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Showing content with the highest reputation on 2020-05-09 in all areas

  1. So, remane it to Athen_alpha is want you meant right?
    1 point
  2. Ah yes a typo, sorry. About the Eastern Montefortino, it is mostly in use in the Eastern regions but actually there is one found in Southern France at Tintignac, so I wouldn't be to strict on this. However I think the common Celtic Montefortino found in Italy would be more widespread in Carthaginian mercs. This is the type found among Northern Iberians as well.
    1 point
  3. Themistocles was an error apparently
    1 point
  4. Hello good afternoon the temple I found it here: https://3dwarehouse.sketchup.com/model/547a8acb-8a0f-4ab6-83de-4abca255b7f6/1OlympiaTemple-of-ZeusPelopionNo1 Right there I sent the message to the creator asking for permission to use his model in the game I told him it was for the game 0ad that the game was free license. The only thing he sent in the message was to be able to see it when they finished upstairs send a photo of the message. How I want to be accredited I don't care how important it is that the model is in the game that would make me very happy. I believe in what boys are doing. In this game I found in what age of empires I lack the diversity that all civilizations are different and they look different
    1 point
  5. Hi @user1 Reporting MaximoXX for quitting a 1v1 game he hosted. commands.txt
    1 point
  6. In direct. Similar to Skyrim but not so poor. I mean the AI will change it's tactic and buildable three at real time after you switch it's difficult while you playing. It's something like "behavioral real time plug-in".
    1 point
  7. The Galatians could be entirely naked in basic as well, since they are sometimes depicted like this in terracotta. I would disagree with the Berru helmet since it is something found during the 5th century and the first half of the 4th century, while the Galatian migration started really in the beginning of the 3rd century. Probably that the most common Celtic helmets would have been the Eastern variant of the Celtic Montefortino series: Finally it is also possible that Galatian elites used more Hellenistic equipment: https://battleshields.tumblr.com/post/12433075574/galatian-shields-these-galatian-warriors-are http://profesorjuliodapenalosada.blogspot.com/2015/12/le-soldat-lagide.html The Boé, Port, Ciumesti and Coolus helmets are interesting but they are in use after the fall of Carthage (149 BC). I think that it is possible to simply use different Celtic montefortino helmets, from simpler version to more decorated ones.
    1 point
  8. Okay found the bug. The armature object had to be named gate. I also fixed the other object's names. And set the new palisade blocks to use the origin vertex group palisade_gate_closed1.blend
    1 point
  9. Extra assets like this are certainly welcome. There is a gastraphetes in 0 A.D., though it's not trainable. Moreover, @Alexandermb updated all artillery recently, so there are probably things you could reuse for your manuballista. Development version (A24), mind, not the latest stable (A23).
    1 point
  10. @user1 Hi. My lobby username: LoginAAA Lobby username of the offending player: alonzobistro Thank you in advance, Login A. commands.txt
    1 point
  11. commands.txtmetadata.json @user1 Hi. My lobby username: LoginAAA Lobby username of the offending player: TheRuinerOfCities Thank you in advance, Login A.
    1 point
  12. The issue with some of these suggestions is that they take space on the map (so less areas for ressources). Now it wouldn't be a problem if the map is played at a size similar to those of skirmish maps (so i guess normal size for 1v1 for example) but i'm not sure if it will be the case. Yeah i'll consider adding those when i have time. I did give each player a guarranteed mercenary camp near their base but didn't make the distinction factionnal/native. For now I'm a bit busy so there won't be updates soon i think. On another note my version for github can become obsolete in the future (if the simulation/data/civs files are updated)
    1 point
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  14. A idea for the ingame Celtic mercenaries: Ptolemies: Galatian Swordsman: Basic => No helmet / Trousers / Naked or shirtless/ no cape / Long oval shield without Advanced => Eastern Montefortino / Trousers / Cape /Naked chest or tunic / Long oval shield with boss Elite =>Bryastovets, eastern Montefortino or Thracian / Trousers / Cape or no cape / Linothorax or Mail/ Long oval shield with shield boss and orle protection Carthaginians: Gaulish Swordsman (Based on Narbonnian coast Gauls who traded with Greeks and Phoenicians): Basic => No helmet / Trousers / Naked chest or tunic / no cape / Long shield without boss Advanced => Montefortino / Trousers / Cape / Naked chest or tunic / Long shield with boss Elite =>Decorated Montefortino / Trousers / Cape or no cape / Leather Cuirass or Mail/ Long shield with shield boss and orle protection Celtic Horseman (Cisalpine): Basic => No helmet / Trousers / Naked chest or tunic / no cape / Long shield without boss Advanced => Montefortino, negau / Trousers / Cape /tunic/ Long shield with boss Elite =>Crested Montefortino/ Trousers / Cape or no cape / Leather Cuirass or Mail/ Long shield with shield boss and orle protection
    1 point
  15. For the new southern Africa map, it might be interesting to feature Rhapta as a neutral city (Using Kushite architecture as a placeholder) you can trade with and potentially capture. Also was Madagascar inhabited by that time ? Some sources say it was settled in 200 b.c but i am not sure if it that information is accurate
    1 point
  16. Actual Romans are based in Polybian era (Middle republic)
    0 points
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