Jump to content

asterix

Community Members
  • Posts

    994
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by asterix

  1. @stanislas69 also do not forget to update the name from Delingr to Xýlo and the readme files in mods.
  2. Ok @stanislas69 so I finally managed to play it without that dialog, last time when I deleted the pyromod file i forgot to delete also in my documents/onedrive/my games/0ad/ also the mod and the other ones that is why it bugged out because it was linked to the previous versions after I deleted them all it stopped but even if one of them was there it continued to bug even though I was playing the latest pyromod.
  3. @stanislas69 here is crashlog if it helps you crashlog.txt
  4. @stanislas69 the most recent one pyromod o millennium ad, I deleted the previous one and used the current one. Windows 10 Nvidia Geforce GTX 960M, recent drivers and the backup integrated graphics card Intel HD graphics 530
  5. Function call failed: return value was -120102 (Invalid/unsupported texture format) Location: tex_dds.cpp:446 (decode_pf) Call stack: 009B6C77 009B9295 009BAF43 009B1035 009B10C4 errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set) @stanislas69 @wackyserious@Alexandermbthis still shows when i play every faction but do not crash just hitting continue but it spams quite a lot this dialog but other errors are gone.
  6. @s0600204 could you please also answer as what is going wrong?
  7. yeah and icons and portraits for buildings and heroes are missing
  8. I totally understand this but fortress is missing, wonder is missing, maybe farm field is missing, a shaman in the temple is missing, peace, battle victory and defeat music are missing, maybe also smth else...
  9. @Alexandermb could you also look at xiognu, if you look at the mod and compare them to Chinese or Zapotecs a lot of things are still missing?
  10. @stanislas69 ok I tried every mod and I got in all three mods and with all civilizations except Chinese, the same error as Alexandermb showed interestingly thought it was complaining in object manager in all three mods that the decal is missing in medium farmstead and in terra magna also that it did not found Xion post.
  11. @Alexandermb well to be frank fixes and tweaks are basically maintenance updates and the link is I think in my 2. draft of Announcement some posts back.
  12. @Alexandermb well-considering git commits there are just fixes and tweaks so I do not think so, however, if you want to tell me what exactly to add or change.
  13. fourth fix and update to the latest git commit Terra Magna 0.23 Changelog · Replace 3D corn with 2D corn (Niektb) · logo updated (Lion.kanzen) · New skirmish map Tarim Basin (wowgetoffyourcellphone) · Maintenance updates and fixes since last release (leper) (s0600204) (elexis) (Niektb) (stanislas69) Han Chinese · Han Chinese new wonder (stanislas69) · Han Chinese Gold Bixie (stanislas69) · Han Chinese New blacksmith (stanislas69) · Add new helmets (stanislas69) · Implement some of Delenda Est's changes to the Chinese (Niektb) · Han Chinese new anims for the siege tower (stanislas69) · Han Chinese Cavalry crossbow animations (Alexandermb) · Han Chinese added Crossbow (Alexandermb) · Han Chinese update animations and mesh for the gate add back the flags (stanislas69) · Han Chinese new RotE unit textures and unit actor tweaks (wackyserious) Xiongnu · Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb) · Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb) · Xiongnu emblem (Lion.kanzen) (stanislas69) (Sundiata) · New Xiongnu advanced unit textures (wackyserious) · Add technologies to the Xiongnu (wackyserious) · New Xiongnu elite unit texture (wackyserious) · Horse breeding tech for the Xiongnu (wackyserious) · Add trader and make the market inherit from market class(udeved) · Ram & champion cavalry tooltip (Alexandermb) Zapotec · Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69) · Showcase map for the Zapotecs (Cloud People scenario) (Niektb) · Zapotecs Units and flora (Lordgood) · Zapotec Structures (Lordgood) · Zapotec main menu background (Lordgood) · Soundtrack for Zapotecs (Lordgood) (Niektb) · New ram for Zapotecs (stanislas69) · Update Healers for Zapotecs (stanislas69) · Update Traders for Zapotecs (stanislas69) · Remove cavalry techs for Zapotecs (stanislas69) Specific Zapotec names of buildings (Lion.kanzen) Terra Magna 0.23 changelog.rtf
  14. @Alexandermb@wackyserious do i need to update smth?
