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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. @Lion.Kanzen Do you have an update file for your vectors? I am looking into helping finish this patch for Alpha 27: https://code.wildfiregames.com/D4271
  2. Toxic comments are hard to police with a bot, as one could legitimately speak about certain subjects and if the bot is dumb it will give false positives. However, if it can maybe give accounts a toxicity score, perhaps hosts and other players can choose to play with that person or not. Or maybe that's a little Orwellian/Social Credit Score-ish.
  3. Thing is, percentages are more intuitive to the player. Is +3 attack a lot? Is +1 speed a lot? Dunno. +20%, now that gives you a great idea.
  4. He never completed it. Anyway, a reference for the Imperial Roman cult statue:
  5. I'm honestly of the belief that most of the civs can pretty much have access to (nearly) every unit type through mercenaries.
  6. Yeah, biomes need extended to make them allow for more stuff like this. It is a WIP tho.
  7. So, the game and Atlas crashes when it cannot find a terrain texture. It used to just render that terrain as magenta without any further problems, but the current build simply hard crashes when the missing terrain comes into camera view. This is everything that appears in the log: WARNING: CTerrainTextureManager: Couldn't find terrain alpine_grass_c_fancy I don't know how long this has been the case. I just remember it used to not hard crash like this, just paint a magenta color instead. crashlog.dmp crashlog.txt interestinglog.html mainlog.html system_info.txt userreport_hwdetect.txt
  8. I don't plan on having military colonies for the Germans. Just the basic buildings.
  9. I think having 2nd floor windows is probably a no for Suebian structures. A "yes" for Gothic structures. Prototypical Suebian structures: I think all Suebian buildings should have thatch roof and Gothic buildings can have shingles.
  10. The aura is generated by the hero, not the formation though. You don't want to have every unit in the formation generating auras, you want the formation itself to generate 1 aura that applies to units within it.
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