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Alexandermb

0 A.D. Art Team
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Everything posted by Alexandermb

  1. Renamed the Tittle for accuracy with the amount of helmets being talked in this topic.
  2. I noted some bugs on hands/feets of hero mesh and 1 extra having some vertex assigned to "IK" don't know why but have to fix it.
  3. hele_thracian_masked i was about to do it last night but it was 11pm already. Crested variant: Carthaginian advanced variant; So far we have great part of the hellenic helmets updated.
  4. For those who want to give a sneak peak into the helmets i'll be posting in all the forum, Here my repository where i will upload all the helmets i update before commit, after commit they will be deleted from repository.
  5. @wackyserious better version of the thracian helmet: wich unit was using this helmet before? @Lion.Kanzen we don't have this helmet ?
  6. Yeah! when im not blocked i can make them quickly, when i have mental block i can't even make a cube. And the new material i developed when baking the SCAR/FN-FAl/G36 helped a lot with most of the AO problems in helmets.
  7. Laurel version of the boeotian: Laurel version of the head: @wowgetoffyourcellphone @Nescio @Sundiata @Stan` @LordGood @Enrique @wackyserious Review of the helmets for commit. And deletion of the outdated versions of the new helmets.
  8. I know this is boeotian but since it was just remove the "phrygian" decoration on top of the head i'll post it here: hele_boeotian_b2/s2: Adjusted the top decoration of the hele_phrygian-boeotian_b9/s9:
  9. Debe ser una version mas corta, me estuve guiando de este:
  10. hele_phrygian_boeotian_b1: Gonna make this also: i suposse this is a scythian infantry
  11. hele_phrygian_mask_d: Mask for hele_phrygian_b7/s7. Silver variant:
  12. hele_phrygian_b7/s7 Based on Mace hero "Phillip" Reference; Missing checkguards.
  13. Yes but very old shape (old head shape) outdated helmets are located in head folder.
  14. hele_phrygian/thracian_b6: hele_phrygian/thracian_s5 Missing check_guards:
  15. Hele_phrygian_b5 + already done masks: And the silver variant: Infantry:
  16. Haven't done the armor, the red zone is the same bodie mesh just i use it for know wich zone is wich.
  17. @wowgetoffyourcellphone @wackyserious will this be used in any unit in actual game?
  18. Only will have it like we did with milleniumad coifs. not going to be implemented if it affects performance. Same with greaves, only for historical accuracy if someone will use it (Weird we didn't have that prop point before like we have with shoulderpads prop points).
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