Hello all! i've made this topic to show some cuirasses i've done once when i had proper internet connection but didn't had a chance to post it. This are textures (cuirasses) done procedurally with blender. So we can have them with normal and specular maps included in any possible color whitout too much effort.
Some are recreations of actual textures with specular, normal map. While others are new additions following a few references i could get. Everything was done using Blender and some meshes and procedural materials. Scratches could be included in case is needed but every texture ingame of cuirasses didn't had a single scratch so i guess not.
In the current state, i could upload every texture seen in the screenshots if its necessary or if it has a good visual quality to be introduced, and post here the alpha layers.
Texture Preview:
Ingame screenshots:
Maybe Ptolemy III ''The Benefactor''?
He nearly conquered the Seleucid empire during the Third Syrian War.
He also strengthened his ties with the Egyptian priesthood, and built multiple temples (The Edfu temple started being built during his reign).
There are some really cool things in here. I tried to play this mod, but unfortunately it had too many errors, I am playing with a version of XXIII that was compiled in Jan 9, 2019.(21946P~release)
Well, I know "armour" is spelt with a "u" in the "Armour.js" component file.
I gave Hannibal the option to ride either his horse or his elephant.
Hamilcar Barca:
Xanthippus of Sparta:
Maharbal
I need some ideas for Maharbal. https://www.wikiwand.com/en/Maharbal
I also read all the entries about him on livius.org, but there's not much to go on.
Also, 1 more Carthaginian hero is possible. Maybe someone related to the navy.
So 96% Multithreading → We don't have
Navigation Meshes → We don't have
Lods → We don't have
Advanced Particles → We don't have.
Instancing → We don't have