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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • Current elo and current rank are all in order:   Highest rating is greater or equal as the current rating. Maybe you think the win rate should correlate to the elo, but that depends on elo of the enemy that the players faced which are not shown here. To understand the elo distribution maybe this video helps: el
    • I’ve been bringing this up lately as well. Mainland is a good map, but it’s definitely overplayed. What I don’t like about circle placement is that borders consistently get the hardest role, and in practice it almost always ends up the same way: strongest players pocket, weaker players border. That makes teamgames very predictable. Border is more demanding, you’re often exposed to early pressure or even 2v1 situations, which is exactly why most players want the pocket position. But that raises an interesting question: if border is the most challenging role, shouldn’t the strongest players be the ones taking it? This feels similar to formations in football, changing positions changes the entire dynamic of the game. That’s why lately I’ve stopped playing circle placement altogether and switched to RANDOM GROUP placement (for science). It forces adaptation and makes matches feel less scripted.
    • By the way, your own source supports my point: "Similarly Go. þaurp 'land, lived-on property' is the translation for Gk agrós 'land', much like ON þorp 'farm, estate'; only in the later West Germanic texts does its cognate mean 'village' as in OE þorp, OHG dorf."   And when he writes "It is found only in the accusative plural in Gothic, where haimos in Matthew 9:35 translates the Greek word for village, and in Mark 5:14 the word for country;", I just proved above that there are mentions in singular forms. Just see Mark 11:02, Luke 9:52 and Luke 19:30  
    • Also, I think there is a bug in the MP rating system, look at these screenshots:  
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