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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Did they really have those pointy heads at the bottom ? Also I liked the texture of the new ones better can you make it so it looks like Enrique's ?
  2. @wackyserious Can you fix the lioncloth as and the armband saturation @Sundiata mentioned ? @Sundiata @Nescio Should I change the Khopesh size then ? What about the axe. I currently only tweaked the color.
  3. As you wish Will make everything more complex though.
  4. Gitlab and bitbucket are private by default I think
  5. @Sundiata With the armor Original pelt showed by wowgetoffyourcellphone The above was made using a modified version of the existing lion.
  6. It is, that's a mauryan axe. No. I just made it. I'm not as skilled as the guy @wowgetoffyourcellphone mentionned, but I did what I could. @wackyserious didn't assign them. Sounds doable.
  7. @Alexandermb Could you work on the fishermen first ?
  8. Doesn't have to be public. Github offers private repositories.
  9. @wowgetoffyourcellphone Any thoughts on this @LordGood
  10. Committed in https://trac.wildfiregames.com/changeset/20941
  11. Looking good -> Is there anyway you can fix the arm ring, it seems the connexion around the arm is broken/blurry.
  12. Yeah like that. I think it's done in a map called silk road you can find on GitHub on 0adMods.
  13. @wackyserious That one is good to go can you commit and update the actors or do I need to add you first ? If so please give me your github username, either here or in pm Can you make a variation, where the belt is the player color and the skirt stays white ?
  14. @mimesot You can render a unit invulnerable by setting a flag in the templates. For it not to be capturable, you'll have to check the template's inheritance to see which one sets it as capturable, then override it in the object template you do not want to be capturable.
  15. @SirPope I believe you are refering to this → https://github.com/0ADMods/convert_attack There is also this I created a while ago (Doesn't work though) that would allow heroes to die, spawn an entity on death, and respawn after a short while https://github.com/0ADMods/Stunnable
  16. @LordGood Is that snow ? That's snow.
  17. Yeah I think that's written in Wikipedia in development stages VR ? Nah Unity calls that XR now
  18. I'll fix it thanks for the report. As for blanket it either needs a better texture or different UVMap.
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