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hyperion

WFG Programming Team
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Everything posted by hyperion

  1. There is an add action dropdown, select raise concern under audit action so the commit is marked as needs work. A comment might get forgotten.
  2. you could create symlinks python3 -> python3.10 and dist-packages -> site-packages and resume the build
  3. version 4.0.0 is to old, guess some commit to 0ad increased the minimum requirement. Edit: you might want to raise a concern: https://code.wildfiregames.com/rP27329
  4. Wait! Grabbed a nocloud-amd64 image from https://cloud.debian.org/images/cloud/bookworm/daily/ installed build deps for 0ad cloned https://github.com/0ad/0ad ran update-workspace.sh ran make -> have a pyrogenesis binary.
  5. Good call @s0600204 with this hint I found https://github.com/pypa/virtualenv/issues/2350 export DEB_PYTHON_INSTALL_LAYOUT='deb' Before starting the build might work
  6. Just looked at fedoras 0ad package, they explicitly set a dependency on python3-setuptools but don't do anything further with it, maybe installing that package may help Edit: There seems to be also a python3-setuptools-whl package in debian.
  7. lowercase <string.h> is part of libc, the system_wrapper/string.h includes next the lowercase version ... Your toolchain likes to capitalize, maybe switch to a case insensitive filesystem
  8. Thanks for trying, I'm out of ideas https://tracker.debian.org/news/1356694/accepted-mozjs91-91130-1-source-into-unstable/ Looks like you could give that a try once --with-system-mozjs is fixed, see
  9. it's getting harder to find missing one 0ad-spirv-0.27.10: ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "IGNORE_LOS": "1" ERROR: "MODE_SHADOWCAST": "1" ERROR: "PASS_SHADOWS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex' ERROR: Program 'spirv/model_common' with required defines not found. ERROR: "ALPHABLEND_PASS_OPAQUE": "1" ERROR: "IGNORE_LOS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375" ERROR: Failed to load shader 'spirv/model_common' ERROR: Program 'spirv/model_common' with required defines not found. ERROR: "ALPHABLEND_PASS_BLEND": "1" ERROR: "IGNORE_LOS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: Failed to load shader 'spirv/model_common' ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "IGNORE_LOS": "1" ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex' ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "IGNORE_LOS": "1" ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex' ERROR: Program 'spirv/model_solid' with required defines not found. ERROR: "IGNORE_LOS": "1" ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_AO": "1" ERROR: "USE_PLAYERCOLOR": "1" ERROR: Failed to load shader 'spirv/model_solid' ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "IGNORE_LOS": "1" ERROR: "MODE_SHADOWCAST": "1" ERROR: "PASS_SHADOWS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "USE_PARALLAX": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex'
  10. Open a terminal and run cd /home/domowy/svn/0ad/ patch -p1 < /home/domowy/Downloads/debian-python.patch I assumed the paths, so adapt if necessary.
  11. --with-system-mozjs is currently broken, already reported. Try again in a day or two, also you will need sm-91.13
  12. Was a shot in the blue, thanks for trying. Looking at the 0ad source mac seems to suffer the same or similar issue as debian and @wraitii solved it by manually updating the bundled venv and injecting it into the build. This has a decent chance to work. Bellow a patch you can give a try. Apply it on top of your svn checkout. debian-python.patch
  13. Maybe installing venv and pip via package manager will do? For the removed universal newline issue in python 3.11 I just wrote a patch and I'm now building ... Edit: looking at debian package index, should be python3-virtualenv and python3-pip. Hopefully this prevents the use of bundled venv.
