@elexis, I think anyone with any sense is eternally grateful (and amazed) for all the work you, the development team are doing and have done! Really! Maybe it's not said enough, but some of the coding guys are quasi-anonimous on the forum. A lot of the important work goes almost unnoticed by the greater community, but I can guarantee that tens of thousands (hundreds of thousands?) of people are enjoying the sweet fruits of your labour, and are very thankful for it.
I think people (including myself) were getting worried because what we first thought were "simple" bug-fixes, with a quick re-release, are turning out to be quite a serious problem. It's the uncertainty about what was happening that was getting people nervous.
I'm sad that macOS turned out to be the problem. I use mac, but I'm completely useless with code, and don't think I can do much to help (I've never compiled anything), (maybe just testing release candidates, but I didn't even notice bugs in the last one). I really hope a competent mac developer answers the call. I have been trying to develop other skills to help in future development (not coding though), but if support for mac would be dropped, I'd be deeply saddened and probably unable to continue. The cross-platform part of 0AD is one of the big selling points (for mac and linux users at least).