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Posts
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Everything posted by Alexandermb
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I would say its here my internet connection. When i played Albion i got some little dc's or lag spikes. That could be the reason of the HTTP Request Timeout 408, my internet lossing the conection for miliseconds.
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ok i'll link the ticket. Gonna do that if possible, is there any way i can merge diff's after comitted in the webpage?
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Actually i forgot i had it on Github already Here the link let me know if it works
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I'll do the actors update while updating aspis and greaves so only upload of files and i'll delete the now unused also so just commit if possible.
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Nope, due the amount of files the internet issue of my country with wildfiregames source or forum idk wich always give -200 error or this one: Won't let me commit the whole animations so. i will upload all animations in a Github repo and let any one of you commit it @Stan` @LordGood @wackyserious I'll let you know when it finish uploading saddly.
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@Stan` play went good, gonna start by small commits.
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The most hard thing was re-export all animation and meshes all over again and that was already done. handling textures is pretty much easy as i mentioned before placing a layer above another texture
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what should i do now? Also im running a playthrought for see if any bug pops up so far i only got two 1 from the deleted syntagma_mid and one from the javelin cavalry using a duplicated death animation.
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@Stan` question, how i run the checkref?
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Forgot to mention, if you are public employee like i used to be last year half of your salary goes to public transport wich most of the time is like this:
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That would be around 35$ + 15-20$ of the hardrive so 40.000 minimun salary multiplied by the price of dolar wich should be around 15.000 so its 20 minimun salary for a hardrive i think i was wrong with the 50 salaries before. Everything here is overpriced, a simple Samsung S3 mini wich is a really outdated and useless smartphone worths 35+ $ used in ugly conditions.
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Yep, only spart_300 is kinda dirtier all others are caucasian
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Plus the fact that in the way back home i can get robbed easily and end whitout shoes and hardrive
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That would be really helpfull but here a simple 2Gb MicroSD card worths 10 times the minimun salary at least a 256gb Hard drive should be 50 times the minimun salary, plus the ones who sell those wants to be rich with a single hard drive
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from that 70% only a few are advanced or elite/hero/champ wich means from 800+ textures, the ones using graves are around 60-120 and while i was writing this i decided to check so from 800+ textures they are just 100, wich i can easily copy/paste a leg texture and place it over as a layer with paint.net
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Btw there isn't so many files. most of them are just adv or elite version and only a few factions so it won't gonna be 800 files plus 30%+ of the textures are pers/maur/celt wich won't use greaves.
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Elephant was left in my house but i don't go there often this days and when i do i end fixing my windows because blackouts broke everything or cleaning the house instead of checking the files. So i have to go there a week or a weekend and check wich files i can excavenge from there. Indeed inf_sarissa was an elephant rider animation too but it was kinda broken before having started the update the helmet position was wrong, the shield was wrong also so it was an useless animation.
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I would rather wait till i get a good way of baking hair-like shader for animals then do a high poly sculpt of wolfs, deers, bear, pumas, cheetah, etc. Working with one kinda of animal for a placeholder design then few months later have a better solution and the possibility of have a better version is annoying to have to update it again. i've tried to update the deer but i don't like the results of the texture for this kind of animal:
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@Stan` only missing elephant riders but i haven't found the file yet, i have to look deeply in my house when i get there someday. Should i start the commit to start updating units?
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Yeah, having them over the bronze texture doesn't really help, any good legs textures i can rehuse for all?
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As @Nescio pointed wearing two greaves was just for show off, most of them use 1 for the frontal leg: our meshes in the current state don't support asimmetrical textures.: Plus normal maps: