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asterix

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Everything posted by asterix

  1. Cannot test sorry but others might know @vladislavbelov @elexis @s0600204
  2. Well that is already sort of working in https://www.moddb.com/mods/hyrule-conquest
  3. I can do the mod.io but on moddb you need to ask @stanislas69 @niektb or @wackyserious, so you can upload it here first and we could try to do the rest by the way you also include in your mod license https://trac.wildfiregames.com/wiki/Modding_Guide as is done in other mods and correct or complete readme. (I will try to do some commits there)
  4. yes, you are but if you ever want to release your mod you would need those accesses.
  5. This privilege has only Itms globally if I remember correctly.
  6. I have full rights on mod.io but not on moddb page since i am part of the CoM team there just month or so.
  7. @Trinketos if you want I can help you with your mod such as could create necessary documents (Announcement, changelog, screenshots, mod.io page, moddb not since I do not have full rights there yet and so on, technically I could help you such as testing and compatibility not artistically though.
  8. @stanislas69 @wackyserious @Alexandermb nice feedback for balance purposes and creating tickets.
  9. @wowgetoffyourcellphone also if you do not know it already about Thracians we have this https://github.com/0ADMods/thracians
  10. I would like to see that this way we would valid reasoning for main developers why to include some of those mechanics btw we would like to help with https://github.com/0ADMods/building-sockets
  11. First, we need to finish up Zapotects and Xiongnu then we may work on Thracians and Scythians and meanwhile think about including Thebans and Epirotes from DE. Me too, including them, will make perfect sense. But do you know what it means to you @Sundiata (research)?
  12. indeed and better compression, however, I do not think 7z. or rar. is supported by mod.io
  13. This faction probably no it by design it belongs here https://www.moddb.com/mods/aristeia-civilization-bronze-pack and developed by us here https://github.com/0ADMods/aristeia we welcome any patches or pull requests.
  14. Will you release it on moddb page as well?
  15. Thank you for your feedback some of the issues are already known, we will look at them next time hopefully.
  16. I see that still there many things to improve, some of those things I already internally discussed with @stanislas69 . Well, technically it could be done but spiritually not because both mods, as mentioned by smiley, are going different ways and depicting different events. About the Xiongnu they are still not complete because some of those missing things could not be found enough evidence to visualize it or some of our artists already wanted to go on vacation so to speak. Thank you for the hints, down the road I may look into it.
  17. Thanks for noticing already corrected Thank you for your kind words. Hope you will like it.
  18. The Council is both happy and proud to announce a new release!!! What is it? Terra Magna is a total conversion mod for 0 A.D. focusing on Asian, American and African civilizations. This mod used to be called Rise of the East (RotE). The name of this release is simply Terra Magna in recognition of the recent change. It is based on Alpha 23 release so do not forget to install it first(https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/).;) What is new? Thanks to Alexandermb talented new modder that is responsible for a lot of the new models especially Xiongnu faction, Wackyserious our new texture artist, Stanislas69 our artist doing Han Chinese buildings and Zapotec units and templates Lion.Kanzen icon and texture artist doing new logos, localized words plus a lot of historical research, Niektb (icon, texture, building artist and mapmaker) responsible for maintaining work plus work on Zapotecs and Han Chinese and thanks to Lordgood 0 A.D.’s lead artist, who helped us immensely to introduce you to Zapotec civilization as a whole. This release we are happy to introduce you to two new civilizations Zapotecs and Xiongnu, Han Chinese faction are updated this release as well. Zapotecs The Zapotec civilization that flourished in the lands of America to the far West. This release Zapotecs are introduced and they have an almost full roster of amazing buildings such as new market, a variation of houses, corral, blacksmith, civic centre and special types of pyramids with red carvings or paint. Xiongnu The Xiongnu nomadic tribes have come and they have some new tricks to show you. This release we are happy to introduce you to first nomadic civilization that has some interesting playstyle. Han Chinese From Rise of the East we are reintroducing you to Han Chinese that this release got new wonder, blacksmith, animations, cavalry crossbowmen and textures. New skirmish map Tarim Basin created by wowgetoffyourcellphone. Many smaller changes were made in this release too, but it would be too elaborate to list them all. How to: Unzip the download but leave the inner archive intact. Place the unzipped folder into /binaries/data/mods. You'll see another folder there called 'public'. Launch the game and enable the mod in Options>Mod Selection. Press 'Start Mods'. Enjoy the mod! Download: https://0ad.mod.io/terra-magna ModIO installation: Main menu -> Configuration -> Mods -> Download -> double-click In the last few years, some members retired leaving us shorthanded. We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or (preferably) in this thread: https://wildfiregames.com/forum/index.php?/forum/423-rise-of-the-east/ Thanks in advance! Our thanks go to everyone that helped us to achieve this mod through contributing, playtesting or in another way! If you have tips/suggestions, feel free to let us know. Also if you find bugs, let them know too. Support 0 A.D. if you like us: Play0ad.com The main menu background is made by Lordgood. You can find him here: https://www.deviantart.com/lordgood The soundtracks are created by Omri Lahav. You can find more of his work here: https://www.omrilahav.com/ and some in-game civilization soundtracks created by Lordgood and Niektb. You can find more of his work here: https://www.deviantart.com/lordgood Terra Magna 0.23 changelog.rtf
  19. I believe so since we basically need someone who will say a few sentences in that language with a believable accent for foreigners. Smth like https://trac.wildfiregames.com/wiki/Audio_Voice_List
  20. Also worth noting 4th and 5th comment from top https://www.moddb.com/mods/millennium-ad/news/xlo-23-now-available
  21. To finish up Carolingians and Byzantines by giving them heroes plus some auras and team bonuses, moreover add some new navy models for some of the civs which still do not have a full arsenal of ships then finally move on the list here https://github.com/0ADMods/millenniumad/issues/2 for next civs. EDIT : Removed personal information.
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