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Showing content with the highest reputation on 2026-06-07 in all areas

  1. Haven't watched the whole thing, but looks a bit better in some parts in the video. The rectangular merchant and circular military parts still would have the wrong orientation though. For those who don’t know, it left its mark to this day:
    3 points
  2. Just looking at the Cothon in the thumbnail makes me not click it.
    3 points
  3. Still not what it "ACTUALLY Looked Like" :P. That fits around 50 warships in the outer ring, and the inner ring is not being used. In reality, it would have been around 200* total (military port only, the circular one). Something closer to this:
    2 points
  4. @Thalatta when a person resigns his units and everythina becomes 'gia' and attacks anything nearby. i f in enemy base attacks enemy or if ally base attacks ally. better to delete everything then resign.
    2 points
  5. 'What ... actually looked like' and 'AI Reconstruction'
    2 points
  6. In Age of Mythology you can command units while paused. I searched for a mod and found this one: https://github.com/lebarde/activepause But he is not compatible with 0.28 Or maybe I can't config. Linux is hard for me. Also in Age of Mythology you can make the mini map big for a moment. It wold be awesome to have a possibility to do that in 0 A.D. In Age of Mythology there is a random map called "Ring of Ice". If someone could make it for 0 A.D. I would be gratefull.
    1 point
  7. This at least doesn't show that the waterway is obviously blocked.
    1 point
  8. Since so many TGs end without all 4 players resigning I made a classifier for my version of the local ratings mod. This could be made to be used as a victory condition. I am getting also annoyed by mates that resign too early. But some games are already decided long ago and if there is a huge dis-balance in the score and population one could already call it a gg: So for a clear victory condition one could set the score factor to 1.2 and population to 1.8 or so. Just as a suggestion for the game or a mod. I don't have time and the desire to code atm.
    1 point
  9. I went this dock in real life, and the place looks little
    1 point
  10. After the authors have explained their idea, I want to supplement this topic, taking into account your explanation. I have to click on the barracks, not only those that have stopped, but also those that are operating normally. This kind of mechanics speaks to the sabotage inherent in the code. My clicks number in the thousands. And the further I go, the more irritated I get. I have the full impression that one of your employees planted such a pig on the team before he was fired - disabling AutoQueue. He was counting on you to fix this bug in 2 days. But you have accomplished a feat - you have preserved this bug for new generations. Who, at such a young age, encounter the sad concept of "decomposition of adequacy." Over the past 20 years, you have experienced professional brain degradation. And you think bugs and junk code are normal. Tip: Show your game to a psychiatrist from a nearby building. And listen to his diagnosis. To an outsider, it seems like wildness and incipient dementia. It's like using a slide rule instead of a modern computer. This is not a game, this is a real downgrade. I suggest placing 1 in the place of the barracks, and let the users click on this 1, it's so exciting. The first minute. The rest of the time, users will be creative (on your advice) and invent new game insults against developers.
    1 point
  11. why does Anubis hate me @Stan` oh and I still get that error where everything loads but is just white background with black texts denoting everything instead of a normal UI
    1 point
  12. I think the same for the Endovelico mod. Things I need to learn to improve this mod: 1- (Some provinces are misplaced when selecting them) Nonsense, it works, but during testing I commented out the code without realizing it.. 2- I believe that at least Central Europe and North Africa should be completed by province, meaning I need to understand how these provinces are created. 3- This mod can be tangentially improved in several ways; I hope that interest in it can lead to significant improvements. For example, I managed to change the background image of the map.
    1 point
  13. Using those values for the function I proposed (rounding): G(200)=2, G(300)=3, G(400)=4, G(500)=5, G(800)=8. Would seem the behaviour is obvious, but, as expected, G(1000)=10, G(2000)=16, G(3000)=20, G(4000)=22 and G(5000)=24, for example.
    1 point
  14. If anything goes they can just receive "gift from the gods" and get on with it.
    1 point
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