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Everything posted by Stan`
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Gitea ssh-key problems
Stan` replied to Cayleb-Ordo's topic in Game Development & Technical Discussion
See the note at https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/.lfsconfig -
https://gitea.wildfiregames.com/0ad/0ad/wiki/NormalMaps Terrains use opengl normal maps though.
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It is not a known issue as far as I am aware so thanks for reporting. Could be because arch and manjaro use sdl3 rather than sdl2. Maybe @hyperion can reproduce
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Sadly the engine has no knowledge of the previous anim, it only knows the current. Usually in Engines, the animation choices is a state machine that defines how to go from one anim to the other. We have no code nor UI to do either.
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By interpolation you mean animation blending?
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If it's not the settings do you have a stack trace ?
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Can you try with full graphic quality? Could be a setting related crash.
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Is this a unit you can create in the game? If so, does it crash in the game.
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See https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/.lfsconfig
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Team based border line style
Stan` replied to ffm2's topic in Game Development & Technical Discussion
I don't understand, even if I made the path not hardcoded it would only point to one place, so that would be the same as just overriding the file no? -
duda sobre recuperación de cuentas. Y crear otra cuenta
Stan` replied to CesarDoce3's topic in Help & Feedback
That would be @Dunedan these days. -
ResetSeed - A patch for fixed Seed and MapScript bug
Stan` replied to Atrik's topic in Game Modification
Actually either Rename and let the game install it Rename ResetSeed.zip to ResetSeed.Pyromod Double click, the game should open Enable the mod, save, and restart the game Drag and drop the zip Open the game Drag and drop the zip on the game's window Enable the mod in the mod selection Copy the zip into the right location Copy it to mods/ResetSeed/ResetSeed.zip Extraction (Least recommended) Extract the mod Put the contents in : mods/ResetSeed/* -
BUG - Game incredibly slow/freeze at start because because of 1 player.
Stan` replied to Atrik's topic in Help & Feedback
How do you find out which one is slowing the game ? -
They are text files so in theory you can.
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Any suggestion to start learning modding?
Stan` replied to Essential Strategy's topic in Game Modification
Could you share the path, maybe it could be added to https://gitea.wildfiregames.com/0ad/0ad/wiki/GameDataPaths.md -
Any suggestion to start learning modding?
Stan` replied to Essential Strategy's topic in Game Modification
What seems to be the problem? -
That's right.
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Mmh then maybe the installer doesn't install it anymore (or never has cc @Itms) You can grab the exe from here https://trac.wildfiregames.com/browser/ps/trunk/binaries/system
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It only uses VisibleClasses and Classes IIRC.
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Don't forget to run 0ad/source/tools/spirv/get-nightly-shaders.sh if you want to use Vulkan.
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What should they build? The AI uses the building classes to know what to build next.
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Depends, on what your OS is. It's usually next to your pyrogenesis executable.