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Showing content with the highest reputation on 2018-01-30 in all areas

  1. I wanted to give persians wind towers because wind towers sound cool heyy
    4 points
  2. @Sundiata Thoughts? I saw something similar in the chariot mural depiction of the Kushites which you have posted.
    2 points
  3. The Kokiri will be next. Here's a list of all the playable factions and the rough order I'll be going in:
    2 points
  4. https://www.wikiwand.com/en/Yakhchāl I was thinking of adding the Yakhchal as a Persian special building in Delenda Est, since the Stable will no longer be a special building for them. Wondering if anyone would like to model it.
    2 points
  5. Could someone provide me with a clean texture and another texture with stuff worked in + screenshot of the 3d model horse with stuff, so I know how it turns out and can figure out what goes where on the texture? Horse textures seems complicated, but I want to give it a shot.
    1 point
  6. I believe Alexandermb and the others wants such details as props since adding them in the horse texture is quite a messy process. I'm thinking of sprawling a rectangular mesh around the neck and letting alpha meshes or what you call it do the job.
    1 point
  7. I like it. Those chariot murals were New Kingdom Egyptian (in Kush) though, but fabrics don't survive well, and coloured reliefs from Kush are extremely rare (Sudan is in the rain-belt, so it all just melts away after a while), So Egyptian colour references are fair-game in my opinion (can't think of anything better actually). Those elephant animations in general would be useful for every faction with elephants, by the way...
    1 point
  8. Yes, its planned have a elephant with different actors (garrisoned in the tower) . but is an featured not full implemented. similar to wall units.
    1 point
  9. https://trac.wildfiregames.com/wiki/Manual_Settings The things you are asking about can be changed by creating a local.cfg file as described there.
    1 point
  10. thank you Stanislas69 it's the alpha22 for linux debian ( i'm very happy there are such nice games for linux ! ) so if i click it will decrease the capture bar (the bar below the other bar) the villagers and soldiers will capture the building once again thank you Stanislas for the explanation
    1 point
  11. Those cooled cisterns often have wind towers attached, looking at examples in Yazd. Quick wiki research shows mention to wind catching towers existing as far back as Egypt. maybe they could improve the civic functions or loyalty of nearby buildings?
    1 point
  12. I can modify yours to be great and useful, other things with actual. yellow don't have proper contrast with white.
    1 point
  13. 1 point
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