  15. I presume you have alpha 22 as base game try to look here https://trac.wildfiregames.com/wiki/Modding_Guide?version=32 and at moddb https://www.moddb.com/mods/rote/downloads/rise-of-the-east-21 find correct one file compatible with that version but for Rise of the East you need Alpha 21 as base game if you want it to work also this could be useful but it is for windows
  16. Also a side-note https://www.gimp.org/news/2018/05/20/gimp-2-10-2-released/
  17. Updated changelog Millennium AD 0.23 Changelog · Update GUI and actor files to be compatible with vanilla 0.23 Alpha (s0600204) · Maintenance updates and fixes since last release (leper) (s0600204) · Use folder.DELETED for backgrounds (leper) · Update the home menu logo (wackyserious) Byzantines · Implementation of Byzantine faction (template, actor, aura and other files) (wackyserious) · Cataphract cavalry armor (Alexandermb) · New byzantine textures and tweaks (wackyserious) · Byzantine shields and helmets (Alexandermb) · Add lamellar + Chainmail armor (wackyserious) · Tagmata Helmet (Alexandermb) · New chainmail textures and Oval shield textures for Byzantines (Lordgood) · Byzantine Paramerion (Alexandermb) · Add new cataphract rider texture (wackyserious) · Byzantine fishing ship (wackyserious and Alexandermb) · Update Byzantine AI names (wackyserious) · Byzantine Houses (Alexandermb) · added Byzantine Bow (Alexandermb) · Byzantine Parma shield (Alexandermb) · Lamellar texture variants (wackyserious) · Byzantine helmets (Alexandermb)- Burgh Castle Archer Feathers · Byzantine coifs update and basic helmets variants (Alexandermb) · Byzantine a and b (Lion.kanzen) · Byzantine Civic Center + Eyecandy decorative building (Alexandermb) · Byzantine fences and columns (Alexandermb) · Byzantine Barracks + Blacksmith (Alexandermb) · Byzantine Storehouse + Dock (Alexandermb) · Byzantine farmstead (Alexandermb) · Byzantine Market (Alexandermb) · Byzantine corral (Alexandermb) · Byzantines (Alexandermb)- Added Walls Eyecandy and Skirmish Temple Blacksmith update Old blacksmith modified as armory · New Byzantine Emblem (Alexandermb)(Lion.kanzen)(wackyserious) · Byzantine round and plain oval shield (Alexandermb) · Byzantine spear flag (Lion.kanzen) · Byzantine Chi-Rho symbols in Scutatoi (Lion.kanzen) · New Byzantine Elite unit textures (wackyserious) · Add Byzantine portraits (wackyserious) · Byzantine defence tower (Alexandermb) · Byzantine quiver (Alexandermb) · Byzantine sentry tower (Alexandermb) · Byzantine 1st Dromon (Alexandermb) · Byzantine bireme (Alexandermb) · Byzantine Greek fire ship + template naming schema for other civs ships (Alexandermb) · New Byzantine elite unit textures (wackyserious) · Byzantine ram (Alexandermb) · New dyed padded cloth textures for Byzantine infantry (wackyserious) · Byzantine axe + concentric helmet (Alexandermb) · Byzantine Merchant & Fishing Ship (Alexandermb) · Byzantine traction trebuchet (Alexandermb) · Byzantine Fortress (Alexandermb) · Byzantine Wonder "Hagia Sophia" (Alexandermb) Anglo-Saxons · Enabled Brixworth church (Anglo-Saxons) (Alexandermb) · Anglo-Saxon defence tower (Alexandermb) · Offa of Mercia (Anglo-Saxon Hero) - Infantry Swordsman (wackyserious) · Anglo-Saxon banner (Lion.kanzen) · Anglo-Saxon axe animations and fixes to barracks and houses (Alexandermb) Carolingians · Implementation of Carolingian faction(template, actor, aura and other files)(stanislas69) · Enhanced Carolingian structure texture (Alexandermb)(wackyserious) · Frankish tunics (Dyed) (wackyserious)- Based on the depictions on the Stuttgart Psalter · Carolingian kite shield textures (wackyserious) · Carolingian elite unit textures (wackyserious) · Carolingian aventail helmet and caro civ enabling. (Alexandermb) · Enabled Cathedral of Aachen (Carolingians) (Alexandermb) · Added Carolingian infantry spearman and another props for Carolingians. (Alexandermb)- Adventail B Coil · New Carolingian church/dock/towers (Alexandermb)- Sentry Tower, Defense Tower, Church, Dock, Scaled Coil helmet aventail B · New Carolingian armor textures (wackyserious)- Scale armor and long byrnie. · Basic dyed tunics for Carolingians (wackyserious)- Colors are based