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asterix

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Everything posted by asterix

  1. partly possible, for now only for traders https://trac.wildfiregames.com/changeset/19247 https://trac.wildfiregames.com/search?q=capture+gaia+animals&noquickjump=1&changeset=on&milestone=on&ticket=on&wiki=on not implemented yet (did not find a ticket for it in link above)
  2. also it is mentioned in this interview https://issuu.com/tosk/docs/digital_art_live_issue_32
  3. @elexis @vladislavbelov or @Imarok you might have more insight.
  4. Frankly speaking, even I do translations for middle-European and eastern-European languages but this thing never occurred to me maybe @GunChleoc might know.
  5. here https://trac.wildfiregames.com/wiki/Audio_Voice_List it would be nice if someone could find all translations for all civs that are currently in-game. @Samulis maybe you could update https://trac.wildfiregames.com/wiki/Audio_Design_Document with the new scheme and the links to your table of sound files and other things if you want I can do that but I need you to tell me what should I put there.
  6. Not much it stagnated in alpha 19 compatibility mode. If you want to know what are we currently up to look here https://github.com/0ADMods/pre-colonial-mod correct, although @Prodigal Son from time to time comes here.
  7. Tlaxcaltecas village is emerging. @Trinketos besides the errors about decorations you get errors when you want to build field, archer, swordsman or other units. interestinglog.html mainlog.html crashlog.txt
  8. @Trinketos again after some testing there were some errors. crashlog.txt interestinglog.html mainlog.html system_info.txt
  9. @Trinketos look at the post above plus look at my pull requests.
  10. well yes and no, you might just found edge case for this https://trac.wildfiregames.com/changeset/18711
  11. might be related https://trac.wildfiregames.com/ticket/5031
  12. please provide crash log and other files found https://trac.wildfiregames.com/wiki/GameDataPaths
  13. @Alexandermb made some fixes but I am not sure about this one I believe that there is not enough RAM
  14. @stanislas69 @Trinketos I have these errors still first errors when I get to welcome screen then an infinite amount of loop errors when I want to play a singleplayer match where I cannot even get to the screen where are the maps and settings were chosen so then I had to close it by force. crashlog.txt interestinglog.html mainlog.html
  15. @Alexandermb do you have any alternative suggestion how this could be improved?
  16. @Trinketos I made separate pull requests that need to be accepted 1. mod license https://github.com/0ADMods/pre-colonial-mod/pull/3 2. art license https://github.com/0ADMods/pre-colonial-mod/pull/5 3. updated mod.json to be on sync with mod.io https://github.com/0ADMods/pre-colonial-mod/pull/4 4. updated readme file as I see already merged by @stanislas69 thanks
  17. about that now you should see that I (tomasmat) pushed the license there if not please tell me.
  18. Cannot test sorry but others might know @vladislavbelov @elexis @s0600204
  19. Well that is already sort of working in https://www.moddb.com/mods/hyrule-conquest
  20. I can do the mod.io but on moddb you need to ask @stanislas69 @niektb or @wackyserious, so you can upload it here first and we could try to do the rest by the way you also include in your mod license https://trac.wildfiregames.com/wiki/Modding_Guide as is done in other mods and correct or complete readme. (I will try to do some commits there)
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