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  1. Development has been largely frozen at least since March in anticipation of the next alpha (A23), which was released in May. A quick re-release was announced but so far has failed to materialize. It's now September and as far as I'm aware development is still largely frozen. Between the release of A22 (July 2017) and A23 (May 2018) there were c. 2000 commits, i.e. about 200 per month. Between the release of A23 (May) and now (September) there have been 56 commits, i.e. only 14 per month. This is getting increasingly worrisome.
    6 points
  2. I am a lawyer - could i maybe help with something?
    4 points
  3. How interesting! What kind of cheese? From cows? You have cattle? Pictures of the fjords are always welcome! Maybe someday someone can make a nice specific Norse map based on your home area I'm not much of a farmer myself, but I have a very healthy respect for it, and fantasize about my own little dream farm one day I did grow a field of sweet peppers a while back. In the middle of the dry season, which was exceptionally harsh. That was a memorable experience... I just wanted to prove that it's possible to farm in the dry season, away from a source of water, on depleted soil, without pesticides, planting seeds directly in the field (without nursery). Lord knows it didn't make me rich, but it was fun! I also discovered that my garden is essentially an archaeological site, lol! Preparing my field, I started stumbling across significant amounts of pottery shards, which is strange, because our land used to be a bamboo-forrest in the jungle outside of town. Nobody has lived here in living memory but us. The pottery wasn't on the surface either, but buried between 10 and 30 cm in the ground! Pottery of the type that hasn't been produced or used here for a very long time. I always suspected there were some ancestors here on account of iron slag spread across the back of our garden. I actually found remains of ceramic pipes coated in molten rock with a metallic shine (part of the bellows?), and finally, at a depth of more than 30 cm I found a heavily corroded iron blade. Also found a corroded iron axe-head. Some of the iron slag actually has square marks (from tongs used to move the hot slag out of the way?).
    4 points
  4. As christmas asked us to, the winner's bracket final game is organised and announced before so that anyone can come and spectate the game. It will be played tomorrow (Sunday) at 4pm GMT+1 (5pm GMT+2, 3pm GMT) (but in case that there is some unexpected stuff we reserve the right to play it on another time, we never know). (be careful of daylight savings) Also we agreed on special rules to play this match : - One restart is available for each player for the whole series, that can be used before 3minutes of game time - Civilisations are not repickable and will be chosen blindly for each game (so we pick our civilization without knowing which one our opponent chose) EDIT: Those daylight savings are meh, to clarify it will be played at 4PM CEST (which seems to be GMT+2 currently actually)
    3 points
  5. Hello, here's a map I made that's intended for 1vs1 (fast action) on a tiny scale size map. Been testing on how far a map of this scale can be pushed without it feeling that cramped. Please let me know if there are some good pointers that I should follow when making a map in tiny size, or is it just to small of a scale to be functional anymore. Pics The Duel (2).pmp The Duel (2).xml
    2 points
  6. About Hyrule Conquest and Myself Hyrule Conquest is a mod for 0 A.D. that pits factions and races from the Legend of Zelda universe against each other. It has 6 factions, the Kingdom of Hyrule, the Zora Dominion, the Gohma, the Kokiri, and the Gorons. I am IronWolf, I'm a relatively new content creator for the Hyrule Conquest community. Making everything from build order videos, how to's, metagame theory crafting, and more! I want to reach out to those in both the 0AD and Hyrule Conquest communities to come and participate in the first Hyrule Conquest tournament! Download Hyrule Conquest here - https://www.moddb.com/mods/hyrule-conquest Prizes -There will be a prize for the victor of the tournament which will be a $20 Steam Code Gift Card! Registration Player's interested in competing in the tournament have until September 7th, 2018 to state their tag that they wish to enter the tournament under as well as the time zone they live in. This is to make organizing matches easier for both parties. They will post this on the WildFire Games Forum thread for the tournament and once they do, they will be added to the bracket. Any users trying to enter via Challonge are allowed to make an account and add themselves to the bracket however, they must submit their tag and time zone on the forums. Any users who failed to do so and have added themselves to the bracket will be removed by September 8th. The Bracket page - https://challonge.com/WarOfTwilight Tournament Rounds Round 1 of the tournament will begin on September 8th, 2018 at 12:00pm Eastern Standard Time. Players in this round will have until September 15th, 2018 at 12:00pm Eastern Standard Time to get in contact with their opponent, play their match, and submit it to a judge. Further times for future rounds will be determined at a future date. Game Settings Pop Limit - 300 Starting Resources - Low Speed - Normal Mode - Conquest Unrated No Treasure No Relics Not Explored Not Revealed Map Spies Allowed Cheats Disable Game Speed Normal No Ceasefire Tournament Rules Faction Rulings - Players are allowed to change factions at any point between games Unit Rulings - There are no banned units as of version 0.3 of Hyrule Conquest Building Rulings - There are no banned buildings as of version 0.3 of Hyrule Conquest Maps - The players will play the first game on Gerudo Desert and the second one on Death Mountain. Should the match go to a third game, a double blind Rock, Paper, Scissors will be issued via a judge and the winner will pick between Gerudo Desert and Death Mountain. However, both players may opt to agree to either Gerudo Desert of Death Mountain without having to do Rock, Paper, Scissors. Player Ethics - Players will treat each other with respect and honor. Should any player act in a toxic or unsportsmanlike manner, please report this to a judge and provide a screenshot or some other form of evidence of the player in question. No coaches or outside aid will be allowed during a tournament match but players will be permitted up to 5 minutes of coaching time between games should they choose to. Also, any form of collusion or intentional