on the Stuttgart Psalter depictions · New Carolingian structure texture (wackyserious) · Carolingian unit portraits (wackyserious) · Add Catholic priest textures (wackyserious) · Carolingian priest portrait (wackyserious) · Carolingian armorican cavalry armor (Alexandermb)- Added armorican cavalry (carolingian champion cavalry), Added ao to church actor. · Add Carolingian female citizen textures (wackyserious) · Carolingian royal dress texture (wackyserious) · Add Carolingian champion cavalry unit portrait (wackyserious) · Add Carolingian champion infantry (wackyserious) · Add Carolingian trader (wackyserious) · Carolingian siege trebuchet (Alexandermb) Carolingian banners (Lion.kanzen) · Carolingian walls Part 1 (Alexandermb)- Added walls, long-medium-short-tower · Carolingian walls Part II (Finished) (Alexandermb) · Add Carolingian fishing ship (wackyserious and Alexandermb) · Carolingian market+ corral (Alexandermb) · Carolingian traction trebuchets (Alexandermb) Norse · Norse tent eyecandy- Addition of Norse tent's for eyecandy usage (Alexandermb) · Norse ships updated (Alexandermb)- Drekar Added, Karvi Added, Knarr Updated and Snekkja Updated. · Norse Ram + Eyecandy fence + tweaks (Alexandermb) · Norse sentry tower (Alexandermb) Changelog Millennium AD 0.23.rtf
  18. Third fix and update to the latest git commit @stanislas69 @niektb maybe you can also look at the first draft few posts back and tell me your feedback. Terra Magna 0.23 Changelog · Replace 3D corn with 2D corn (Niektb) · logo updated (Lion.kanzen) · New skirmish map Tarim Basin (wowgetoffyourcellphone) · Maintenance updates and fixes since last release (leper) (s0600204) (elexis) (Niektb) (stanislas69) Han Chinese · Han Chinese new wonder (stanislas69) · Han Chinese Gold Bixie (stanislas69) · Han Chinese New blacksmith (stanislas69) · Add new helmets (stanislas69) · Implement some of Delenda Est's changes to the Chinese (Niektb) · Han Chinese new anims for the siege tower (stanislas69) · Han Chinese Cavalry crossbow animations (Alexandermb) · Han Chinese added Crossbow (Alexandermb) · Han Chinese update animations and mesh for the gate add back the flags (stanislas69) · Han Chinese new RotE unit textures and unit actor tweaks (wackyserious) Xiongnu · Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb) · Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb) · Xiongnu emblem (Lion.kanzen) (stanislas69) (Sundiata) · New Xiongnu advanced unit textures (wackyserious) · Add technologies to the Xiongnu (wackyserious) · New Xiongnu elite unit texture (wackyserious) · Horse breeding tech for the Xiongnu (wackyserious) Zapotec · Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69) · Showcase map for the Zapotecs (Cloud People scenario) (Niektb) · Zapotecs Units and flora (Lordgood) · Zapotec Structures (Lordgood) · Zapotec main menu background (Lordgood) · Soundtrack for Zapotecs (Lordgood) (Niektb) · New ram for Zapotecs (stanislas69) · Update Healers for Zapotecs (stanislas69) · Update Traders for Zapotecs (stanislas69) · Remove cavalry techs for Zapotecs (stanislas69) · Specific Zapotec names of buildings (Lion.kanzen) Terra Magna 0.23 changelog.rtf
  19. second fix Terra Magna 0.23 Changelog · Replace 3D corn with 2D corn (Niektb) · logo updated (Lion.kanzen) · New skirmish map Tarim Basin (wowgetoffyourcellphone) · Maintenance updates and fixes since last release (leper) (s0600204) (elexis) (Niektb) (stanislas69) Han Chinese · Han Chinese new wonder (stanislas69) · Han Chinese Gold Bixie (stanislas69) · Han Chinese New blacksmith (stanislas69) · add new helmets (stanislas69) · Showcase map for the Zapotecs (Cloud People scenario) (Niektb) · Implement some of Delenda Est's changes to the Chinese (Niektb) · Han Chinese new anims for the siege tower (stanislas69) · Han Chinese Cavalry crossbow animations (Alexandermb) · Han Chinese added Crossbow (Alexandermb) · Han Chinese update animations and mesh for the gate add back the flags (stanislas69) · Han Chinese new RotE unit textures and unit actor tweaks (wackyserious) Xiongnu · Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb) · Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb) · Xiongnu emblem (Lion.kanzen) (stanislas69) (Sundiata) Zapotec · Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69) · Zapotecs Units and flora (Lordgood) · Zapotec Structures (Lordgood) · Zapotec main menu background (Lordgood) · New ram for Zapotecs (stanislas69) · Update Healers for Zapotecs (stanislas69) · Update Traders for Zapotecs (stanislas69) · Remove cavalry techs for Zapotecs (stanislas69) · Specific Zapotec names of buildings (Lion.kanzen) Terra Magna 0.23 changelog.rtf
