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Showing content with the highest reputation on 2026-01-23 in all areas

  1. The forum can now support 10k scrappers and spammers without users experiencing slowdowns!
    2 points
  2. WIP. Thoughts on the concept in general? Other than the deletion of unseen faces, any artistic or technical advise? What do you think of this kind of burial chamber? Is it ahistorical? Two stones together (or three at both ends) make up a prop, that adapts to the terrain. Unfortunately the whole concept only works with a lot of props, and this is even without any plants or bushes: What would be an appropiate number of props? Any idea which props are worth to be added? Cadaver of a horse or human corpse, weapons, wagons etc? File's attached. Please test on different biomes and different terrains. stone_ship.zip
    2 points
  3. Hello, fellow 0 A.D. players. I write to share (belatedly) the news that my peer-reviewed (academic) tutorial "Teaching History and Languages with a Strategy Computer Game: 0 A.D. in the Classroom" was published in the open access journal Programming Historian: https://programminghistorian.org/en/lessons/teach-history-and-languages-with-strategy-game The Programming Historian has an open peer review process on GitHub. All publications are released with the CC BY 4.0 license. If you might like to discuss anything in the tutorial -- or anything else, I suppose -- please feel free to reply in this thread. I am following. Thank you for making a beautiful, brilliant, and fully libre real-time strategy game.
    2 points
  4. The new release is out! It adds the Gerudo civ, Rupees as a resource, a whole ton of new maps, and spawning features. Check it out here: https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0110
    1 point
  5. Vidéo+de+Evgueni+KraŃ—(2).mp4 I think you have enough variation
    1 point
  6. So here's what I'm gonna do: 1. Get rid of the two ahistorical stone babas. I can make them an extra for the Rus in the Millenium mod. I think the remaining 5 stelae are sufficient, but if @Genava55 or someone else got references for more that are different enough from the existing, I might add them. 2. I plan to bake maybe three (?) different diffuse textures for the stelae to get some colour variation. Any wishes? 3. Redo the kurgan: Hill + gravel around it + stelae around the base. Think I'm gonna keep the entrance though. Not sure about the stelae on top, maybe as a variation. I'm gonna make a decal for the foundation actor. 4. Adding player colour. Still not sure how. Maybe that cauldron and the wagon for a ceremony suggested by @Genava55. Not sure where to place them though. Thoughts?
    1 point
  7. Yep, per RGPD guidelines you have to accept the terms.
    1 point
  8. I am developing an AI called stevenlauBot. I have only made the game start move. All units go to the tree nearest to CC, cav goes to chicken, either by walking or teleportation, whichever faster. It looks cool! My plan is to make the AI to play standard tactics like how I usually play (only Han). It will be useful to practice 1v1.
    1 point
  9. With the price change, that is mostly true now. Also, they were not exactly the same to begin with anyway. But you are missing the point. What I outlined above would allow for 3 main warship types to coexist for all civs, rather than forcing the fire ship and ram ship to be so similar.
    1 point
  10. Hey everyone! The new release is out! Version 0.10.0 (sorry I didn't post the last three). It adds the Fairy Enclave civilization, Minor Factions, fixes Stealth and Camouflage, and adds a fully functional campaign (i'm looking at you, @Atrik). You can download it here: https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0100#downloadsform.
    1 point
  11. Shouldn't the sorting also depend on the selected formation?
    1 point
  12. The only illustrative reference is from Ancient Warfare magazine but it is a sketchy simplification : The boat was submerged with blacksmith tools, with wooden vessels and recipients, animals were sacrificed, notably a horse and two dogs. Spears and oars were thrust into the silty bottom to anchor it. There were dozen of spears and shields submerged with the boat.
    1 point
  13. @Samulis This is what we are looking for I had never seen this scene before but it is basically a clash between trirremes(Rowing boats).
    1 point
  14. Raffut1969 left without resigning. where to appeal ratings ? @guerringuerrin@hyperion@Stan`@rossenburg@wowgetoffyourcellphone@Atrik Raffut1969.zip
    1 point
  15. Stockfish when discovering that the next release will block any cheating modd and he will go back to 1700 stockfish.mp4
    1 point
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