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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • Hey everyone, I'm here to share some more units I've made. I'm very happy with the results. I also recorded voices in a music studio to add to the units, and it sounds amazing!!! I'll be making a gameplay video for you soon. Here are a few more images.
    • Hi 0AD community, I am experiencing error messages in the game. The messages started in coming up in the middle of the game. There are lots of Warnings, similar to: "WARNING: PlayerID 4 | Petra error in incrementBuilderCounters for structures/ptol/temple_2 with count < 0" And than a error message come up: ERROR: JavaScript error: simulation/ai/petra/basesManager.js line 175 base is undefined PETRA.BasesManager.prototype.checkEvents@simulation/ai/petra/basesManager.js:175:7 PETRA.HQ.prototype.checkEvents@simulation/ai/petra/headquarters.js:118:20 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2225:7 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:11 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:7 The game nevertheless continues to run. I play as Spartans against 3 AI-Players with random civilizations (actually: Han, Seleucids,Ptolemeis) When I start a new game with same settings, the error does not occur (at least not in the first minutes). I am on Ubuntu 24.04, 0AD 0.27.1 installed as snap package. Could someone shed some light on these errors? 
    • Learning about European peoples will be a great challenge because many cultures existed. Therefore, there will be a wide variety of peoples you can follow. Something very interesting will be the Greek peoples, who had city-states, so you can choose, for example, between Athens, Sparta, Rhodes, Macedonia, among others. This will also happen in the cities of Sumeria, for example, or in ancient Egypt, where you will choose the city you will govern instead of just the people, you understand?
    • Thank you all for your kind words, made my evening! I'm always so glad to hear the various ways people connect with the 0 A.D music! <3
    • Wow, that sounds really cool. Would several of the early European civs eventually be consumed by the Roman Empire, turning them into the Rome civ?
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