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Showing content with the highest reputation on 2019-03-22 in all areas
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4 points
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No e investigado bien a los tupis pero si tengo una idea algo clara que mostrare en su debido tiempo. Por ahora solo haré los buildingset de algunas civis, cuando termine esta que es de los Hopi haré los tlaxcaltecas y los toltecas y otras mas darn History Channel because of you, if I look for the Hopi or the pueblos, and your stupid aliens helping the natives apper to me.3 points
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I am releasing Technology Tree. Anyone who wants can integrate it to his mod, or use this mod as dependency if files are not conflicting. Compatible with all mods not changing gui/reference/common/load, helper and mainmenu.xml. (should be all mods which are out, not sure about fgod) With DE works if this mod is the last one, but you loose something from mainmenu (not sure what). You can explore all technology trees, which are researched from structures. If you select technology, which is paired, the second choice will be displayed on the right. Supersedes are considered as requirements. Phase is set as minimum from all buildings that can research it and then max from needed technologies and phase given by buildings. By clicking on structure, the row with starting technologies (they have no requirement which is from this building) is refreshed based on that structure. You can choose any technology by clicking on it. You move in tree by clicking on requirements, paired technologies or unlocks. If some unit has some technology as requirement, it will be displayed under that technology ( you can click on that unit to open traditional viewer).2 points
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Americas Ancient Empires Mod DD v 2.0(Or some better name xD) Gameplay: It is very similar to 0 A.D., with some changes listed here: A new resource water. Civilizations have different ranges for their units There is no cavalry or stable. Each culture has its own animals. The boats are classified in this way: Canoe, Median Canoe, Large Canoe. Current Civilization are: I decided to remake everything, there no added civilizations( I don't like how was the civilizations except models and textures so i will redo all the ones I already had ) Well here is the final Planed Civilizations(whit names and some incomplite general information, need investigation) i like to show this as a table but i don't find an option for this Note: School of Nobles and School of Common People/Plebeians? are available for the mexicas,tlaxcalans and toltecs also unique militar and economic tech respectively and the chinampa are available to the nahuas civilizations Mexicas(Main Bonus: 25% in trade profits and They gather food for 5% faster,Team Bonus: TODO,Unique Buildings: Skull wall defence aura?,Cultural Bonus: They can have a greater influence on the villages / communities that are under their control(more benefice)). Tlaxcalans(Main Bonus:Militar Buildings 15% more strongers in every phase starting in city phase,Team Bonus:TODO,Unique Buildings:Mountain Fortress,Cultural Bonus:TODO) Toltecs(Main Bonus:Gather rate stone is 15% faster is added 15% Gather rate in every phase starting in the villager phase ,Team Bonus: You ally can train your basic soliders from embassy ,Unique Buildings:Toltec Embassy(your ally can build),Cultural Bonus: TODO) Incas(Main Bonus:The Tambo generate metal and the buildings only cost stone, but the units cost 5% more metal ,Team Bonus:TODO,Unique Buildings:Tambo,Unshu,Pukara,Cultural Bonus:TODO) Mayas form Tikal(Main Bonus:They have 15% more cultural influence,Team Bonus:TODO,Unique Buildings:Observatory,Cultural Bonus:TODO) Mayans Kaqchikels(Main Bonus:They buildings cost -25% of stone,Team Bonus:TODO,Unique Buildings:TODO,Cultural Bonus:TODO) Pipilians(Main Bonus:Her soldiers are 15% more weak but get 15% of attack,Team Bonus:TODO,Unique Buildings: TODO,Cultural Bonus: TODO) Tupis(Main Bonus: All buildings cost wood,Team Bonus:TODO,Unique Buildings: Warhut,Cultural Bonus: TODO) Hopis(Main Bonus: Some of its buildings have double functions,Team Bonus: TODO, Unique Buildings: Pueblo,Cultural Bonus:TODO) Tarahumaras(Main Bonus: All units are 15% faster(Who needs those dirty horses?),Team Bonus: TODO,Unique Buildings: Trading Post?,Cultural Bonus: TODO) Auracanians aka Mapuches(Main Bonus: Adaptable civilization, has better defence,Team Bonus: TODO,Unique Buildings: TODO,Cultural Bonus: TODO) Villagers/Communities A neutral village you can capture the villager to get soldiers, resources and techs the resource depends of the villager, i dont complite the idea but heres the avaliable villagers Zapotecs Villager Caribeans Villager Nabajo Villager Mixtecs Villager Huastecs Villager Chichimecans Villager Muiscans Villager Moches Villager Apaches Villager I will add more Cultures: Not info for now. Maps: Here is my idea of the posible maps. Sonora Desert,Western Sierra Madre,Eastern Sierra Madre, Southern Sierra Madre,Chihuahua Desert,Paint Desert,Texas,West Ocean(Veracruz Coast),Anahuac,Yucatan Peninsula,Chiapan Jungle(Old name of Chiapas),Coast of Oxaca,Cuaxtemalan(again other old name this time from Guatemala),Orinoco,Andes Mountains,Atacama,Auracana,Patagonia,Pampas,Amazon Jungle,Antillas,Easter Island,Llanos Hiden Civilizations: They are unlocked by doing certain actions during a game which unlocks a button that allows you to become one of the civilizations that are available based on what you have done to unlock them(i dont make a spoiler :v) Soon I will make the technological trees of the main civilizations and the villages. Note 1: I hate writing in English >:( Note 2:If someone wants to help improve this design document feel free to post your suggestions, i realy needed xd1 point
