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Showing content with the highest reputation on 2014-04-24 in all areas

  1. thats what i made it for
    2 points
  2. Finally! I've found the problem. The autobuild is committed and the translations should now also work on Windows.
    2 points
  3. I'm making this thread for every one that needs a building for the main game that isn't particular mod. That will also prevent people from spamming other forums when the want something. - #1Fishing Hut : ← Stan Reference : 1 - #2Crucifix : ← Stan + Lion.Kanzen Reference : Thread If you have suggestions, comment below and I'll add them to the list.
    2 points
  4. well this mod im planning on letting other modders give thier ideas
    1 point
  5. All wants, I think , that we are creating a mod manager to install features.
    1 point
  6. Good work Mute. You're becoming the new rocket among us. I just didn't check if license info was included ... It might run on *nix systems (Linux, Mac, Android, BSD, ..) if you install Mono framework. It's the .NET reverse engineered Open source version. @Trinketos: It generates a README file for you. With info like Mod-Version, Licensing, Team/Credits, Planned features, ..
    1 point
  7. Here's a link: http://www.hurstwic.org/history/text/history.htm#Manufacturing, it's all about Viking history, daily life and warfare plus other dedicated Viking age society. I hope it may aid 1000 AD's cause.
    1 point
  8. I'm from Israel (GMT+2), and my nickname is my actual name- Omri Lahav
    1 point
  9. I maybe can do something for you (though I have other tasks on my hand too)
    1 point
  10. @Lion You can delete the line that stats with "Locale = " from user.cfg or change the value to something else.
    1 point
  11. Introduction . Fallen Empires Studio [FES] we are committed with the Wildfire Games Community. this time, more people ask me how do some of nothing to convert a Emblem, that's can be useful in game. after this you can have some idea how to make your own. this are one way. you need Know use the basic tools and UI about Photoshop and Illustrator [cs5,cs6 works fine for me.] to take this tuto. and now about graphic Design. ______________________________________________________________________________________________ Step one research a Icon very plane almost outline strokes etc. Draw you in illustrator. Thanks to dacreativegenius source http://dacreativegen...t/Heru-41692525 Step 2 Go to Illustrator and press Image Trace / live trace. then Selection Detailed Illustration or Technical Draw. then press expand. that the result Step 3 Give Color to each cells. you must have select them all that you can paint, and from tools Menu select Live pain Bucket Paint each cells with apropiate color, this step only help us to have a Color palette/swatches Now we have something like this. Select Red cells with magic Wand tool [press Y] And you will select automatic all red cells. Press Expand, when Window ask, uncheck stroke Step 4: Give some Beautiful Effect[basic] Go to the windows menu, to the end and search Graphic Style libraries Then Select Buttons and Rollovers, and... Select obviously "Bevel Red Normal" when you work with blues and yellows you can modify the Fill color in"Apparience" Then add "inner glow" but change config and put Multiply instead of screen and change black instead of white fill. Now you get this. This all for the Horus Symbol. 5 Next step Export as PSD.
    1 point
  12. If they are from the main game, they'll just inherit all animations from it too. @lion, there's no problem with animated forests, and the animation is disabled by default, only activated in the high quality mode. So I don't think there's a problem.
    1 point
  13. I'm testing asm.js with F30, here is a module it compiles, featuring 0 A.D. cos() implementation:HANNIBAL = (function(H){ H.ASM = (function(stdlib, foreign, heap) { "use asm"; var PI = 3.141592653589793, arr = new stdlib.Int8Array(heap), sqrt = stdlib.Math.sqrt, abs = stdlib.Math.abs; function cos (a){ a = +a; var b = 0.0, c = 0.0; a = (a + PI) % (2.0*PI); a = +abs((2.0*PI + a) % (2.0*PI) - PI); b = (a-PI/2.0) + +abs(a-PI/2.0); b = b / (b + +(1e-30)); // normalize b to one while avoiding divide by zero errors. a = b * PI - a; c = 1.0 - 2.0 * b; // sign of the output return +(c * (1.0 - a*a*(0.5000000025619951 - a*a*(1.0/24.0 - a*a*(1.0/720.0 - a*a*(1.0/40320.0 - a*a*(1.0/3628800.0 - a*a/479001600.0))))))); } function sin (a){ a = +a; return +(cos(a - PI/2.0)); } function distance (a0, a1, b0, b1){ a0 = +a0; a1 = +a1; b0 = +b0; b1 = +b1; var dx = 0.0, dy = 0.0; dx = +a0 - +b0; dy = +a1 - +b1; return +sqrt(dx * dx + dy * dy); } return { cos: cos, sin: sin, distance: distance }; }(window));return H; }(HANNIBAL));From there one might call H.ASM.cos(1.234). I'll report back, when I got a speed test running in 0AD and get map data into this module.
    1 point
  14. Another small update, tell me if you like the side bridge.
    1 point
  15. We now have $383.54 in the legacy PayPal account.
    1 point
  16. I can't do everything at once :-) I have a life too ... well ... not that much of a life as I seem to be online 24/24 on wfgf ... but still xD
    1 point
  17. Lion, your emblems look really good! I compliment on your efforts!
    1 point
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