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Everything posted by Stan`
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===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
Seleucids Roman Helmets (click to view in 3D) HQ version of the textures Thracian Helmets (click to view in 3D) -
Here is what it looks like compaired to other buildings
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Still, I will have to scale it down =)
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===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
Sorry for not remembering this, anyway there was nothing betweens those two things so.... EDIT : Finally succeeded to import the head from the latest beard model on svn, it seemed that import units unchecked prevented me from importing. Oh, and by the way this the right head on the images, just that i also imported torso with it. -
That's great hope they implement animations soon =) Just tried to see. Trebuchet (click to view in 3D)
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I'll start to do it then =)
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Oh wait, this is as big as the celt civ center X( What do you plan for the Civic Center ?
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===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
The models fails to import in blender =( EDIT : Here are the scaled up versions -
Well it seems, by viewing the first post, If I knew it I would have done it =)
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===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
http://image.noelshack.com/fichiers/2014/05/1391110735-thracian-helmets.jpg I know, well i didn't knew it would be minecraft like though, but I wanted to practise texturing from scratch. I can Upload the full res texture if you wanna see. With Dude =) -
===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
So I'll make three varations, one golden, one without the crest, and that one. -
Never Used it so I was wondering. Sorry.
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Was this given up ?
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Now looks better Good Job, We need to fix those doors though.
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There you go. The building is starting to look damaged though, not sure if it's intended.
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Nice. I made the AO according to Enrique's tutorial, since the result is way better in max with Vray but I don't if I can import two UVS in blender, So I don't know what's wrong X) Want me to make a screenshot with your new Texture ?
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Even painting on stuff can be tricky... But we are here to learn =)
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Sorry sent via Pm Texture in zip file A0 +TEX.7z
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Fixed the alpha
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Okay what do you think now ? I will fix the roof and the uvs as soon as possible.
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It seems to be fixed.
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Texture Artist Application - Anna Kusnierz
Stan` replied to AnnieQ's topic in Applications and Contributions
If you want to make some textures I can give you some UVMAPS I made to paint on. =) -
Here is the tile roof. Gotta go. Good luck for your work =)
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See by yourself
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