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Everything posted by Stan`
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[Millennium A.D.] Development Update September 2014
Stan` replied to niektb's topic in Announcements
Mostly whatever has references. I have a full carolingian village ref. -
[Millennium A.D.] Development Update September 2014
Stan` replied to niektb's topic in Announcements
Yes and no it ´s the era after franks 600-something -
[Millennium A.D.] Development Update September 2014
Stan` replied to niektb's topic in Announcements
Nope. -
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We can definitely use that head.
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Since it's print screen tweaked in paint, it's not really square at the beginning. But thanks I didn't know that.
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Composition ?? Also not sure the old one was clearly identifiable.
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I like the other one better. Also, those icons are for mods, And if you look at the civs, not all of them have the same icons.
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- by lion.kanzen
- unit portrait
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Other icons were made by Mythos_Ruler. I don't know how he makes them. Also I don't have the same experience. A third one :
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Thanks A lot lion. To adapt this in gimp : In the actor viewer click on the ground icon, that will fill the background with black this is particulary useful when having white units ie : this You don't have the inner and outer glow. So I suggest you use the gaussian blur. Use the magic wand to select the black and do as Lion told you create a new layer with the colored wolf while the bottom layer has a white wolf. Then select the bottom layer gaussian blur 20 and you 'll have a white overlay. (Repeat it till it's thick enough) You can now colour it to look like the yellow in this picture. And done
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- by lion.kanzen
- unit portrait
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A homebrew engine called Pyrogenesis.
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I love the Blitzkrieg word
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Mind to upload it somewhere ?
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As rada says we could fork it make it compatible but keep the experience for other players by keeping that original
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ERROR: Failed to load .... & Segmentation fault (0ad-dev, Linux Mint 17)
Stan` replied to Falx's topic in Bug reports
You should -
The merge candidate should be tested: git fetch origin then git checkout merge20140902 then git pullYou need to clone it first though.
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It could be asked on the next meeting though
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So which helmet is accurate ? Actually I need to know what I should model to fit the time frame ie I want a picture with the guy armor, the horse armor, and the helmet.
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I have seen that before. I think it's a material issue. EDIT : First Possible cause : material used is basic spec but there is no spec specified.
