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Everything posted by Yekaterina
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A25 Feedbacks from testing
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Thanks Stan I deleted user.cfg then rebooted the game. It deleted all of my settings but I could host a game now. I think there was something wrong in the config as I have both A24 and A25 installed. -
Thanks, that was insightful. I can't read traditinal chinese though. 简体中文万岁! This reader is Taiwanese right? His accent is so funny.
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A25 Feedbacks from testing
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
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A25 Feedbacks from testing
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I can patch that. Just exactly what should we put there? -
0 A.D. Alpha 25 Feature Freeze Update
Yekaterina replied to mysticjim's topic in Announcements / News
Which patches are the most urgent? I think we can get the counter system and Roman camp adjustments in first. -
0 A.D. Alpha 25 Feature Freeze Update
Yekaterina replied to mysticjim's topic in Announcements / News
Why not? We still have a few hours tonight / today and we can play a 1v1 if you want. I can be ready in 1 hour. -
StarAtt you are from Taiwan? Cool! How different is Taiwanese dialect to Mandarin Chinese?
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Here is the github link: https://github.com/Yekaterina999/xiongnu/tree/82533199e7442c4201e6642657ce8d906ec06d8f
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[Brainstorming] the role of units and classes.
Yekaterina replied to Lion.Kanzen's topic in Gameplay Discussion
I assume you want 1.5x counter by default? You can have it tonight ( or morning of 3rd June in Honduras) -
[Brainstorming] the role of units and classes.
Yekaterina replied to Lion.Kanzen's topic in Gameplay Discussion
The battalion thing is good but takes a while to implement -
This thread started because of this: I would like to request historians and any players to drop below plausible names from each of the civilisations for the AIs to use. We need some Persian, Mauryan and Seleucid names, but any other civs names are also welcome, including mod civs. @Ceres @Thorfinn the Shallow Minded
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How do I pull? Pull request I mean
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0 A.D. Alpha 25 Feature Freeze Update
Yekaterina replied to mysticjim's topic in Announcements / News
@Lion.Kanzen we have 4 days to test and implement bellum mod ; ) Let's work quickly and get the balancing advisors to test it. -
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I have made the change to the barracks spearman. Should make entrenched camps train elite rank spears as well, or should it stay the same? In which case I would recommend having two different names / unit templates to avoid confusion. We can call the regular spearman 'Discens Hastatorum'
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2021-06-03_0002.zip Bellum mod, Athenian P2 champion push.
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I think I can come up with the phrases, but in latinised alphabet or standard Chinese chatacters (because there is no way a computer can handle ancient Chinese characters).
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I guess my Chinese teacher in 2021 can understand a Han person from 2000 years ago in a hypothetical conversation, but the writings would not be understood because the ancients used more random curves / pictographs whereas the modern characters are based on a standardised set of strokes and nothing else. However, you can tell that they are the same langauge as all the characters are bijective (corresponding)
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Chinese, but with weird accents and illegible handwritings.
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This stuff is pure Chinese, not sure if it has English subtitles. I can understand some of it, but the video of a man chopping up a dead pig is a good enough illustration of the weapon.
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Here are some documentaries on ancient Chinese weapons. The things called Ge and Ji and GouXiang did appear around 0AD. Ji is extra OP because you can use it in 3 ways. GouXiang is designed to counter Ji Ge is used for chariots.
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slinger test (ignore errors) 10.5 pierce, 5.5 cursh, 0.01 multiplier against structures. 7 slings survive against archers. 3 skirmishers survive against slingers tower stands forever. bellumSlingers1.mp4