  20. And here is the first draft. Also give some feedback for which I would be grateful. Terra Magna Announcement 0.23.docx
  21. Ok here is corrected changelog Terra Magna 0.23 Changelog · Replace 3D corn with 2D corn (Niektb) · logo updated (Lion.kanzen) · New skirmish map Tarim Basin (wowgetoffyourcellphone) · Maintenance updates and fixes since last release (leper) (s0600204) (elexis) (Niektb) (stanislas69) Han Chinese · Han Chinese new wonder (stanislas69) · Han Chinese Gold Bixie (stanislas69) · Han Chinese New blacksmith (stanislas69) · add new helmets (stanislas69) · Showcase map for the Zapotecs (Cloud People scenario) (Niektb) · Implement some of Delenda Est's changes to the Chinese (Niektb) · Han Chinese new anims for the siege tower (stanislas69) · Han Chinese Cavalry crossbow animations (Alexandermb) · Han Chinese added Crossbow (Alexandermb) · Han Chinese update animations and mesh for the gate add back the flags (stanislas69) · Han Chinese new RotE unit textures and unit actor tweaks (wackyserious) Xiongnu · Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb) · Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb) · Xiongnu emblem (Lion.kanzen) (Alexandermb) Zapotec · Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69) · Zapotecs Units and flora (Lordgood) · Zapotec Structures (Lordgood) · Zapotec main menu background (Lordgood) · New ram for Zapotecs (stanislas69) · Update Healers for Zapotecs (stanislas69) · Update Traders for Zapotecs (stanislas69) · Remove cavalry techs for Zapotecs (stanislas69) · Specific Zapotec names of buildings (Lion.kanzen) Terra Magna 0.23 changelog.rtf
  22. @stanislas69 @niektb @Alexandermb @wackyserious @Lion.Kanzen here is changelog for Terra Magna Terra Magna 0.23 Changelog · Update mod labels (Niektb) · Update readme and mod.json (Niektb) · Replace 3D corn with 2D corn (Niektb) · logo updated (Lion.kanzen) · New skirmish map Tarim Basin (wowgetoffyourcellphone) · Maintenance updates and fixes since last release (leper) (s0600204) (elexis) Han Chinese · Han Chinese new wonder (stanislas69) · Han Chinese Gold Bixie (stanislas69) · Han Chinese New blacksmith (stanislas69) · add new helmets (stanislas69) · Showcase map for the Zapotecs (Cloud People scenario) (Niektb) · Implement some of Delenda Est's changes to the Chinese (Niektb) · Han Chinese new anims for the siege tower (stanislas69) · Han Chinese Cavalry crossbow animations (Alexandermb) · Han Chinese added Crossbow (Alexandermb) · Han Chinese update animations and mesh for the gate add back the flags (stanislas69) · Han Chinese new RotE unit textures and unit actor tweaks (wackyserious) Xiongnu · Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb) · Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb) · Xiongnu emblem (Lion.kanzen) (Alexandermb) Zapotec · Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69) · Zapotecs Units and flora (Lordgood) · Zapotec Structures (Lordgood) · Zapotec main menu background (Niektb) · New ram for Zapotecs (stanislas69) · Update Healers for Zapotecs (stanislas69) · Update Traders for Zapotecs (stanislas69) · Remove cavalry techs for Zapotecs (stanislas69) Terra Magna 0.23 changelog.rtf
  23. Welcome to the forums and thank you for your valuable and constructive feedback about the resolution we have not implemented yet GUI Autoscale (or dynamic layout) @Imarok or @OptimusShepard would probably tell you more. The memory problem we tried to address many times earlier.
  24. yea it has and this https://trac.wildfiregames.com/wiki/Modding_Guide#Distributingyourmods plus there is also changelog that I will still to fully update it https://trac.wildfiregames.com/wiki/Alpha23
×
×
  • Create New...