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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,5k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      31k
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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      43,7k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 599
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  • Topics

  • Posts

    • Mitsubishi Triton Nudge Bar Mitsubishi Triton Nudge Bar, Unleash Protection and Style: Sensor Compatible Mitsubishi Triton MV Nudge Bar, Elevate the appearance and safeguard the front end of your Mitsubishi Triton MV with the sleek and robust Sensor Compatible Nudge Bar in striking Matte Black. Designed for the discerning Triton owner, this nudge bar offers an irresistible fusion of superior functionality, modern aesthetics, and unparalleled protection. Ensure that your vehicle exudes unmatched style while providing enhanced safety and durability, making it the ultimate statement piece for your Triton's exterior. Irresistible Features and Benefits: Seamless Sensor Compatibility: Experience the perfect harmony of style and functionality as the Sensor Compatible Nudge Bar seamlessly integrates with the sensors of your Mitsubishi Triton MV, ensuring that your vehicle's advanced safety features remain fully operational. By maintaining sensor functionality, this nudge bar provides uncompromised protection while enhancing your driving experience with peace of mind and added assurance on the road. Statement Matte Black Finish: Make a bold and sophisticated impression with the striking Matte Black finish of the nudge bar, adding a touch of modern elegance and rugged refinement to your Triton's appearance. The premium coating not only enhances the bar's aesthetic appeal but also provides exceptional resistance to corrosion, scratches, and the elements, ensuring lasting visual impact and durability for years to come.  
    • Siege units were capturable in A23 and maybe even more recently, why were was that removed, @Stan`?
    • I think capture for siege units is a great idea and should be part of the main game (now that capturing ships has been also proposed). It would be a way to force a realistic use of them.
    • I never stated nor implied the opposite, just that since this is far less profitable than plundering a city, simplifications could be considered (like they are on many other things).
    • Actually, armor and weapons were much more valuable than is commonly thought, and gathering armor and weapons from the battlefield was a very common thing, so common that both the Iliad, the Odyssey, and the Aenied talk about how both famous and powerful warriors and newbies would make sure to take their opponents war gear for later use or sale.
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