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niektb

WFG Retired
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Everything posted by niektb

  1. This made me think of an interesting addition to naval warfare. I'll think about it and work it out, I hope I've something working when I return from holiday.
  2. Just curious, would that music fit a Han Faction? In that case we're certainly interested in pushing it to our mod.
  3. I can confirm it crashed with SVN too:
  4. Purple isn't my favorite color I think the walls should look more wearied. (The old ones are a good sample of that) Try to add some damage (in the texture) and some seasonal influences (like moss)
  5. Thank you, although you can keep your swords and stand up as I'm not your master ( not quite)
  6. Are you on SVN or Alpha 16? Does it happen when you load other maps or only this specific one?
  7. Well, we want to create a playable faction which is the Han Dynasty, we also aim to have it compatible with the main game.
  8. We from the Modding Community are working on a Han Faction: http://www.wildfiregames.com/forum/index.php?showforum=436 (our subforum)
  9. Even though a props subfolder might be inconsistent, I think it is more confusing if you break the coherence with the public mod.
  10. I also learned that C++11 has a better multithreading support.
  11. I saw that there was a misunderstanding about the viking ships: This is the correct line-up: Fishing ship. Knarr: Merchant Karvi: combination but weaker warship/ less trading income. Snekkja: Warship Drekar: Elite warship The snekkja has replaced the Skeid. For the records I'm listing here the bonuses once more: Knarr: Mobile dropsite Karvi: None. Snekkja: Loot bonusing aura Drekar: Loot bonusing aura, Mobile dropsite, trains units
  12. Did you try to place a selection box around them while holding the ALT button?
  13. Try to select them while holding the ALT button.
  14. Stan, as already said through IRC there is a visual glitch in the snekkja: I think it is the same issue as with the Egyptian CC ( https://www.dropbox.com/s/8n6nkupqicn493v/Screenshot%202014-05-08%2016.30.34.png ) Enrique described the fix ( ) But it damages the animations in this case. Could you take a look at it?
  15. Could be, I'd like to hear Ayakashi's opinion on the look of the Government Center. 11 & 12. Yes, Liu Bang is one of them. 13. Certainly the first barracks (the sketches).
  16. Why no Government Center? It's in the design doc. I'm on that boat.
  17. Does the head rotate correctly now?
  18. Those stripes in the wooden wall are blacker than they were. A little more brown (like earlier) would be better. But I think the Vikings need some changes to the texture anyway (the wooden wall shouldn't have those stripes and I'm not content with the roof too). I will go on holiday soon, after that I will start working on those.
  19. Do you have a shot of the old texture too? I think we need a third variant. One with the metal pieces of the right but a more light brown wood texture. The left is well suited for Mediterranean factions I think.
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