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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • So we looking to really change some things up.   We are creating Civ idenitities in small groups, like Tribal, City-State, Imperial etc... I'm also trying to get creative with techs and what not.  What I'm wondering is if I can create identity subfolders within the technology folder (similar to civ bonuses) and keep their specific techs there so its not as "crowded" in the general technology folder.  Will the game still be able to find/read those techs if I create a new folder? If not... is there an "ez" way to do it? Thanks!
    • Glad to have you here. Enjoy the game and the community!
    • That's exactly why there aren't more players, to have more people then more options. But a handful of people convinced the community that repeating the same map over and over again is what makes someone "pro," and that it somehow creates more complex games, or "just Mainland is balanced" which is simply not true. They created the myth that "playing Mainland makes you OP, while playing other maps makes you a nub." Being Pro is to know what to do in most situations, not just 1. I've seen 1800–1900 rated players unable to do nothing when taken out of their usual Mainland Circle Placement Temperate. If anything, that suggests that other maps can be just as complex, or even more complex, because they require adaptation, creativity, and cleverness/ingenuity/resourcefulness instead of repeating the same patterns every game. What many people still don't realize the loop they repeat, that they're essentially replaying the same match over and over until everyone gets tired of it. Eventually, arguments start, insults and someone ends banned/reported. Interestingly, the players who regularly play different maps and experiment with different settings don't seem to have the same reputation for public arguments, lobby insults, forum fights, or bans. At least from what I've observed, most of that drama comes from the circles that insist on playing the exact same setup over and over. 
    • Really nice ideas! Player notes also, good idea, so one could mark if some players always lag when you host. Or if they don't share your kind of humor or so. In favor of always mainland: The thing is one could play each day some completely different sport, one day basketball, next day tennis. But when you stick to one you (and your team) can explore more nuanced gameplay. And it's already hard enough to find 8 players that can play mainland circle. I would be more in favor of leaving biome random + no shared vision but that's unpopular and I can play without. And with some limited time, to get a gg in mainland is good enough instead of exploring different maps. Although I started the game just playing one map after the other in single player until I joined the lobby.
    • Nice @AlexHerbert and I agree we do seem to fall into the trap of playing the same games. When I see your games in the lobby I will join as I like that variety. I like Wild Lake and Marmara too but yes people complain as soon as you change the map. The 'rules' box is particularly useful to introduce the map in a game. I try to explain about the gaia in Wild Lake. I think some of us a skeptical of a new map because some trolls focus their efforts on learning a map and drawing us into their honey traps. So explaining the map beforehand will hopefully reduce suspicion. 
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