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Showing content with the highest reputation on 2023-09-02 in all areas

  1. I too keep a garden, with just the one mecinal herb...
    4 points
  2. I wonder if there are members of the community who have an urban garden. A year ago I was lucky enough to move into a house with a few meters of garden and I wanted to start exploring the path of agriculture as a way to escape from my daily life as a worker who lives in a huge city, full of asphalt, loud horns and people angry and in a hurry to reach their destinations. It has been a way of connecting a little more with nature and with the essential aspects of life. If any of you have an urban garden (or maybe you live in the country and have a little more than a few meters of land) I would like to invite you to share your progress with everyone! Here it is. We have some winter and summer Lettuce, Chard, Rosemery at the back and Broccoli. Also I've just planted a Lavanda this season (left side) More Broccoli at the front And finally this is the last harvest we made of Chard and Lettuce
    3 points
  3. Thanks! I hope you can find that quiet weekend to start some project and hopefully u could share some of your progress! Hahaha! I hope you take good care of them and they reward you the same way you treated them =) I used to have on some indoor long time ago. I no longer using them for various reasons but yeah, they were the first farm school I attended . As we use to say here in Argentina: Buenos humos for you, alre.
    2 points
  4. I am just trying to copy this from https://www.moddb.com/mods/hyrule-conquest/news/the-future14 Future plans for Hyrule Conquest, among other things. Posted by The_Undying_Nephalim on Aug 31st, 2023 It looks like the last release of Hyrule Conquest ended up being mostly stable. A few minor bugs are still floating around, which I will try and patch when time permits. For the last several months I have stated that I wished to back away from Hyrule Conquest to focus on other projects, so does this mean Hyrule Conquest is at an end? Future Plans Through some convincing from a few fans of mine, I do not think I will be leaving Hyrule Conquest permanently as I planned. 0.15 and its patch will not be the final version of this game. Despite that, there are going to be a lot of changes as to how I go about working on Hyrule Conquest from this point on. I will try to sum them all up into bullet points: - I still will probably be taking some kind of hiatus from this project. I really need a break. - Star Fox Event Horizon is my priority and for the foreseeable future it will always come first. - Due to my focus on Star Fox, Hyrule Conquest will be treated as a "free time" project. Updates will not be as frequent as they have been for the last decade. As such, I suggest being careful with becoming or staying a patron has you may go half a year without any kind of releases. - For years I have divided up Hyrule Conquest into chunks to work on sequentially, usually in the form of doing pairs of factions at a time. I will be abandoning this approach and will instead work on whatever my current whim is. This will likely result in a much more haphazard sense of progress. - There is no longer any intent to make any kind of campaign or story mode. The time needed to do this is absolutely insane, and I simply cannot invest the time needed while working on other projects. For the foreseeable future, this will just be a Skirmish/Multiplayer only mod. Considering this was already the priority before I decided to step away from the project, nothing will change in the short term. I do want to take a little extra time here to thank all of the fans, patrons, and players who have supported this project over the years. About half a decade ago, Hyrule Conquest had thousands of downloads monthly and a very nice active multiplayer community in the hundreds. While those numbers have declined greatly in the last few years, that is more than I could have ever hoped for when I started back in 2011. I appreciate that there are many people who took interest in my strange and unorthodox depiction of the Zelda universe. It is a shame that this project never actually caught on with the general Zelda fandom in the same way that Star Fox Event Horizon has, but ultimately having a dedicated and niche audience is still a great thing, and it's worth at least saying thank you for that.
    2 points
  5. Hey everyone, Several years ago I was considering creating a sci-fi RTS here in 0AD. Due to my other project taking up too much time, I sort of set it off to the side. After getting fed up with the Medieval 2 engine I'm considering porting that big project, Hyrule Total War to 0 A.D. now. I've started some preliminary work, porting a few of the static buildings over from Medieval 2 into 0AD: I just have a few questions before I make the decision: I thank anyone for their replies, and I hope I can come back to 0AD soon.
    1 point
  6. Campbell-ANCIENTCATAPULTSHypotheses-2011 (1).pdf
    1 point
  7. Will update here for sure, hope this can encourage new backyard farmers soon.
    1 point
  8. Beautiful garden, congratulations! I was born and raised in a large metropolis, but my family has always preserved a beautiful productive backyard with various medicinal herbs, beans, sweet potatoes, peppers and occasionally legumes in general. I'm currently living in a rented house with a large yard, just waiting for a quiet weekend to start a productive project for him.
    1 point
  9. now found. my version was very much to old
    1 point
  10. I added the option later after introducing this. Please simply patch. And theses bar will be removed by default.
    1 point
  11. Well the idea is that the onager serves an area of effect role to target bundled up infantry. It will be only moderately effective against buildings, but its simple design compared to the ballista means it can be built in the field by legionaries.
