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Everything posted by Lion.Kanzen
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I have request About Technolo0gy Manager and a default bonus, effects by aura etc to make predefined templates to Civilization. as many you know Empire Earth you can Persoalize your own civilizations with bonus, you can do the same with Techs tree.
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hahahaha,
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
You can do it with Images?- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
Ok, so ... We must wait for an 3D artist ask how solve this. May be Enrique, or Lordgood. (Enrique or Stan) But in Europe is morning right now. (Lordgood)USA and Our countries is too late .- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
Q raro.( it's weird) You need ask somebody that are very expert with blender.- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
you have many objects. you see the oranges points? each one is a point. i think, even the outline m is different color. veo muchos objetos, creo, creo que cada punto naranja es un objeto. how join objects. Ya teniendo tus 2 objetos en Mesh, los puedes unir con CTRL+J.- 175 replies
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http://trac.wildfiregames.com/wiki/Civ%3A_Iberians Its can be useful make a Document Design like this. is very big lot of work.(only designing)
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
I said: How I can know/see that? Trinketos: The image is very tiny i can see it. ----- no se ve es muy pequeña. :- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
you can show Selected( A for select all object) nthis way we can see how many objects are. http://wiki.blender.org/index.php/Doc:ES/2.4/Manual/Modeling/Objects/Selecting- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
show me selected the Blender objects. I feel, is not the texture when the texture not work the object can be visibly as green, pink, etc the ladders/escaleras are not detected because is other object as Stan says.- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
i know. but Trinketos is and me , we are not great english speaker and may be some mother lenguage can push a little. edit: Trinketos check this. http://trac.wildfiregames.com/wiki/TextureFormat but is definitely two objects.- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
exactly the same as Stan but in Spanish.- 175 replies
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
trinketos creo q debes unir los objetos a que sea un solo por extension .dae si quedan sueltos pasa eso.- 175 replies
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Typo Source & Desing Conceps: Futuristic & Neo Futuristic
Lion.Kanzen replied to Lion.Kanzen's topic in Art dev
these typographies are from Sans font family of Futuristic. very adequate for Sci-fi Mods. and very similar our logo style art. is important have a lñittle notion of art style before designing, you can be wrong to mix different incompatible styles of art, example mix futuristic with Hellenistic-Roman style or Futuristic with pop Art(Andy Warhol, not pop art music). -
For now the team has talk about add a faction , but not a Iberian one, may be Scythians. Be has this discuss about Edetani, Turdetani, Lusitani, etc. but the answer for now is not, but may this can be changed by mind team and art department, may be a convince not design document can be the difference in here. Even all faction can be a mod faction after to be presented as full faction.
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Introduction about art style knew as Futurism. Futurism The Futurists explored every medium of art, including painting, sculpture, poetry, theatre, music, architecture and even gastronomy. The Italian poet Filippo Tommaso Marinetti was the first among them to produce a manifesto of their artistic philosophy in his Manifesto of Futurism (1909), first released in Milan and published in the French paper Le Figaro (February 20). Marinetti summed up the major principles of the Futurists, including a passionate loathing of ideas from the past, especially political and artistic traditions. He and others also espoused a love of speed, technology and violence. The car, the plane, the industrial town were all legendary for the Futurists, because they represented the technological triumph of man over nature. http://www.citrinitas.com/history_of_viscom/avantgarde.html Neo Futurism Neo-futurism is an early 21st century movement in the arts, design and architecture. It is a departure from the skeptical attitude of post-modernism connected with an idealistic belief in a better future. The avant-garde movement[1] is a rethinking of the visual and functionality of the rapidly growing cities affected by a wide-scale urbanization. Neofuturist urbanists, architects, designers and artists believe in cities releasing emotions, driven by eco-sustainability, ethical values and implementing new materials and new technologies to provide a better quality of life for residents. http://en.wikipedia.org/wiki/Neo-Futurism http://www.thedesignwork.com/make-your-design-look-ahead-of-its-time-using-these-futuristic-fonts/
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5 give time to run a way and find new land.
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from Age of Mithology. We recently discuss thst, I don't remember where is the topic but was recentrly .This can be considerate neutral special buildings. We can call them settlements system. Create a colony over a native settlement.
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Is already fixed for Alpha 16.
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You mean the starting game mode or nomad tribe gameplay?
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Ask to Michael , he kill and destroy all my buildings and at last soldiers was fell. I forgot actually we have wonders as victory condition.
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Yeah , and first name it's very like to atemneses52 (Jason)