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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Yeah, I knew I exported some models. Thank you for the suggestion , Trinketos don't forget delete material. I mean is unfinished model if, I do later or trinketos owner do it. I only make the idea but even I'm not sure, because this substitute the armory because they don't have one.------------ Trinketos I have new idea and if you uses celtic textures to basic building ...the stone is similar to the celts uses in their buildings. And after see some buildings from lordgood
  2. ok, but im not planned texturized , that textures need lot of work.
  3. This for Ai can be easy , but we aren't talking only for Ai. Human is not difficult uses kitting. See the video posted by Incong
  4. @Tango we have planned a mercenary camp system to balance or unbalance the game. Is similar to the proposition.
  5. Yeah why not? The mods are for all who propose new civs. Or a gameplay .In my case I can't do nothing to add in art material for now I contribute with some shields and symbols. I'm not part of team to know what is next. So I dedicated to mods because i promised to a Atemneses52 ( user) So get to the topic again.
  6. Agree but disagree with kitting. That don't make the rush less effective.
  7. I try to work in colorful textures.
  8. in the frontier because some times to block a common enemy I Ieper and me one time we play togheter as team and we defeat a guys that spawn elite Spartites , but to defeat his big army were build walls in leper territory to my archers and turrets bets thst army but I can build in his territory, the map was Corinthian Isthmus
  9. No, me siento más cómodo en mi lengua madre. A veces se me olvida quitar el corrector ortográfico en español o en inglés , me comunico desde mi ipad. Lo que quise decir es si eras del grupo de fb 0.A.D en español.
  10. Description need be a pop up window when is click it l hierarchy : Name of Mod(short) then Size - Mod type - description a link and then pop up windows- dependencies-folder name
  11. republican Romans you can see it and have a time frame, from Punic war to Macedonian wars in design document you see this. The Romans units are from pre Marian reform
  12. No creo aun necesitamos traer más amigos suggerir el juego a más gente. Traer nuevos desarrolladores y tal vez nuevos artistas 3D.
  13. For me EE 2 and Pretorians have the best bridges gameplay. Units build the bridge as default building to cross a river.
  14. I look all pics is very lovely your work. Is animated?
  15. Uh? what are you talking about?
  16. Ieper sorry I'm in ipad I haven't same tools.
  17. Nice mod you don't want be part of council of modders?
  18. Good brainstorming -May be allow allies build walls in the border of common territory.
  19. You must wait to that feature I ask that for next alphas
  20. Is planned I think use bridges in the game.
  21. I don't agree with this, because isn't AOE 1, we have great size balance in unit size.
  22. The firsts two. Im not sure about variations.
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