Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.488
  • Joined

  • Last visited

  • Days Won

    602

Everything posted by Stan`

  1. Hello you could try to update your Intel drivers or to run the game with vulkan either passing conf=rendererbackend:vulkan Or Adding the part after = to your user.cfg
  2. I have baby sheep, baby deer, baby wolf, baby bear somewhere. I used a script to scale the DAES.
  3. Have you enabled tls in the game options?
  4. Don't think we do anything specific about it.
  5. Also playing with unlimited population is bound to have issues...
  6. Hey @UnRick Sorry for the delayed answer. I looked a bit at your portfolio but I'm not quite sure on how we can put your skills to good use. Do you have anything else you can show me / do ?
  7. @Noobgame I've update the tower defense mod, it should be available through mod.io
  8. do you have any warnings ? how many sound outputs do you have ?
  9. I love options as much as next person but that's more dev time too.
  10. No. (On Windows) The game either reads C:\Users\YourName\Documents\My Games\mods or 0adInstallLocation\binaries\data\mods. If you run the game with -writableRoot flag, then it only reads the later. Mods installed through modio are in the former, unless you're using the flag. mods installed in 0adInstallLocation are only visible to that specific installation.
  11. Since it's a bake you might use more uvspace like old textures. But it's pretty nice work. Still many bones 30 so we will have to use the lod actors.
  12. You updated the maps, but I didn't sign them. Each release has to be signed. Else it does that. I'd recommend against ticking the make release live when uploading a file.
  13. Did you update ? If you did you could try running with -mod=mod -mod=public. This kind of crash is usually caused by a mod pretending to be forward compatible.
  14. https://code.wildfiregames.com/D1718 (Phabricator is the software we used before Gitea)
  15. @guerringuerrin Ah my bad, thought those threads were public, it is now
  16. Lots of things are possible yes, But currently it's not exposed. It shouldn't be that hard a patch, but it's C++. For skyboxes possibly too .
  17. Tell that to all people who answered that thread
  18. IIRC we didn't not add rotting and fattening because the balance was a huge concern. Initially I had both, and you add to keep your sheep next to the corral aura so they would produce more food.
  19. Oh my bad, answered too quickly; That's strange. What version of Windows is she on? cc @Dunedan
×
×
  • Create New...