I think the A25 release candidate could benefit a lot from feedback gained by playing a "competitve" Teamgame. Who would be in at Sunday 19 CET ?
@borg_ @Feldfeld @chrstgtr @Stockfish @ffffffff@nani@Pudim@JC (naval supremacist)@Yekaterina@carthage@BoredRusher@Boudica@vinme@Dakara@Dizaka@faction02@cl2488@Jofursloft@Wendy22@badosu and all the others i forgot or cant find on Forum (pls inform)
Should be fun and A25 looks really nice. If you dont have A25 and dont know how to get it check out this thread with detailed instructions.
Make sure to update to the latest version
Thanks for taking notice and see you on Sunday
@wowgetoffyourcellphone, @Stan`, @Freagarach and @Trinketos thanks a bunch guys, with your helpful comments I was able to make, not only the auras and portraits for units and techs but also most of the unique techs of my modest Syracuse mod.
Someone made a UI redesign mockup of the grandfather of RTS: Dune II. Some good UI ideas here.
More here: https://www.behance.net/gallery/102033829/DUNE-II-Reimagined
Some alphas are good. Some are less good. I don’t think anyone responsible for the less good alphas thought they were putting out a bad product. Also while a24 may have been heavily influenced by individual MPs, the changes largely did not address things that the MP community thought were problems. When those “problems” were “fixed” unintended side effects were introduced.
to be honest, I don’t think there is or should be a dichotomy between SP and MP. Their priorities are just different with MP just wanting something balanced and SP tending to just want something that looks and feels great with cool features. Those two aren’t sets of preferences mutually exclusive.
Mods are notoriously difficult to get people to adopt. When you need to get 8 people to simultaneously adopt one then it becomes basically impossible. This is why SPs tend to play with more mods than MPs.
8) Ratings are nuts. If you are new and are looking for a similar opponent, you might run into a veteran who is 1200 simply because he never plays rated games. If you are 1400 you will nicely run into smurfs.
I had good RTS experience(I used to esimate myself to be in the top 10% online competitive age of Empires 2 players) and even lost 5 out of my first 6 games. I practised in SP first, challenged some 1200 players first and still had a rough start. However it is easy for me to imagine other people just quitting the game.
There is a ticket by @Langbart IIRC.
Okay, I'll consider it then. For the tips it's pretty straightforward to add.
Most of those I know including some of the youtubers actually don't get on the forums because they find it clikey not inclusive and sometimes toxic.
Sure not but if it's people you never saw on the lobby they might have played some other ways.
Some people miss the mods in A24 which were what was probably attracting them too.
So yeah it's really probable we can't keep people around. Because of lag and maybe balancing.
I hope A25 will be good enough to keep people around until A26.
Feel free to complement the wiki if you have some time
https://trac.wildfiregames.com/wiki/Technology_Templates
This might help too
https://trac.wildfiregames.com/wiki/TechModifications
Jim and Tom seem not to be publishing a lot of youtube videos lately.
I posted a video with making a tier list in mind. This video was to compare Kushites and Ptolemies and whether the belong in the same 1v1 mainland tier. I have also found an excuse for my stuttering speech/pronunciation, since I wanted to turn watching in an active engagement.
What's really disheartening is that all the focus as been put on MP gameplay and the MP people ended up hating it.I'm still very surprised there isn't a A23 stats mod.