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Posts
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Everything posted by Alexandermb
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Because i end re-exporting them dozens of times because exporting i missclicked many times from idle_relax_hop to just idle_relax. Same like pikeman, Both uses "spear" but keeps the folders cleaning from having prefix or sufix like "hop; pike; halberd" Etc.
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Thank you! Needs to be deleted from every infantry, mid went from 1 animation to 4 types with different angles. Haven't touched camelry yet. Neither Missed this one Neither Shouldn't be in spearman since i added a new folder for the hoplites. Neither
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Directly here, i even't forgot this days i had a github repo. Mostly the infantry, siege, formations and riders. other stuff wouldn't be priority
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Romans wear two?
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The face or the Wicker amount?
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@Nescio in your opinion wich athenian/spartan infantry should wear two greaves and wich one just one?
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- 33 replies
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OHHh ohhh haha, alright. Yeah i think that too but im not sure what would do better. Recognize more the wicker from the distance or just leave it small:
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I took the actual peltast shield and added more geometry only. Plus it seems it have several shapes and sizes:
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I would say its here my internet connection. When i played Albion i got some little dc's or lag spikes. That could be the reason of the HTTP Request Timeout 408, my internet lossing the conection for miliseconds.
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ok i'll link the ticket. Gonna do that if possible, is there any way i can merge diff's after comitted in the webpage?
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Actually i forgot i had it on Github already Here the link let me know if it works
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I'll do the actors update while updating aspis and greaves so only upload of files and i'll delete the now unused also so just commit if possible.
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Nope, due the amount of files the internet issue of my country with wildfiregames source or forum idk wich always give -200 error or this one: Won't let me commit the whole animations so. i will upload all animations in a Github repo and let any one of you commit it @Stan` @LordGood @wackyserious I'll let you know when it finish uploading saddly.
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@Stan` play went good, gonna start by small commits.
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The most hard thing was re-export all animation and meshes all over again and that was already done. handling textures is pretty much easy as i mentioned before placing a layer above another texture
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what should i do now? Also im running a playthrought for see if any bug pops up so far i only got two 1 from the deleted syntagma_mid and one from the javelin cavalry using a duplicated death animation.
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@Stan` question, how i run the checkref?
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Forgot to mention, if you are public employee like i used to be last year half of your salary goes to public transport wich most of the time is like this:
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That would be around 35$ + 15-20$ of the hardrive so 40.000 minimun salary multiplied by the price of dolar wich should be around 15.000 so its 20 minimun salary for a hardrive i think i was wrong with the 50 salaries before. Everything here is overpriced, a simple Samsung S3 mini wich is a really outdated and useless smartphone worths 35+ $ used in ugly conditions.
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Yep, only spart_300 is kinda dirtier all others are caucasian
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Plus the fact that in the way back home i can get robbed easily and end whitout shoes and hardrive
