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  2. You said, "the people who actually play the game", as if the only ones playing the game are the people you met in the lobby from your narrow social circle. I will not discuss anything with you anymore, as you're clearly got something personal against me if you've bothered to read my post history from that far.
  3. Excellent demonstration that models are not the problem here.
  4. I tried but I fail. I have a new challenge now. It's called find the male or beyond the clutter
  5. Most of time yes but some player maybe can make the choice to rush on wonder first.
  6. some unit are the same, just name change some unit have different stats
  7. I absolutely never said such a thing. What you’re doing right now is completely manipulating my words and twisting them in a different direction. What I actually said was this: in the game, people still keep saying “women.” So presenting examples from the forum is meaningless because I was talking about in-game terminology. “Discussing” topics does not mean everyone has to agree or that some sort of pressure should be created. You need to understand that. I expressed a different opinion and people are reacting a lot now. We’re talking about a change that adds nothing to the game, and it’s even been pointed out that it creates confusion regarding the voices. The forum exists precisely to discuss things like this. I kind of get the impression that friends here are coming to defend each other. In my opinion, that makes those people seem a bit needy. I think everyone should just be allowed to speak for themselves. In the lobby, it’s already the same people playing among themselves, so it’s understandable that you use your own terms within your narrow circle. That kind of bromance solidarity might be sweet among yourselves, but it’s not a good example of defending free expression. I’m concerned that some responses seem aimed at discouraging different viewpoints. Because I’ve seen many attempts that are dripping with irony, attempts to talk down, belittle and invalidate what’s being said. Open discussion and respectful disagreement are essential to maintaining the quality and credibility of this forum. I say exactly what I mean. There’s no need to manipulate my words or search for hidden intentions. Removing the “female” unit adds absolutely no value to the game and, from the looks of it, only serves to satisfy the ego of those proposing it. - This is also the classic form of a manipulative apology: “I’m sorry if you were offended.” A person either apologizes for their behavior or they don’t. Framing the other side as “offended” is a subtle implication in itself. I doubt you’re even aware of these nuances, especially given that you seem to struggle with the idea of free expression and discussion. When someone simply voices their opinion without attacking anyone, calling it “nonsense” is not cool. Then you portray it as “we’re just discussing.” It’s very clear that’s not what’s happening. Suppressing opinions that differ from yours, creating pressure by liking each other’s posts etc. There’s really no need for all that, just chill. This level of mobilization over an update that adds nothing to the game is excessive. This game has many unsolvable issues if we’re going to be bothered by historicity and realism. It’s a game and essentially no one plays it for strict historical accuracy. Cleopatra wasn’t alive in 0 AD, yet she’s in the game. She’s also a female unit. Should we remove her too? No, because she actually adds something to the game. These “gendered gender-neutral civic equal civilian villagers,” or whatever you want to call it, add nothing to the game. - Quotation marks indicate a direct citation, that’s how it works. When something is placed in quotation marks, it means those exact words were used. I never used a term “real players,” yet you present it as if I did. Are you ok? What I said is perfectly clear. Maybe read it a couple more times. Ok let's go there. Wasn’t it you who suggested adding Slavic factions to the game, seemingly because you’re Slavic yourself? "Could you please add Slavs in the next version of 0 A.D.?" If one of us is bringing ideological motives into this discussion, it’s not me. And apparently historical accuracy wasn’t all that important to you either. Look at what you said: “I realize that this is a game of ancient warfare, but I don't think we should strictly hold onto that period. Age of Empires 2 already broke the historical setting they're in, so why stick to it like ‘pijan plota,’ as we southern Slavs like to say.” And now you’re defending a historical correction, oh wonderful. You also previously suggested removing the female unit from the game, which might explain why you’re taking this issue a bit personally right now. There’s a strange tone of condescension in the way you write. “Who cares how people call them in the lobby?” and who exactly are you to say that? Should people in the lobby care about your opinion instead of their own? I’ll say it again: I don’t know who you think you are, but you’re not that person bud. - I had to respond one by one to three people now who are desperately defending an update that adds absolutely nothing to the game just because they were the ones who proposed and supported it. It literally feels like a 3v1 Mainland unbalanced TG lol
  8. No because elefant are not horse and in previous alpha skirmish was the best against elefant, i don't know today
  9. And that was the life. Women had their assigned role, men had to die for nothing just to please the powerful, and it’s really not much better. The advantage of having a single model is to easily recognize whether the unit group is weak or not (in order to kill them). Btw i feel we copy AOE2 and i hate this feeling, 0AD is much better
  10. I spotted some issues that were already fixed but I had no way to close to label them as stale. Is that for admins only?
