Obelix
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Everything posted by Obelix
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Thank you for the new thread! Alternative: Increase the resources trickle (see below). This would amortize the Glorious Exp. Tech. earlier.
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Oh, thx! Needs to be added to the FAQ entry How can I ban observers in multiplayer mode?!
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Food trickle efficiency: Ice House vs Corral + Cows
Obelix replied to ffm2's topic in Gameplay Discussion
You know Wonders give you a food trickle (1 of each res/2 s) as well? But I think we should discuss the usefullness of Wonders with their own technologies further in another thread. -
Gitea HTML Styling Broken
Obelix replied to jprahman's topic in Game Development & Technical Discussion
see also -
We need five more AI names added to Claodicus, Divico and Caesorix. As we already had some intense debate on Specific Phase names for the Germans I thought we might get some input from the community as well (i.e. @Genava55 and @Thalatta). Background @Vantha already reported Issue #8404 back in October: Suggestion Of course we could reuse the Hero names Boiorix, Teutobod und Lugius, but making it more diverse sounds good to me. What do you think?
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The video is no more available on YouTube. Are there copies elsewhere?
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@Vantha found out, that the Germans are the last Civilization lacking of Specific names for the three Phases (#4667). Community historians, do you have tips or pull requests on hand?
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Hi Thalatta, may I recommend to you the following thread?
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The bottom corner of my mouse cursor works, not the top end
Obelix replied to Lowopacity's topic in Bug reports
Stop exiting 0 A.D., keep on playing, if necessary keep it minimized ... -
@Gurken Khan: merged, but will probably not be added to R28 anymore.
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Yes, I did and I follow your judgement now.
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I remember you ranting on that before, but I cannot find your post (I guess it was just a screenshot, no word 'Silk Road'). Was it, that the Team Bonus should have another name than the Civilization Bonus?
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Mein nachträgliches Weihnachtsgeschenk: #8657 (Fix a typo in Seleucid team bonus description)
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By playing a release candidate of Release 28 (a6403, 4 Dec 25) I could not verify this behaviour. I played last man standing matches each as han, one time against a Macedonian and another time against a Germanic opponent. After surrending I could see they were able to build palisades as well.
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OP created the new Issue #8627 which got closed as 'won't fix'. OP created the new Issue #8628 which got the label 'Need Design Input'.
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Closing Old Issues
Obelix replied to ShadowOfHassen's topic in Game Development & Technical Discussion
Some time ago I went myself searching for duplicates but it took my breath very soon. Thanks for your approach! -
AI sometimes goes neutral with each other in Teams Locked Games
Obelix replied to Kreise's topic in Bug reports
Hello Kreise and welcome to the forums! Do you have a replay or some other hints so that someone can easier start an investigation? -
The pull request has been merged by @Vantha. Thank you very much for reviewing Vantha and @wowgetoffyourcellphone!
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I remember having a similar feature (stance build & gather) in Rise of Nations which I deactivated very soon. Sending units to a rally point to easily get back to them, just to see few moments later, that there are no units, drove me crazy. Okay, they weren't idle and did some stuff, but they weren't really available.
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Since today I am working on that, see PR #8593.
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For the moment I just created Issue #8590 over there.
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Pathfinding & Crowd Simulation
Obelix replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
I totally got off my cellphone when watching this video. Thank you very much for sharing this interesting piece, @wowgetoffyourcellphone! With upcoming questions on pathfinding issues (e.g. #8506), the 11:45 minutes long video 'RTS Pathfinding Explained (and Why It Feels So Good When It Works)' by YouTube channel PlayZeroSpace gives inspiration, what could be the scope of the further development. Quote from the video description: -
As Release 28 has already got the codename Boiorix, may this thread be unpinned, please? This might avoid confusion.