loss of matches will result in complete disqualification from the tournament on a first time offence. Second offenders will receive a temporary ban from War of Twilight events and a third offense will result in a permanent ban from all War of Twilight events. Connection Errors - Should a player disconnect from a game, the game will be paused and will remain so for up to 5 minutes in wait for the disconnected player to try and reconnect to the match. Should the player not reconnect within 5 minutes of the game being paused, it will result in the loss of the single match. Should the player continue to have multiple connection errors throughout the set, all matches for that set will be forfeit. Reporting Matches - Matches will be recorded via the Wildfire Games Forum Tournament Thread where the victors of the match will post the score of their match, who their opponent was, and the replays of the matches played. Updates on new opponents will also be provided in the Forum Thread as well. [Edited] Bugs and Game Exploits There are a few bugs in the current version of the game. Some can break things while others can be overlooked. The following are a list of all the BANNED exploits: No Hero Selection Screen - Should this happen, the players will restart the match so that the player that this happens to may be allowed to pick their hero Producing Units from Captured Kokiri Buildings - There is a bug where if someone captures a Kokiri structure they can produce Kokiri units from it. No one is allowed to exploit this bug Picking your Hero but not being able to train him/her - Sometimes even after you have picked your hero you still will not be able to train them. This bug is rare but should it happen, the solution is to leave and rejoin the game. The opposite player will pause the game and wait for up to 5 minutes for the player who was missing their hero to return. The following are a list of all the PERMITTED exploits: Gohma Egg Ingoring Population Cap - While this bug may come across as broken, more often then not it turns around to bite the Gohma player should they be constantly ignoring it which is the reasoning for its legality. The way it works is the Gohma Queen unit can lay eggs to turn into units which can exceed the population cap you are currently at. However, if you have gone over your population cap, you will not be able to produce any units or eggs from buildings until you've gone back under your population cap. Notes from the Organizer Discord - Here is a link to my personal discord server where we discuss everything related to Hyrule Conquest. This includes everything from strategies, tournaments, lore, matchmaking, replays, informational videos. If you would be interested in updates on the tournament or any future events, I would encourage you join! YouTube - Here is a link to my YouTube channel where I upload all kinds of Hyrule Conquest content! I will be trying to upload several replays from the tournament along with commentary so if you want to review some of your matches or watch some of the other amazing games that happened be sure to tune in and check out my channel! [EDIT] Hey guys! Quick update on the tournament! I just wanted to let you all know thank you for your continued support of the event I really appreciate it and it means a lot to me There was something that I wanted to address with the ruleset. Most of the rules as well as the tournament schedule will remain the same except for the Hero selection system and the way judges will be issued out. Hero Banning System This idea was given to me by Feldfeld and it is something I personally agree with. Due to certain heroes becoming a bit of an issue within the metagame as of recently. Because of this, the hero banning format was created. The way this will work is before each set, both players will ban ONE hero from the opposing faction's list of heroes. For example: Let's say I am going to be playing as the Kingdom of Hyrule and my opponent will be playing as the Kokiri. Both players will select their civilization and then message a judge which of your opponent's heroes you wish to ban. So for this example if I am playing as the Kingdom of Hyrule, I will tell the judge that I wish to ban Saria. Simultaneously, the other player will tell the judge who they wish to ban so for this example let's say my opponent wishes to ban Link. After both players tell the judge what they wish to ban, the judge will let them know what heroes they can't play and then the players will continue on and play the rest of the Best of 3 set. Should either player intentionally select a banned hero, a judge should be alerted and informed so that they may issue a strike to that player as well as a lose of that game but not the set. So let's say for example if Link was banned but I picked Link anyway and played him, a judge will be informed and it will result in me automatically losing the game. Judge Issuing There are currently 3 judges involved with the War of Twilight team at the moment. These judges being users rain_ironwolf, Darkinterloper, and Exodarion. You will need to get in contact with at least one of these judges before you and your opponent can play your match in order to issue out hero bans. You will also need to get in contact with one of these judges should your set go to a third match in order to have them issue out a double blind rock-paper-scissors. Lastly, should any of the rules be broken or any unsportsmanlike conduct is seen, please send a replay + a screenshot of the discrepancy in question to one of these judges and they will address it as soon as they can. Replays This is just a friendly reminder that after EVERY tournament set, either you or your opponent will need to send a zipped file to one of the judges with all of the replays of your match. These replays need to be in individual folders in order to distinguish between games. For example: Let's say you send a zipped file of your match to a judge and you played 3 games within that set. You will need to have 3 folders in that zipped filed named game 1, game 2, and game 3. You are not required to name them this just so long that it is clear as to which game is which within the match. THANK YOU EVERYONE I REALLY APPRECIATE YOUR SUPPORT SO MUCH!!! I CANT WAIT FOR THE TOURNAMENT TO START! [EDIT] ROUND ONE WINNERS MATCHUPS Jofursloft vs. BaskomWelford FeldFeld - [BYE] ValihrAnt vs. Palaiologos Zolrolt vs. nani Hannibal_Barca vs. CAGD_lulofun
    1 point
  7. You could look at https://code.wildfiregames.com/D1598 And https://code.wildfiregames.com/D1590 And tell us if we forgot any requirement of the GDPR or if there are any loophole.