    1 point
  12. Thank you for providing detailed information about your computer. Based on the provided logs, here are some potential reasons why your computer might be running slowly: Operating System: You are running Windows 11, which can be demanding on system resources. Ensure that your system meets the minimum hardware requirements for Windows 11. Hardware Specifications: Your system has an Intel Core i5-4210H CPU, 8 GB of RAM, and an NVIDIA GeForce 840M graphics card. While these components are decent, they may not be sufficient for running resource-intensive tasks smoothly. Consider upgrading your RAM and, if possible, your CPU for better performance. Video Driver: Make sure your NVIDIA video drivers are up-to-date. Outdated or incompatible drivers can cause performance issues. Background Processes: Check for unnecessary background processes and applications that might be consuming system resources. You can open the Task Manager (Ctrl+Shift+Esc) to view running processes and end any that are unnecessary. Disk Usage: High disk usage can slow down your computer. Ensure that you have enough free disk space on your hard drive. Consider using Windows' built-in disk cleanup tool to remove temporary files and free up space. Malware and Viruses: Perform a full system scan with a reputable antivirus program to rule out malware or viruses that could be causing performance issues. Startup Programs: Disable unnecessary startup programs. Many applications start with Windows, consuming resources. You can manage startup programs in the Task Manager or the System Configuration utility (msconfig). Graphics Settings: Lowering the resolution and graphics settings in games or resource-intensive applications can improve performance. Driver Updates: Ensure that all drivers, including chipset and network drivers, are up-to-date. BIOS Update: Check if there's a BIOS update available for your motherboard. Sometimes, BIOS updates can improve system stability and performance. Temperature: Overheating can cause performance throttling. Make sure your laptop is adequately cooled and clean from dust. Memory Configuration: It appears you have two memory modules. Ensure they are properly seated and recognized by the system. Misconfigured or faulty RAM can cause slowdowns. Background Services: Review and disable unnecessary Windows services that might be running in the background. SSD Upgrade: If your laptop doesn't already have an SSD, consider upgrading to one. SSDs provide a significant boost in performance compared to traditional HDDs. Software Bloat: Over time, software can accumulate on your computer. Uninstall programs and applications that you no longer use. Try these steps one by one and monitor your computer's performance after each change. This should help you identify and address the specific issue causing your computer to run slowly.
    1 point
  13. This sounds all too familiar @guerringuerrin @maxticatrix Personally, I've taken some distance after being berated by Reza, some weeks back. And by "berated" I mean being called a retard and other abuses for underperforming handling a new civ for the first time in an all random game. Just another anecdote among many, indeed... These sort of things keeps happening. I've lived my share, and seen a number of lovely players leave explicitly because they can't/won't handle the aggressive othering, the racism, the homophobia or whatever the order of the day might have been. Real people are spending real time coping with the interpersonal punches they've taken in 0ad, irl... Is it really worth it, guys? Theres a clear pattern here, that without doubt is a part of the rapid turnover we all see and lament. @king reza the great Maybe if you can provide some insight into how you reconcile wanting to expand the player base and meeting players in the way that you met @guerringuerrin and myself lately, we can begin to dig into what is going on here and establish a more constructive dialog? Another consequence of the rigid in-group/out-group mentality of the core players, is that more capable players are being kicked and replaced with lesser players, ostensibly because they are not "good enough" to play with the self identified big boys. They are being told to shut up and get in line, in spite of the data often clearly showing that this "qualitative" argument is flawed, which doesn't exactly inspire. No wonder players leave if their hard earned accomplishments are plainly dismissed simply to maintain the status quo of the in-group. It's clear that the interpersonal dynamics of this space is at odds with the enormous effort invested into making this game a reality, and as such, potentially its future too. Is it an idea to try to quantify this sort of experiences by, say, opening a thread we collect peoples stories in a more organised manner? Could be interesting for the project to document and get a real handle on what motivates people to leave, no? If we deal with these things openly, it'd be easier to speak up in game without fear of loosing ones clout. My take is that we all carry a degree of responsibility in this. Sure, we all have some idea as to who the rotten apples are. Yet witnessing these things in silence is without question a major enabling factor. Time to step up? Finally, to the devs and all you good apples out there: a million thanks for an amazing game, the lovely times and the mountain of giggles! You rock!!!
    1 point
  14. I am certainly one of the 10 oldest accounts in the lobby. When I first started playing, I only had 2 players to play, scythewirley and wesono, maybe on a good day, 5-6 players simultaneously in the lobby, with a lot of luck we managed to create a 2x2 game, and either way I still had fun. I saw all the good, average and bad players go through 0 a.d. I made many friends, really many hours of fun, in my case thousands. Most are gone, new ones have come, it's a cycle of life that also applies to our beloved game. As long as there are people as passionate about this game as I am, 0a.d will live on.
    1 point
  15. Two weeks ago I played a game as Reza's pocket. I played badly and we lost the side. He started attacking me and telling me not to play "Pro Games" if I didn't want to receive that kind of aggression. All the following matches he asked the host to get me out of the lobby or not put me on his team. If it were a super popular game, perhaps this would be one more anecdote. But with such a small community I would start by improving personal behavior towards other players. It's the least we can do.
    1 point
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