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Yekaterina

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Everything posted by Yekaterina

  1. What about allowing overlap of infantry units and women, but ban siege overlap and cavalry overlap?
  2. Letswaveabook let's patch that? But I will summon the historians for good measure @Genava55 @Thorfinn the Shallow Minded @Ultimate Aurelian
  3. @Stan` @wraitii how do you disable overlapping? Is this to do with model size and selection box?
  4. Please can you send me these models? The are amazing and I would like to implement them into the mod. Thanks.
  5. But they are not from the east though. also these 3 are closely related but not relevant to other TM civs
  6. Seems like Salome should give eco bonuses as well. I have already given her a capture bonus. Right now she has no attack but can capture enemy buildings at an amazing rate.
  7. I like your voice! You totally deserve it. Can you add the balancing advisors to the list of credits please. Thanks
  8. If we go completely accurate according to history, then it will upset all of the balancing advisors, so let's find a compromise: Allow siege weapon to garrison 1 bolt shooter and fire at most 1 bolt. Remove crush damage from regular arrows, and decrease their accuracy as well as pierce. Or simply don't change anything for now, let people do intensive games on A25 and see what complaints we get about siege towers.
  9. I am considering merging Thracians, Illyrians and Dacians into 1 mod: Balkan expansion pack.
  10. Who is Hanni, and can you make a patch to disable this please?
  11. Genuine problem: This is 2 rams, but overlapping onto each other. Please can we disable actor overlapping as you never know whether you are under attack by 1 ram or 10 rams merged into each other:
  12. That sounds like Lithobolos + Oxybeles + Onager to me
  13. What other bonuses should she give? I am not sure what pools do. Perhaps swimming tech - naval upgrade? e.g. all ships +20% attack because soldiers are more proficient at fighting in water. Or, even better, soldiers can swim
  14. Expect a tsunami of rams pouring onto your cc at minute 5
  15. lol @Lion.Kanzen didn't see your thread. Please tell @Stan` to merge our threads on Dacians. I have the structure tree proposed already.
  16. If you are not patient, download the code from github or svn then compile: https://github.com/0ad/0ad.git https://trac.wildfiregames.com/wiki/BuildInstructions
  17. Thank you very much @Ceres I have opened up another thread just for the Dacians.
  18. It would be helpful to have some information on their siege weapons as well as some suggestions on the bonuses of the heroes.
  19. Dear historians, @Thorfinn the Shallow Minded @Genava55 , what do you think about this?
  20. This thread arised from here: https://wildfiregames.com/forum/topic/41821-thracians-and-illyrians-mod-a25/ and here: https://wildfiregames.com/forum/topic/28120-ideas-for-new-civilizations-core-game/page/2/ Proposed Structure tree for Dacians: P1: CC (trains Dacian Spearmen, Dacian Falxman, Dacian women, Dacian bodyguard cavalry), storehouse, farmstead, field, corral, outpost, dock, stable, sentry tower, palisade, Getae Barracks (Trains all Getae Units) 5 pop houses (because they were barbarians) P2: Blacksmith, Temple, Market, Defence tower, Wall, Dacian Elite Barrack (Trains Dacian Chosen units), Military colony (Trains the same units as the CC) P3: Siege workshop Siege walls Fortress Wonder – to be determined Proposed Unit Roster: Women, goat, pig, cow, healer Heroes: Teres I Seuthes III Kotys I Sitalces Citizen Infantry: Dacian Spearmen Dacian Swordsman Getae Slingers Getae Youth Javelineers Getae archers Getae peasant Falxmen Dacian Chosen Falxmen Dacian Chosen Spearmen Dacian Chosen Swordsmen Champion infantry: Heavy Noble Hoplites (Champion infantry spearmen) Elite archers (Champion infantry archer) Cavalry: Dacian scout (weak but fast melee cavalry), starting unit, cannot be trained. Getae skirmisher cavalry Dacian bodyguard (archer cavalry) Dacian Royal cavalry (champion melee spear cavalry) (Tarabostes) Siege: to be determined. Navy: Fishing boat Black Sea marauder (fast, high ram attack, low durability) Dacian Heavy warship (on par with triremes) Notes: 1. Getae Peasant units can be promoted to Dacian Chosen Units 2. Getae Peasant units have low cost, low health, low attack, low armour but are cheap. 3. Dacian scout cannot be trained; each player gets 1 for free to begin with, if they lose it, it cannot be replaced. 4. Dacian Chosen units resemble elite rank units; they cost more, have more attack and armour, but also takes longer to train. 5. Regular Dacian units can be promoted to elite Dacian units. 6. Promotion: Getae -> Dacian -> Dacian Chosen
  21. @BreakfastBurrito_007 the art work is giving me a big pain as I am no artist. Can you help me edit the actor files (just tweaking props)? Or give me some sketches of the cavalrymen and infantry swordsmen?
  22. We have 3 other heroes already, and they are all pretty strong. 1. Simon - half price walls, double the durability of walls. 2. Salome Alexandra: half price fortresses, herself being strong at capturing 3. John: all mercenaries cost half price.
  23. Assuming an Iberian and a siege tower faction ally up, yes. However, it would still take at least 2 arrows to kill a female citizen as opposed to 1, and this only applies to one siege tower. I am considering removing Herod from the heroes list as Thorfinn thinks he is more of a villainous character.
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