    1 point
  8. Just as smiley said, the big issue was GDPR and the bad timing with holidays. It was difficult to work around an issue that needed an expertise nobody had at first. But we're getting there, and we fixed more things than we originally planned in the re-release. Thanks for your patience
    1 point
  9. Signing up - player name - Codeman - GMT+2
    1 point
  10. An automute is maximum 48h Deal with it and learn.
    1 point
  11. I don't really know if it's the correct location for this and sorry for my bad english There is translations we can't edit in transifex (because there aren't show) I will post those i notice here in hope we can edit them later I take French for my exemple (which is show to be complete) but it's uneditable for all language 7 screenshot edited are available here: https://imgur.com/a/Bsj0yWG
    1 point
  12. Thank you for the report. The highlighted text in the second and third screenshots above are on Transifex, in the "Manual" resource. They appear to be both translatable and translated. They haven't arrived in game yet, due to the project being in something of a string freeze for the time being. Imgur screenshot 1 : The text for the load-game dialog is not being picked up for translation. I've raised a concern on the relevant commit: https://code.wildfiregames.com/rP20537 Imgur screenshots 2 & 5 : the text for the multiplayer parts of gamesetup are not being picked up for translation. I've raised a concern on the appropriate commit here: https://code.wildfiregames.com/rP19380 Imgur screenshot 3 : Needs someone to widen the space allotted for the caption. It would make a nice starter task for a new contributor, so I've created a ticket for just that: https://trac.wildfiregames.com/ticket/5298 Imgur screenshot 4 : The "Enable"/"Disable" button texts in the mod selector gui are not marked for translation. I've raised a concern here: https://code.wildfiregames.com/rP21721
    1 point
  13. It took me a while, but I did a review of the possible labeling for the buildings. After a lot of hesitation and reading about which name is the best and personal reconstruction (I did my best) here my proposition: Gauls buildings: Building Actual name New name House Annedd Tegia Corral Cavalidos Cagion Farm Varmo Olca Civic-center Caer Lissos Barracks Gwersyllty Coriosedlon Rotary Mill Melonas Brauon Storehouse Ystordy Capanon Farmstead Ffermdy Buta Blacksmith Amoridas Gobanion Market Marchnaty Magos Fortress Dun Dunon Tower Tyrau Uxelon Wall Gwarchglawdd Rate Gate Duro Duoricos Temple Addoldy Nemeton Port Crannoc Counos New buildings Feast-center Celicnon Hemicycle Remogantion Monument Mediolanon Bretons buildings: Building Actual name New name House Annedd Tegia Corral Cavalidos Cagion Farm Varmo Olca Civic-center Caer Tigernotreba Barracks Gwersyllty Coriosessa Rotary Mill Melonas Brauon Storehouse Ystordy Capanon Farmstead Ffermdy Buta Blacksmith Amoridas Gobanion Market Marchnaty Magos Fortress Dun Dunon Tower Tyrau Uxelon Wall Gwarchglawdd Rate Gate Duro Duoricos Temple Addoldy Nemeton Port Crannoc Counos New buildings Irish-royal site Comardrigantion Monument Cantalon
    1 point
  14. Noooope. But it could be good to have generic factions available in Atlas for scenario and campaugn. I think Germans fit better in Part 2 anyway. They had effect in Part 1 era, but their greatest hits were release in the Part 2 era. The Vandals World Tour was siiiiick.
    1 point
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