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  1. Past hour
  2. What was happening was that I was loading an old save when I would make changes for debugging purposes. However, the old save would load data incorrectly if something had changed, causing certain details to not be present, like unit lists on structures, language types for vocals, etc.; it worked perfectly once I started a new match or used the simulate feature in the map editor, which is what I've been doing now. Essentially, what I learned was, don't change details about a unit, or structure, and then load a previous save with that structure or unit from an older version of the mod. it will not auto-update with the newest changes.
  3. Today
  4. I was never able to capture a dock, though.
  5. Rajko quit midgame when he was in a very bad position my username: LordVaibhav Opponent: Rajkocommands.txt
  6. The thing is the scroll works for other things like zoom...
  7. Maybe you have enabled macmouse option, the one to be used with those one button mice.
  8. Hello, I need a bit of help. I have seen player that can change the size of the batch is about to produce pressing shift and scrolling. I can do it in my Mac with the trackpad, shift + 2 fingers up/down, but it doesn't work for me with the mouse wheel. I was trying a tool called Hammerspoon and placed a couple of scripts but I couldn't get it work. Someone knows what's going on? Thanks beforehand
  9. Yesterday
  10. That the installer just installs their version x in their path, with a working shortcut etc., and not care if there are other versions installed or not. I think other games like Battle for Wesnoth do it like that. Of course I'm assuming that this restrictive behavior is just legacy and can be disposed of.
  11. What do you propose? What would you remove or what would you add?
  12. Joining the lobby should be possible from anywhere, unless your country blocks it. Joining someone's match on the other end is another matter. The only solution would be dedicated servers you can join, and that requires money.
  13. It should though... Mods should install next to public if thats passed.
  14. P.S. I am aware of the option ' pyrogenesis.exe -writableRoot" to store runtime game data in root data directory, but this is not it in full.
  15. It does work, but indeed, a more flexible way of installing everything into the same directory (including mods, logs, maps, etc.) would be nice, so that one can have various independent versions if desired.
  16. It’s probably an issue with a public IP or port settings. I really hope that in the future the game will be released on Steam with proper, fully functional multiplayer for everyone, because after a year and a half my friends and I came back to 0 A.D. and once again found ourselves trying to figure out how to join the lobby — using VPNs, Radmin, and other tools just to play normally, which doesn’t really help.
  17. I didn't try it but take your word. My question would be thusly: Why? Why on earth is the windows installer so extremely user-unfriendly when different versions aren't technically a problem? Could this be changed for future versions?
  18. Last week
  19. Actually for me it is [c] (lower case).
  20. Maybe this helps: How to: Using two different versions of 0AD on the same windows machine:
  21. @AlexHerbert did in the post before mine.
  22. Context here: El Maker wants to try a single-player mod for Grand Strategy mod that isn't multiplayer design or linked to lobby.
  23. You can download whatever regardless of what you have installed. However AFAIK on Windows you can only have one version installed; an old version will connect to that version's lobby which will most likely be deserted.
  24. If I install an old version still can access to lobby?
  25. And, if I don't want to delete the A27, can I download the A25 without any problems or do I have to uninstall the A27 first to download the A25 ?
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