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Everything posted by Lion.Kanzen
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Unable to load into multiplayer games...
Lion.Kanzen replied to AndersEmpire's topic in Help & Feedback
Can you upload ? System info log http://trac.wildfiregames.com/wiki/GameDataPaths -
===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
Nice, can be nice see CC , Barracks and Military Settlement( may this more hard) -
On angry clapping hands for animations.
Lion.Kanzen replied to diego-blaster's topic in General Discussion
They aren't celebrating victory or kill , they are celebrating a level up ( rank) You can provide more info like time frame , I mean where in the bible you read that Edit1 Remember we don't have Israelian/Judean civilization in the game and needs bee in timeframe 500 BC - 1AD. If is in the New Testament Edit 2. I see Mesopotamia civilization huh, the problem here we don't have pure mesopotamic civilization in game. We have persian, but they are far, they are from Persian gulf, the Seleucid but they are Hellenistic mixed with Middle East and Carthaginian, their founders were from Lebanon and with Semitic herency. In your source , says is a Akkadian tradition from Mesopotamia this is about 3000 BC-1500 BC A several years before 500 BC. And says books like Ezekiel and Jeremiah the time from Prophets and Kings in Israel 1080-620 BC the probabilities are less. I have Mod with this time frame, called Aristeia -
Decreasing the accuracy of range units specially archers ( they shot by long distance) and time reloading , see total war series specially Rome total war
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is not bad idea may be link it in Learn to play, it's possibly add YouTube videos? @prodigal_son have good videos about give an economic boom. It's can be like guides from Heaven Games with videos.
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You have The list of all we? i make a donation but I don't remember how much was.
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sorry i didn't know, may be can be good have less attack
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===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
Yeah, don't looks military,behave a nice relief above. I'm not saying Lordgood proposal is wrong, is very beatiful. Only I'm asking some doubts that I have, don't hate me for that. Only is pure curiosity about Judean Hellenistic towers and Age of Empires I towers. I want not believe AOE have totally inaccuracy from somewhere the artist take the inspiration. -
This can be nice be more democratically, many of our agree with Rams are OP and Don't perform a realistic portrait. Even for gameplay reason isn't good, in any other RTS this happens.
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Concept of Technology in 0 A.D: The span of our game is not thousands of years. Technological advancement is not based on technology evolving over time, but instead we are looking at the civilizations at their pinnacle of existence. The evolution of the technologies will be contingent on the local evolution of the city growth instead. Therefore, we should make our tech requirements based on what structures are constructed, and what technologies are currently researched. This removes us from the time concept (ages). -wiki trac This way the technologies are elements local improvements like a Tailor a mason how provide new stuff to local settlement allowing population growth and development of the different capacities of the villagers and the military. this allows a humble farming village into a prominent metroplis of your empire. taking this a basic concept , several technologies based on situations and human needs were taken to inspire some names of them, the collection of these was done through technological research tree like other video games. took into consideration also cultural beliefs and the traditions that are common to all civilizations, such example is the worship of a god of war and other fertility, as well as meet the need of human beings to have laws and rulers that meet civil disputes and administer the recent colony founded territories, these abstract ideas become cultural bonus for the villagers as well as the territorial influence in a battle map.
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===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
Only are a alternative suggestions, in some AOE the Greek and Hellenistic was cilindric we can have both styles in Editor.. -
Wow, awesome video and inspiration
Lion.Kanzen replied to wowgetoffyourcellphone's topic in General Discussion
Impressive -
Tech/Structure Tree Visualisation
Lion.Kanzen replied to s0600204's topic in Game Development & Technical Discussion
Great work a huge jump for the GUI -
===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
May be octagons or other figures like lighthouse or Herods towers in Jerusalem , can be Turrents too. These are in Turkey several miles from city states and Athens, Pisidian Antioch, were twin tower in a gate city. -
3-5 I think, the Ai does to my, I hate that hahaha
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===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
Can you doing a alternate with cilindric top? Only the top, where the archers fire. -
===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
And a Gryphon as Akroterion? -
===[COMMITTED]=== Seleucid Structures
Lion.Kanzen replied to LordGood's topic in Completed Art Tasks
merry Christmas /Xmas, finding hellenistic tower found your secret arts.These details into the edges borders looks like Ming Dynasty, but what are? -
http://www.wildfiregames.com/forum/index.php?showtopic=19426 here is
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can you provide a screenshots from game's main menu?
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In options menu? Which is you version and OS ? The last release was A17(alpha xvii)
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A great project needs some help
Lion.Kanzen replied to niord's topic in Introductions & Off-Topic Discussion
Here aren't not enought avaible atists ( 3D or textures) all are busy with 0aD project may be in beta stage in some years thank you. -
I'm not sure but here is the armor cd edition how works in game and the proposals http://www.wildfiregames.com/forum/index.php?showtopic=16986&hl=armor#entry260900
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Suggestions for the Gauls
Lion.Kanzen replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
Its true we can't make 100% accurate because the RTs games dot work with real scale, needs consistent texture in order to have art style coherence ( make each set of buildings part of an visual unity). May be improve the textures is the best that Devs can do,. -
Temple of Artemis in Ephesus