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Sorry to be a snitch/not sorry, but there is a limit to things. I ignore this type of unprovoked bigotry and racism in the vast majority of cases. But it's a bit different if it's deemed acceptable for a regular visitor of the Multiplayer Lobby to use the crowded lobby to espouse overt religious extremism, spamming out any normal discussion people might be having, and then out of the blue turns it into a heavy racial rant as well. Read pesem's messages. There's a limit... I want to clarify very clearly that this is only a small part of a much larger rant that went on for a while. It wasn't provoked either. He just joined the lobby and started ranting about how only Jesus can save us. I guess he saw me online, and decided to go all anti-African... What kind of Christianity is that? I had one previous encounter with him, the time before last, when he was ranting even longer about Jesus, and that women in tight dresses were the devil trying to tempt us and blablabla... I asked him if he always does that in the lobby and the ranting became even worse. @Hannibal_Barca eventually muted him this time because he launched personal attacks. But here's my second problem. I originally asked if there were moderators online and @user1 responded. I asked him to ban the account based on the considerable rant he could read for himself, but he just ignored me and left again. The racist ranting continued unabated, and I notified user1 again, and told him that kids play this game. His astonishing answer was that you needed to be at least 13 years old to play, and promptly left again, further ignoring me. The racist ranting continued. So what is he saying? 13 year olds aren't kids? Hardcore racism is perfectly fine in the lobby? I should stop bothering him? How long has this nonsense been going on? Kids play this game... Africans play this game... Other non-supremacists play this game... I don't know if Pesem is a schizophrenic mad man or if he's just a super troll. I honestly don't care. This behaviour should never be tolerated, and I feel embarrassed to have to make a post about this. I'm disappointed that such behaviour is deemed acceptable, and expect this to end. Religious extremism, racism and sexism have no place in a multiplayer lobby where people get banned/muted for way less. I have to deal with Christian extremist neighbours in real life, and faced more racism (actual violence) than anyone should have to in their life. I'm going to throw one hell of a tantrum if I have to tolerate it in the lobby as well. I go there to relax. Not to find out that in fact, I'm a soulless monkey created by satan.1 point
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Hey everyone, I just discovered this game, and I find it fascinating, but there is something that bugs me. I want to start a nomad game on a random map, but since I have no territory, I cannot even start expanding after beginning the game. I cannot build civic centers, storehouses to store my resources, nothing. Chances are I'm doing something seriously wrong, since as I said I'm brand new to the game, but it would be cool to hear some insights from a more experienced player. So what are the first steps in a nomad game when I just have my 9 starting units and 300 of each resources?1 point
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1 point
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Good news! exporting animation now works properly as mentioned some post ago. You don't need to bake the action. just modify the exporting settings an done! they don't used to export properly before ending on wrong animations due the armature didn't apply the constraints and restrictions.1 point
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Unless the opponent dances with 10 unit. Though I agree that might reduce the problem already to the point where people don't collectively push each other into using this thing. Notice that even if we'd nuke or restrict patroling, players can script such things (at least Lefo scripted his base building commands already). Another issue is that the likelihood to strike a unit is reduced with the distance to the unit. Mostly I wonder whether the trajectory code itself doesn't offer a nearby solution. We only need a consensus amongst coders, not everyone. If the problem is gone either way, the topic will be gone. If the problem only morphed into another problem, we have something new to talk about the alpha following that1 point
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Hello, these are my first attempts with blender and gimp, thank you very much to all who contribute to 0ad and mainly to the latest videos of lordgood and stanislas. It would be cool if you have a parde of the forum dedicated only with videos like these fans willing to venture to start the mod (Do not need mega videos elaborated the "see and do it yourself" works and does not overload the artists that dedicate themselves to the 0AD). Obs: I know you have the guide and tutorials, but for total nuubs like me videos help a lot.1 point
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1 point
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Usefull group node for stop using pointiness and ramp color in blender for object edges baking: File in case the drive links goes down:Edge Detect Node.blend1 point
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1 point
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1 point
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Hi, I'm pleased to know you! I'm Zenobia, warrior queen of Palmyra. My GTM hour is +2 GTM.1 point