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asterix

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Everything posted by asterix

  1. I see that still there many things to improve, some of those things I already internally discussed with @stanislas69 . Well, technically it could be done but spiritually not because both mods, as mentioned by smiley, are going different ways and depicting different events. About the Xiongnu they are still not complete because some of those missing things could not be found enough evidence to visualize it or some of our artists already wanted to go on vacation so to speak. Thank you for the hints, down the road I may look into it.
  2. Thanks for noticing already corrected Thank you for your kind words. Hope you will like it.
  3. The Council is both happy and proud to announce a new release!!! What is it? Terra Magna is a total conversion mod for 0 A.D. focusing on Asian, American and African civilizations. This mod used to be called Rise of the East (RotE). The name of this release is simply Terra Magna in recognition of the recent change. It is based on Alpha 23 release so do not forget to install it first(https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/).;) What is new? Thanks to Alexandermb talented new modder that is responsible for a lot of the new models especially Xiongnu faction, Wackyserious our new texture artist, Stanislas69 our artist doing Han Chinese buildings and Zapotec units and templates Lion.Kanzen icon and texture artist doing new logos, localized words plus a lot of historical research, Niektb (icon, texture, building artist and mapmaker) responsible for maintaining work plus work on Zapotecs and Han Chinese and thanks to Lordgood 0 A.D.’s lead artist, who helped us immensely to introduce you to Zapotec civilization as a whole. This release we are happy to introduce you to two new civilizations Zapotecs and Xiongnu, Han Chinese faction are updated this release as well. Zapotecs The Zapotec civilization that flourished in the lands of America to the far West. This release Zapotecs are introduced and they have an almost full roster of amazing buildings such as new market, a variation of houses, corral, blacksmith, civic centre and special types of pyramids with red carvings or paint. Xiongnu The Xiongnu nomadic tribes have come and they have some new tricks to show you. This release we are happy to introduce you to first nomadic civilization that has some interesting playstyle. Han Chinese From Rise of the East we are reintroducing you to Han Chinese that this release got new wonder, blacksmith, animations, cavalry crossbowmen and textures. New skirmish map Tarim Basin created by wowgetoffyourcellphone. Many smaller changes were made in this release too, but it would be too elaborate to list them all. How to: Unzip the download but leave the inner archive intact. Place the unzipped folder into /binaries/data/mods. You'll see another folder there called 'public'. Launch the game and enable the mod in Options>Mod Selection. Press 'Start Mods'. Enjoy the mod! Download: https://0ad.mod.io/terra-magna ModIO installation: Main menu -> Configuration -> Mods -> Download -> double-click In the last few years, some members retired leaving us shorthanded. We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or (preferably) in this thread: https://wildfiregames.com/forum/index.php?/forum/423-rise-of-the-east/ Thanks in advance! Our thanks go to everyone that helped us to achieve this mod through contributing, playtesting or in another way! If you have tips/suggestions, feel free to let us know. Also if you find bugs, let them know too. Support 0 A.D. if you like us: Play0ad.com The main menu background is made by Lordgood. You can find him here: https://www.deviantart.com/lordgood The soundtracks are created by Omri Lahav. You can find more of his work here: https://www.omrilahav.com/ and some in-game civilization soundtracks created by Lordgood and Niektb. You can find more of his work here: https://www.deviantart.com/lordgood Terra Magna 0.23 changelog.rtf
  4. I believe so since we basically need someone who will say a few sentences in that language with a believable accent for foreigners. Smth like https://trac.wildfiregames.com/wiki/Audio_Voice_List
  5. Also worth noting 4th and 5th comment from top https://www.moddb.com/mods/millennium-ad/news/xlo-23-now-available
  6. To finish up Carolingians and Byzantines by giving them heroes plus some auras and team bonuses, moreover add some new navy models for some of the civs which still do not have a full arsenal of ships then finally move on the list here https://github.com/0ADMods/millenniumad/issues/2 for next civs. EDIT : Removed personal information.
  7. Of course, it is open to everyone, who is active
  8. We are happy and on the behalf of our team, we thank you for those kind words. I presume that you downloaded it from inside of 0AD'downloader since it is already on mod.io page https://0ad.mod.io/millennium-ad .
  9. try to look at hyrule conquest mod e.g. twinrowa has it
  10. I agee on all points, I would like to see that too and also this if someone can work on it
  11. have you get rid of completely the old version and then put there the new one? what operating system do you have? PS: For me it runs just fine.
  12. try to follow the videos or written steps on this thread
  13. no, but @gaius put both of them on the same thread
  14. try to look here for the latest one and try again
  15. this tutorial is older but still the same
  16. ok download this program https://www.7-zip.org/ then right click on the millennium folder that you downloaded in the menu after right clicking on that icon select 7-zip then unzip it and continue as stated above (you will get a folder of bigger size with many programs and that whole folder copy to C:\Users\{name_of_user}\Documents\My Games\0ad\mods\ )
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