  14. I can build it with 3.10.9 just fine. Possibly a debian specific issues wrt venv. @Freagarach @dave_k @vv221 sorry to ping you guys but your are the only debian users that come to mind possibly able to investigate and fix this. The local in /home/domowy/svn/0ad/libraries/source/spidermonkey/mozjs-91.13.1/build-debug/_virtualenvs/common/local/lib/python3.10/dist-packages looks suspicious
  15. 0ad-spirv-0.27.9 ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "MODE_SHADOWCAST": "1" ERROR: "PASS_SHADOWS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "PASS_REFLECTIONS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' ERROR: Program 'spirv/model_common' with required defines not found. ERROR: "ALPHABLEND_PASS_OPAQUE": "1" ERROR: "IGNORE_LOS": "1" ERROR: "PASS_REFLECTIONS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375" ERROR: "USE_TRANSPARENT": "1" ERROR: Failed to load shader 'spirv/model_common' ERROR: Program 'spirv/model_common' with required defines not found. ERROR: "ALPHABLEND_PASS_BLEND": "1" ERROR: "IGNORE_LOS": "1" ERROR: "PASS_REFLECTIONS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_TRANSPARENT": "1" ERROR: Failed to load shader 'spirv/model_common'
  16. ERROR: Program 'spirv/model_common' with required defines not found. ERROR: "ALPHABLEND_PASS_OPAQUE": "1" ERROR: "IGNORE_LOS": "1" ERROR: "PASS_REFLECTIONS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375" ERROR: Failed to load shader 'spirv/model_common' ERROR: Program 'spirv/model_common' with required defines not found. ERROR: "ALPHABLEND_PASS_BLEND": "1" ERROR: "IGNORE_LOS": "1" ERROR: "PASS_REFLECTIONS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: Failed to load shader 'spirv/model_common' ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "MODE_SHADOWCAST": "1" ERROR: "PASS_SHADOWS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "PASS_REFLECTIONS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' At least there are already maps not triggering missing shaders
  17. Attached patch fixes it for me, tho there might be many more similar ones out there. I don't understand the issue, so I won't write a validator ... nubia-texture.patch
  18. I already do, but don't get extra output unlike with gl. Anything you want me to look out for / you expect to see? Anyway, I opened the atlas and found it to still use gl. There I played with various textures and nubia dirt 1 2 3 but not 4 all show the same shadowing behavior, it's just a lot less obvious with gl than with vulkan. Ie less dark and can barely pass as just wet.
  19. There are some shadow like artifacts (map nubian frontier) Which behave strangely when zooming in
  20. Thanks, two new errors, the texture decode issue possibly not related to vulkan specifically: ERROR: Texture failed to decode; "art/textures/terrain/types/india/grass_02_norm.png" Unknown error (-120101, 0xFFFFFFFFFFFE2ADB) ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex'
  21. Thanks! after update: ERROR: Program 'spirv/model_solid' with required defines not found. ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_PARALLAX": "1" ERROR: Failed to load shader 'spirv/model_solid' ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex' ERROR: Program 'spirv/model_waterfall' with required defines not found. ERROR: "MODE_SHADOWCAST": "1" ERROR: "PASS_SHADOWS": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: Failed to load shader 'spirv/model_waterfall' ERROR: Program 'spirv/model_water' with required defines not found. ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05" ERROR: "USE_SPECULAR": "1" ERROR: Failed to load shader 'spirv/model_water' ERROR: Program 'spirv/model_solid_player' with required defines not found. ERROR: "MODE_SILHOUETTEDISPLAY": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_PARALLAX": "1" ERROR: "USE_PLAYERCOLOR": "1" ERROR: Failed to load shader 'spirv/model_solid_player'
  22. ERROR: Program 'spirv/model_solid_tex' with required defines not found. ERROR: "MODE_SILHOUETTEOCCLUDER": "1" ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE" ERROR: "SHADOWS_CASCADE_COUNT": "1" ERROR: "USE_DESCRIPTOR_INDEXING": "1" ERROR: "USE_INSTANCING": "1" ERROR: "USE_SHADOW": "1" ERROR: "USE_SHADOW_PCF": "1" ERROR: "USE_SHADOW_SAMPLER": "1" ERROR: "USE_FOG": "1" ERROR: "USE_SPECULAR_MAP": "1" ERROR: "USE_NORMAL_MAP": "1" ERROR: "USE_TRANSPARENT": "1" ERROR: "USE_AO": "1" ERROR: "USE_PARALLAX": "1" ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4" ERROR: Failed to load shader 'spirv/model_solid_tex' Maybe time to update shader mod so as not to loose track which were already reported and allow me to test decent looking water. *wink*
  23. It does "inverse" stretching, ie reducing width makes stretching worse.
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