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Everything posted by av93
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That was the thing to what i was referring. Great!
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I don't know if could be possible to change the format of the models (using a animation) that the game uses, into a 3D printing file. That would be great for miniature hobbyists.
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I don't know if outside Hispanic world, this expression is used. @stanislas69, I was all but away from guess it. Very good news! I hope that contributors and popularity will rise as sea foam (another spanish/hispanic expression, means that will rise a lot). And maybe there will be some horse mods, @elexis. It's a great combo with the new mod installation (or it's independent?)
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If I can ask for something, Antialiasing, please! Thx for the work already done.
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Also known outside Italy and Spain as Celtic Kings: Rage of War, Nemesis of the Roman Empire and Imperium III: Great Battles of Rome, respectively.
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2941 AD (A LotR mod at ModBD)
av93 replied to wackyserious's topic in Introductions & Off-Topic Discussion
I think that most IP holders have changed their ways about dealing that kind of stuff. Nowadays you find a lot of people doing mods, and lately I didn't see any major company suing nobody. Correct me if I'm wrong. -
I would try to be realistic for my features request list: Campaign mode (almost finished, if I'm right) Trigger interface in Atlas studio Finishing differentiation buildings between Athenians and Macedonia Differentiation between Gauls and Britons units. Finishing Seleucid and Ptolemies units (almost finished) Minor improvements and optimizations. Bonus: Integrate Xiognu and Chinese to the main distribution
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I could made the changes if I recall the password. Should be fixed.
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Checkmate. BTW, when we can expect the new alpha release?
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My two last guests would be 1) some right click expanding info gui feature, but it's also have been public, or 2) something related to the logo
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Well, I think I got it (thought that they were commited), it has to do with animals?
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BTW, its related to the south of Egypt, or it's something else?
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The answer I need
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Shouldn't the freeze had started?
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It was like this before, and was very stressful (IRC, because when the soldier that attacked the cavalry initiated the attack animation, the cavalry ran away and then the attack was aborted in an infinite loop, also because the ranged cav was faster.)
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wowgetoffyourcellphone's gameplay design
av93 replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Forest bonus is a good idea because more or less every map have them, but deserts are more map-specific, so this civs won't be chosen in other kinds of maps, or would be banned. Sounds fun for a campaign bonus. -
Age of Empires definitive edition [remaster]
av93 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Well, I have mixed feelings having the experience of Dawn of War 3 -
Wow, rereading the forum I found that I didn't answer you, @Lion.Kanzen. It wasn't referring to one of your post. It was made by someone else. BTW, @wackyserious you have in mind some differentiation between Celts and Britons?
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Age of Empires definitive edition [remaster]
av93 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
I played the game. My opinion it's generally positive. As a remaster it's great, but at first when it was announced I expected a engine remade. But they clearly said that they won't do it by the beginning. Seems that it's not so broken like the AoE2 HD release (although I dind't played it). For me it's good, but clearly a "HD Edition", but not a Definitive One. We will see what happens with AoE2 DE (I think that they would have more budget to make it). Regarding AoE4, I only expect the worse. -
Conservatives, Capitalists, (social) Anarchist, and tribal nihilistic civ?
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Totally right, I forget to say that I struggled to try it but didn't achieved to get it work
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I really don't want to argue about a mercenary system, although I could agree, because design discussions seems to lead to nowhere. The way I see this is like a name fix. It's always better to do it instead of saying others to do it, right? Sorry for the ping @elexis, @stanislas69 but if you agree on this change, here you have the modified templates from A22. Mercenary Camp patch.7z
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Wikipedia says (not the best source, I know): A stoa, in ancient Greek architecture, is a covered walkway or portico, commonly for public use. [...] These buildings were open to the public; merchants could sell their goods, artists could display their artwork, and religious gatherings could take place. Stoas usually surrounded the marketplaces or agora of large cities and were used as a framing device. I really don't want this discussion to go off-topic (sorry for my part). Just want to suggest a model change, from stoa to a mercenary camp.
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Well, all the new champs introduced are mercenaries. Thracian black cape are not greek, maybe you're right about thorakites and the heavy skirmishers. Regarding persians, both melee and ranged kardakes were mercenaries. And indian elephants are foreigners.