  11. @DesertRoseFound it. You need to sudo to enter your file manager just to access this file, in my case in debian. In terminal type nautilus admin:/ then in files go to var/lib/flatpak/app/com/play.0ad.zeroad/current/active/files/bin. There pyrogenesis is there, in my case I'm not sure how to open it.
  12. home/yourname/.var/app/com.play0ad.zeroad/ Only directs to data/0ad/mods and such. The "binaries" folder is not there. You have "cache" and "config" there, though.
  13. Today
  14. Great idea : ) Atrik has already done something about this: https://wildfiregames.com/forum/topic/140750-civilians-with-female-voices/
  15. Too bad about this bug. It was fun, but it's only better with females; the bug is justified to prevent the spread of repugnant ideologies. troll
  16. @DesertRose You edit templates that impact the simulation. You should mark the mod not ignoring compatibility check, as it's technically not. Compatibility being a good enough reason why hotfixs are rare in between releases as mentioned by @guerringuerrin.
  17. You have po files in the game you can use. You should also be able to download them from transifex However to fix them you need to fix the code they are extracted from
  18. Might be in @ShadowOfHassen home/yourname/.var/app/com.play0ad.zeroad/binaries If it is we should update the wiki page.
  19. Reading https://gitea.wildfiregames.com/0ad/0ad/wiki/Modding_Guide and apparently you should use "pyrogenesis" to archieve and distribute your mods? Wanted to give it a try, but I can't find the pyrogenesis binary. I installed 0AD via flathub.
  20. Whut? There will be no hotfixes?!?!? Unacceptable!!!!! Here's the fix for this:
  21. Bug Fixes for 0.28 Changelog: 0.28.0.1 Rome can build Civilians from the start of the game again 0.28.2 Enabled Compatibility Checks Changed versioning to adhere to 0AD specifications Slightly changed the name of the mod to adhere to 0AD specifications Bug_Fixes_0-28.zip
  22. Ah, so the "real players" are only players on the lobby for you? You do know that vast majority of this game's player base is outside of the lobby, do you? This game cares not for your ideological feelings. Take that somewhere else, please. Now you sound like you're arguing about something that this change tried to correct. If you'd read the release statement, you'd know this. EDIT: On topic, thanks for the mod @Atrik. We should correct the voices in the next release.
  23. What @guerringuerrin said, already better, the gendered civilians could be a good addition, but sharing audio with citizen-soldiers creates a small UX regression. Sound feedback matters. This thread isn't intended to be for a rejection the feature, however could be a highlighting for potential refinement. @guerringuerrin tried to orient the discussion on getting the sounds fixed but that didn't help .
  24. I periodically encounter grammatical errors (sometimes even serious ones) or translation inaccuracies in the interface, unit and building names, and hints, and I'd like to quickly spot them and all similar places in strings. For example, I recently discovered that the term "Nabatean camel archer" (which should be translated as "camel-riding archer") was translated in one language as "Nabatean archer of camel" (belonging to a camel or descended from a camel). Or another example: First, in one sentence, a unit is mentioned in the singular, then in the next, in the plural. And so on...
  25. Such a neat, helpful little mod, but its thread is taken over by a completely irrelevant discussion... Sad.
  26. Hello everyone. Is there any detailed instruction how to get full text strings with English and someone another language ? It will be good to get the table or CSV file or something like that with english string and the translated string by specific another language. The purpose - to see all of this directly on the PC, to better search and overview. Using local text editor and so on... It's better to get it from localization portal, but I haven't found how to download it from transifex... May be it is possible direct from installed packages / folders on my PC (Windows) ? And of course I understand that the edition should be done only on transifex durring the specific period (before string freeze). Thank you in advance for any advice.
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