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Others RTS - Discuss / Analysis
Stan` replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Yeah I talked to the devs a few times -
How Compatible Are 0 A.D. Maps Between Versions?
Stan` replied to Perzival12's topic in Scenario Design/Map making
It depends. Sometimes you'll need xml changes e.g entities being removed. If a terrain was removed you'll need to edit the pmp. Other than this you should be good. There are some scripts to migrate maps from version to version -
Hey, I have some old maps that I would like to port over to A27, but I need to know: what are the requirements for map versions? I know that random maps have code that needs updated, but for Skirmish maps, can I just use the same .pmp and .xml files? Or do I need to completely remake the maps in A27?
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Others RTS - Discuss / Analysis
Perzival12 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Here's a new RTS for Linux that I just found, Warzone 2100. It has some really cool features, like the ability to make brand new units by researching different techs in the tech tree to create a unique experience every time. Here is the site, and a video about it: . -
It seems like you have installed an old version of PureOS. Perhaps you should upgrade or use backports. https://software.pureos.net/package/src/pureos/dawn/flatpak
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as far i know the latest flatpak version is 1.16.1 https://github.com/flatpak/flatpak/releases so the PureOS's FlatPak is outdated
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When I update FlatPak, it says it is already the newest version (1.10.8-0+deb11u3). So, either PureOS's FlatPak repository is out of date (doubtful, since their are constantly new updates to the FlatPak download list, and I get updates all the time), or the problem is in the 0 A.D. FlatPak itself.
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Pathfinding & Crowd Simulation
ffm2 replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
The video was nice to watch. But this one is less nice to watch: With this one can capture way faster buildings because the units don't need to surround the building but can just capture in a cluster. Normal behavior without formation: cap_no_formation.mp4 With no override setting + formation capture: cap_no_override.mp4 This is especially annoying if you carefully block the building and only have a small part of it exposed. Or 2 players are in one base and can capture within some seconds a cc. -
watching replays without downloading a23 version?
guerringuerrin replied to Emperior's topic in Help & Feedback
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Oh, cool! Thank you very much!
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@AlexHerbert those are the cav you get after Marian reform (Roman upgrade in fort). Once researched, this tech change almost all units of the Romans; It's mostly a tech to make infantry stronger, for cav, stats aren't affected but icon still are. It's new from a27.
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watching replays without downloading a23 version?
Emperior replied to Emperior's topic in Help & Feedback
@Stan` there is quite few versions of the engine, can you confirm which one to download ? Windows 11 here. -
watching replays without downloading a23 version?
Stan` replied to Emperior's topic in Help & Feedback
https://releases.wildfiregames.com -
watching replays without downloading a23 version?
Emperior replied to Emperior's topic in Help & Feedback
thanks weirdJoke. do you know were i can get a23 again? -
Hi Alex, It looks like your icons are displaying differently from the original ones. The icon he's using appears to be the standard picture/avatar for the Skirmisher Cavalry, which might be due to some modifications you've installed. I could be mistaken, but I think this might be what's causing you to think he has different cavalry.
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Hello, yesterday I was playing nomad and a guy was playing with Romans, and I thought he was using champ cav, but later in the replay I noticed he had different cav in the stable. This is new? Is a mod? A bug? What am I missing?
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If we want to work on that, on "fire decision" mecanism could be based on the density of friendly troop in a zone. Archer/slinger would only fire at enemies if the density of friendly troop in a "kill zone" of the weapon if below a given threshold. One could imagine 3 different leves of threshold for that that could be controlled by the player ("safe", "moderate", agressive") the same way that the "attack stance" is controled. SO in term of computing, you don't make a computation per range unit, but per zone more or less. Technical development could allow for improving accuracy (that's already implemented) and other parameters with this new mechanism in mind
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Pathfinding & Crowd Simulation
Obelix replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
I totally got off my cellphone when watching this video. Thank you very much for sharing this interesting piece, @wowgetoffyourcellphone! With upcoming questions on pathfinding issues (e.g. #8506), the 11:45 minutes long video 'RTS Pathfinding Explained (and Why It Feels So Good When It Works)' by YouTube channel PlayZeroSpace gives inspiration, what could be the scope of the further development. Quote from the video description: -
paintwerks joined the community
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As Release 28 has already got the codename Boiorix, may this thread be unpinned, please? This might avoid confusion.
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Pharmacy Greek joined the community
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watching replays without downloading a23 version?
Player of 0AD replied to Emperior's topic in Help & Feedback
No. A23 replays require A23. -
I think this is the best attempt so far at a Kurgan. I'm not sure what the volcano part is about though.
- Yesterday
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AI bot spam on the forum
Classic-Burger replied to Deicide4u's topic in Introductions & Off-Topic Discussion
Anglo-Saxon names, that is, American and British names, or names from former British colonies. -
Hi, I’ve accessed my old replays and I’m searching for a specific one that I should have. However, since it’s from A23 in 2022, I’m unable to watch it on A27. Is there any way of watching without installing a23?
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vladislavbelov started following AI bot spam on the forum
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AI bot spam on the forum
vladislavbelov replied to Deicide4u's topic in Introductions & Off-Topic Discussion
Excuse me -
I don't mean the flatpak from flathub that'll be up-to-date, but the installed version of the flatpak software (the software you install to run flatpaks) may be out of date or the system drivers may be
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