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Showing content with the highest reputation on 2025-01-27 in all areas

  1. We are also going to fix tonight, which will require a rebuild, so the RC3 will be out during the night or tomorrow morning as early as possible (European hours).
    5 points
  2. Hi. I am back, This is an exhaustive feature list. Features not listed here, won't be added to the game. Alpha 30 will start with a D. I propose the name dead, because all other rts games will be dead when this comes out. 1. Dad: Dad works 9 - 5 and comes home frustrated. He then watches tv and then sleeps. I smartly added children in alpha 29. Those children can be downgraded to orphans if you kill enemy dads. (Dad has 5% chance of leaving). 2. Door: It is weird that I am inside the cc controlling my base, and villagers enter just because they are being attacked. I hate it. So now we have doors so they atleast knock so I can pull my pants up. 3. Dope: We added cocaine in alpha 29. We add dope now. You are welcome. 4. Dog: Only Britons have dogs? Unfair. All civs can now train chihuahuas and briton dogs are taken away to teach them a lesson. cheers, facts
    3 points
  3. Thanks for the report I have a fix. Can you test applying this: https://gitea.wildfiregames.com/0ad/0ad/commit/6ac5c376eab55e59b831605e1b2a01ec03f8dfa8 to a nightly build? We'll generate RC3 this afternoon, including this fix, and a fix for the animation of the Marian Legionary. The game will not be rebuilt for that, so there will be no need for extended testing.
    2 points
  4. I got another crash bug but still probably not release blocker (as long as it doesn't hide another underlying issue). Reproduce: Host a game in lobby. While in game, from the game menu click "lobby", then click on any room. Insta crash. Both before or after game would be started.
    2 points
  5. Hi everyone! How are you doing? It's been looong, long time since my first appearence to the forum. My contribution has been limited, but nevertheless I enjoyed the ride! I disappeared for some time, and pretty much abruptly, due to changing life circumstances: among them, a new country, new job and life. In the meantime I had to abandon a lot of collateral interests, including beloved games, to focus on the new changing environment. But I still have sweet memories of my first attempts at modding the main game and I wanted to look back at some of the fun of early days. So that's how I've been digging to old files and folders to retrieve some experiments. It was during this search that I discovered how my work has been updated and distributed on Mod.io!! WOW!! I was so surprised to discover that and also so, so happy to see my experimental efforts to be appreciated by the wide community!! So, I only wanted to take the chance to give huge THANKS everyone who put effort to expand this work and make it available to everyone: @Andronikos Medina and @Lopess for the constant support (I don't forget you guys!), @asterixand @wowgetoffyourcellphonefor updating the files and making them available. @Stan`for being the phenomenal leader/artist/developer that he is! And, in general, everyone that has build this amazing game and community throughout the years with hard work and passion. It's really amazing to see the results and progress multiply over the years. Thanks everyone and best wishes for the new release as well!! Is going to be fun!! Ad maiora semper!
    1 point
  6. 1 point
  7. I think you'll find something better than this is coming this week.
    1 point
  8. For me, it took a double click on my own game in the lobby.
    1 point
  9. Bug reproduced under Windows 11. In my case I started the game. 1v1 vs gaia crashlogs files uploaded crashlog.dmpcrashlog.txt
    1 point
  10. Hi, i somehow cant log in or register for gitidea, so here are my thoughts: - with pressing ctrl (attack move) in a26 i could still attack single units. So when sniping you could press ctrl and your units wouldnt walk across the battlefield when you clicked on the ground next to enemy unit. This has been changed it seems, so is there something i can do about it? - i found an edge-case bug: you can reload into a saved "We are Legion" scenario in the multiplayer lobby. It could have something to do with the fact that the map name then isnt "We are Legion" anymore, but something else... If this is something to be fixed, pls create an issue on gitidea since i cant log in there. - its sad that colours can be changed in multiplayer lobby games. (or can they?) A27 feels good and the new lobby looks really nice, i like the colours. Big Thanks to all who are working on this!! Meister
    1 point
  11. Update: oSoMoN developed a solution for building 0ad version alpha 26 with python3.12 in October of 2024. It is explained here. One is advised to use distro-provided patches. If anyone needs help with this, I can walk them through it. Send me a forum PM or contact me via Element.
    1 point
  12. I think it could be done in a mod. However, after seeing how the com mod split the community in a26, I think a different approach should be taken. If bugs are fixed in the community mod, then it becomes the better version of the game to play, leading to pressure for each addition to be a guaranteed improvement and decreasing the experimental potential of the community mod. I'll lay out my proposition for the community mod in that discussion. My understanding is that its too late to fix stuff like this for a27, but it absolutely can be fixed for release 28.
