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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 512
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  • Latest updates

  • Newest Posts

    • The Carthaginian civilization in your concept does indeed appear formidable with its extensive unit roster, strong special units like War Elephants, and advantages in both land and sea warfare. However, every civilization typically has a balance of strengths and weaknesses to maintain gameplay fairness: 1. **Economic Costs**: One potential disadvantage could be the higher costs associated with maintaining such a diverse and powerful military. Mercenaries, for example, historically incurred higher expenses compared to locally recruited troops, impacting Carthage's economy and potentially slowing down military expansion or upgrades. treasure adventure apk 2. **Training and Production**: If Carthaginian soldiers are indeed individually weaker or take longer to train compared to other civilizations, this could create vulnerabilities in early game stages or during rapid military responses. 3. **Technology and Innovation**: Despite their strengths in certain unit types, Carthage may lag behind in technological advancements compared to other civilizations. This could affect the efficiency of their units in combat or their ability to counter advanced tactics and strategies. 4. **Cultural and Political Factors**: Internal stability and political challenges could also be considered as potential disadvantages. Carthage historically faced internal strife and political instability, which could translate into gameplay disadvantages such as slower civilization growth or societal unrest affecting production. Balancing these factors will help ensure that while Carthage remains a powerful and interesting civilization to play, it also faces meaningful challenges and strategic considerations that prevent it from becoming overpowered in gameplay scenarios.
    • ChatGPT Hello! It sounds like you're experiencing an issue with your mouse cursor not displaying in the game on Ubuntu 20.04. Here are a few troubleshooting steps you can try: Restart the Game: Sometimes restarting the game can resolve minor display issues with the mouse cursor. Check Game Settings: Look in the game settings or options menu for any settings related to mouse cursor visibility or control. Ensure that the cursor visibility option is enabled. Update Graphics Drivers: Make sure your graphics drivers are up to date. Outdated drivers can sometimes cause display issues with games. Fullscreen Mode: Try switching between fullscreen and windowed mode in the game settings. Sometimes the cursor visibility can be affected by the display mode. android game System Settings: Check your system's mouse settings in Ubuntu. Ensure that the cursor theme and visibility settings are configured correctly. Compatibility Mode: If the game has a compatibility mode or settings for different operating systems, try adjusting those settings to see if it improves cursor visibility. If none of these steps resolve the issue, you may want to check the game's support forums or community for specific troubleshooting advice related to Ubuntu 20.04 and the game you're playing.
    • there is a problem with creating teams rating, which is that it needs a pull request to the lobby code, which is harder to test (easy enough to change though), possibly on top of a mod to the game as well. @Dunedan is the lobby maintainer. last time we had this same discussion he said he would accept a pull request with good enough guarantees it wouldn't breack anything.
    • Hello folks! I have been hard at work on this, and things are starting to look usable. Here is a (probably incomplete) changelog: The CI works! It is still a bit raw and I deactivated it to save space on Jenkins, but I am now working on improving it. It is the last big chunk of work I have to perform, and then we will be ready to migrate. The nightly build now exists! Get it via SVN at https://svn.itms.ovh/nightly-build/trunk. It is generated from a month ago but I'll update it through Jenkins in the upcoming days. All the documentation was updated and improved during the JDLL event in May where I presented the project and received some feedback. I also improved the Privacy Policy based on feedback. Please head over to the wiki especially BuildAndDeploymentEnvironment. I need help! The glorious FAQ has been defaced by the conversion to Gitea, which uses Github-flavored Markdown. Is anyone interested in working on manually restoring the appearance of the FAQ, adapting it to its new home on Gitea? Please let me know if you wish to help. Basically it would be necessary to 1) cleanup the structure of the page, fix the tables, the raw HTML and hard links and 2) improve the appearance just like it was done on Trac, but using Markdown features instead of Trac features. The git repository now has a script for getting translations straight from the nightly build (the same will be done for Vulkan shaders) Links to changesets in the format [25001] on Trac are correctly converted to 04ec75ed7e on Gitea (and I fixed the commit text in that specific revision) Important Trac keywords (regression, pathfinding, design, ...) now have a Gitea label, but I can't easily automatically convert keywords to labels, so I will add the labels manually after the migration. Thanks in advance for your feedback!
    • You forgot the space between -cr and /Users  
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