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  2. Since today I am working on that, see PR #8593.
  3. In addition to what @Stan` said, there isn't even a way to translate strings for (American) English in Transifex, as that's the language we use for the source strings, so they don't need translating and therefore can't be translated there.
  4. What about other languages than those two? What's the language you use for your operating system?
  5. Definitely. As I don't know how to do that I'll just bring the topic up once a year.
  6. Today
  7. For the moment I just created Issue #8590 over there.
  8. If I select Italian it works, just that the amount of translated strings seems very low. <- @Dunedan
  9. We can't do that in string freeze. A PR for the next release would be welcome.
  10. Tried the rc1 appimage, it is working fine, but there is an issue with Italian locale. If I select Italian, the game still run in English. I also tried espanol and it is properly in spanish. So, the issue is just for Italian.
  11. Got nothing to report after playing it. Except that I still think ""Neareastern" Badlands" is still a poor map name.
  12. For a navy, bridges would be like walls for rams: they cannot be crossed but destroyed. To avoid their excessive building (wonder what the animnation would look like) bridges could have a maximum length or could be a pre-disposition connecting two defined points on a map. But as I wrote, it would be a slightly different game then.
  13. This makes sense in a tactical RTS without ships, like Praetorians. If you allow building bridges, what would be the point of building a navy, then?
  14. Thank you for the suggestion. Unfortunately, this does not work as well. As before, it loads up to 100 per cent, and then prior to the game start it crashes.
  15. You might try to enable Vulkan in the game options, see if that fixes it.
  16. crashlog.zip I don't know why but my interestinglog is empty. Though I can give you the files of the other logs. Hope that helps.
  17. Would be interesting to know why it crashes. Could you attach the interestinglog.html after loading the map ?
  18. Yesterday
  19. Hey there, I've recently finished a map. Though there is only one problem: Every time I try to start it the game crashes. Therefore, the map is not really balanced as I could not try to play on it. I hope it works on your PC. If so, feel free to edit the map and share it, I'd be curious to see what you will improve. If you now how to fix this, please tell me here in the forum. Regarding the map: It's Skirmish with 8 players. Players 1, 2 and 3 should be in one team, while the remaining players can be either put into teams or not. That's up to you :) I'll still put some screenshots in here. Have fun! Three Empires (First Version) (Skirmish).pmp 285271748_ThreeEmpires(FirstVersion)(Skirmish).xml
  20. GTA V really disappointed me. While it is a great game, the story was sadly lacking (why didn’t I get to just shoot Stretch or Steve in any of the missions? Why did I have to wait?!), and when compared to SA, it had almost no collectibles or side-missions. There also was to much reliance on DLC, and a lot of the wilderness areas, as well as the military base, felt like they were useless outside of missions. The fact that the game also capped police upgrades at four starts (with five stars just being more cops) also was a heavy disappointment (I want to battle soldiers and tanks!!!).
  21. Yeah, I think they made it more like Skyrim's; seemed like the major selling point after the new coat of paint.
  22. Une très bonne conférence par Matthieu Poux qui présente les spécificités uniques aux Gallo-Romains et comment elles proviennent des anciennes traditions gauloises. Il y a tout une partie sur les sanctuaires et les temples, comparant les similitudes entre Gaulois et Gallo-Romains.
  23. No, I was thinking of the original release. If they indeed fixed the leveling, then that would make the game a lot better.
  24. That's the re-release? Heard leveling was improved but can't judge myself.
  25. For me, it was TES IV: Oblivion. Leveling system is the combination of worst parts of both worlds (Morrowind's and Skyrim's). Map is dotted with places, but they are all the same thing, just a labyrinth of leveled monsters and leveled chests. The game's world was generic, with only the snowy region even remotely interesting. The game looked like a poor imitation of Gothic 2, just with massive and barren world.
  26. I gave it a fair shot, but everything felt weirdly empty. Big map, yeah, but not enough to really do or care about. Just started feeling like a chore after a while.
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