    1 point
  13. 0 A.D. will be present at this years' FOSDEM event in Brussels, Belgium. We will have a stand run by team members. You can come by to say hi to the developers and maybe pick up some goodies. We are happy to meet community members at the stand! What is FOSDEM? FOSDEM is the "Free Open-Source Developers European Meeting" held every year in Brussels in the first weekend of February. It is a weekend long conference with stands, lightning talks and more than a thousand lectures. For more information about the event see https://fosdem.org/2025/. Where is FOSDEM? FOSDEM is held at the Solbosch Campus of the ULB university in Brussels, Belgium. See https://fosdem.org/2025/practical/transportation/ the address. When is FOSDEM? FOSDEM is held in the weekend of 1 and 2 February 2025. Where can we find 0 A.D. at FOSDEM? Our stand will be in the K-building at ground level throughout the weekend. Who will be present from 0 A.D.? Stan, Itms, Phosit, vladislav, plumo and bb will be there.
    1 point
  14. I'm sure it will feel silly for some but I know some people beside just myself who would have used this post if it existed For lazies on ubuntu/deb who want to spare themselves reading the sorting the build instructions: Download : 0ad-0.27.0-rc2-unix-data.tar and 0ad-0.27.0-rc2-unix-build.tar https://releases.wildfiregames.com/rc/ Unzip folders and merge their content. Get dependencies : sudo apt install build-essential cargo cmake libboost-dev libboost-system-dev \ libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libfmt-dev \ libfreetype-dev m4 libgloox-dev libicu-dev libminiupnpc-dev libnvtt-dev \ libogg-dev libopenal-dev libpng-dev libsdl2-dev libsodium-dev libvorbis-dev \ libwxgtk3.2-dev libxml2-dev python3 rustc subversion zlib1g-dev llvm Build third parties, in the new folder you created : cd libraries ./build-source-libs.sh -j3 Then build game: cd ../build/workspaces ./update-workspaces.sh -j3 # if using system-installed versions of the libs, pass --with-system-mozjs and/or --with-system-nvtt cd gcc make -j3 VoilĂ ! You can launch a27 by executing the "pyrogenesis" in binaries/system/ @Acero @Meister
    1 point
  15. We are back! It's strange to revisit this topic with the same task at hand. I'll be available 8:00 PM UTC this Saturday for some testing games. I might switch back and forth between a26 and the RC to get more players involved. link to the recent RCs: https://releases.wildfiregames.com/rc/
    1 point
  16. That's how it's been for years, leading to countless complaints The AI code is mostly untouched since 2018, and it needs some love.
    1 point
  17. I like all of them to be honest, but I will tell you if I see complaints.
    1 point
  18. I'm taking a break from moderation for a while. Dunedan is about to apply some policy decisions for the lobby that I consider poorly planned. Examples of policy that he has proposed are muting of users for, in my opinion, excessive durations of more than 24 hours, and perma-banning users where temporary banning would be more appropriate and more effective. I have tried discussing this with him many times, and he has refused to acknowledge key facts, such as the history of attempting to enforce bans in the lobby, and instead insists on ending debate and applying arbitrary policy decisions. These proposed policy decisions would in my opinion cause a setback in progress enforcing the rules. I feel like the manual monitoring of lobby chat that I have done has been taken for granted by Dunedan. I don't want that done in my name. I've been out in front appearing to be in control of the lobby, the only one with an @ symbol next to my name. I've been the only one mentioned in the message of the day greeting. Yet I'm not actually in control. So I'll take a break from moderation and let Dunedan take responsibility and control instead of just control. I've been doing the heavy lifting and have saddled the emotional burden of the lobby without getting the credit. I have been helping new users with troubleshooting installing and networking 0ad. I have been stepping in to stop people from fighting with each other. I have been basically the only one monitoring chat manually for the past year and issuing mutes as appropriate. I have been hosting games with rules regularly to create a space for people who want to get along and treat each other with respect. The Outcast affiliation still doesn't work, even after I completed testing of the update that would fix it, and Dunedan said that no further testing was necessary. This means that it is not being fixed for political reasons, not technical reasons. Unless Outcast affiliation works then I do not have the ability to ban lobby users. In my opinion, I have been demoted. What kind of Administrator doesn't have the ability to ban a user? Dunedan at one point said that if there is a complaint about his "authority" then he is the only one who can be consulted about it, that no one else can be consulted. What ethical organization has a policy where there is no transparency or oversight for an administrator? Fortunately, I did not let this deter me from getting sunlight on the situation. I shared chat logs with Stan after obtaining reluctant permission to do so from Dunedan. Unfortunately, after I talked to "upper management" of Wildfire Games by sharing examples with Stan and Itms of what I consider bad behavior by Dunedan, it was met with inaction. Dunedan's choices have been effectively rubber stamped by Stan and Itms. I will take a break until better decisions are made. Realize that without people helping new users install the game and get it working, there will probably be a decrease in player count over the long term. I don't like this fact, but it is the reality of things. In the meantime I will use the name Skyforger_Harold for off-duty lobby purposes. Please direct all lobby moderation and administration requests to Dunedan for the time being.
    0 points
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