an aura but a bonus for his formation.
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6 minutes ago, Yekaterina said:
Actually the typical Ptolemies army of pikes + slings is inferior to the Roman army with swords, spears and javlins. What makes the difference is the hero.
Scipio Africanus can almost match Cleopatra. And he increases capture speed which is also useful. Plus, he is a sword cavarly unit instead of an archer.
6 minutes ago, Yekaterina said:Not really; the longer the game lasts, the more free food you have gained from the food trickle. If 1 food per second, then after a 20 minutes game you have gained 1200 food from nowhere.
That doesn't change the fact that the food trickle is insignificant in the late game, except that it has done the snowballing before. If you gain 600 in food in 10 minutes or if you gain 1200 food in 20 minutes is not a big difference.
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@LangbartCan I download the mod folder anywhere? Pyromod does not work for me. I'd need to put the mod folder in my mods folder in order to install.
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@Feldfeld Can I download the mod folder anywhere? Pyromod does not work for me. I'd need to put the mod folder in my mods folder in order to install.
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11 minutes ago, LetswaveaBook said:
I need to warn you. @Player of 0AD is a dirty boomer
Says the dirty rusher? ;-)
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2 hours ago, Yekaterina said:
2. Early camel archers -> enemy cannot counter easily -> mess up enemy eco without slowing down your own.
To me it seems that they can be countered by any other cavalry because they are slower. And by archers & towers
2 hours ago, Yekaterina said:3. Easy mercenary spam with Ptolemaios A Soter
That would mean that you would not use Cleopatra, why would you do that...
2 hours ago, Yekaterina said:3. No food trickle please, or half the current food trickle.
No. Some people say that for example the Iberian team bonus is better than this, and they might be right.
2 hours ago, Yekaterina said:Balancing advisors please tell me what you think.
Ptolemies are not too OP, for example they lack ranged champions and easy counter against siege and sword cavalry.
2 hours ago, Yekaterina said:On a separate note, I think Kushites need a slight buff.
Not necessarily. Strong pyramids, free starting healer, cheap elephants, decent heroes, pikemen, swordsmen, good champions. And then their mercenaries...
Overall conclusion: Dont change anything- 1
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3 minutes ago, bigaxd said:
Also, the ally usually takes up all my space and I'm left without space to build in lol, how does the building placement in ally territory mechanics work?
Only few buildings can be build in ally territory. However you can build big buildings directly at the border to take more space from you ally - if he doesnt have any buildings there. This doesnt work with Athenian Gymnasiums though (They are so big that there is no new space left)
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And why do ranged units lag the most? Is it because they calculate which target is the closest to them? Maybe they should just attack a random unit if that helps...
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On the archipelago map (nubia biome) we had some fishes on land
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0 A.D. on YouTube
in General Discussion
Posted
We have a new Youtuber (who is also already a top 150 player btw) - @the-x alias Björn Bär!
Covering for example a match with borg-, the highest rated player of the world at the time of that match! And there are more videos of high class matches.