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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38,2k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,1k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      49,4k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      26,4k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      46,9k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,9k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      43k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 561
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  • Latest updates

  • Newest Posts

    • @little Guest, suggest to try the 0.27.1 release candidate as it contains some vulkan fixes and is fully compatible with 0.27.0.  
    • Note that 0.ad Ubuntu PPA has been updated recently: https://launchpad.net/~wfg/+archive/ubuntu/0ad and https://gitea.wildfiregames.com/0ad/0ad/issues/7756 @Loic WIf you use a Linux VM running Ubuntu, then you should be able to play the latest release.
    • Dear 0.ad community, I would like to donate to this wonderful game. Recently and through other open source projects, I've learned about Liberapay https://liberapay.com/ This allows the batching of small payments so that fees are amortized. Liberapay explicitly ask members to not bug people that have not yet joined, so I apologize in advance for doing it nonetheless, but I was wondering if 0.ad community would consider this as a payment mean in the future. Projects such as LibreOffice are using Liberapay, and there are other people willing to donate through this platform: https://liberapay.com/on/twitter/play0ad Thank you! Raffi
    • The closest I found in AMD's driver is 31.0.14057.5006 (Adrenalin 23.5.2). The following are the results of my test. OpenGL + GPU skinning disabled + fullscreen mode: fine OpenGL + GPU skinning disabled + windowed mode: fine OpenGL + GPU skinning enabled + fullscreen mode: fine OpenGL + GPU skinning enabled + windowed mode: fine Vulkan + GPU skinning disabled + fullscreen mode: fine Vulkan + GPU skinning disabled + windowed mode: fine Vulkan + GPU skinning enabled + fullscreen mode: crash message, crash report, 1 error in Windows Event Viewer Vulkan + GPU skinning enabled + windowed mode: crash message, crash report, 1 error in Windows Event Viewer The crash message looks the same as the original poster's. (Adrenalin 23.5.2) crashlog.dmp (Adrenalin 23.5.2)crashlog.txt (Adrenalin 23.5.2)Windows Event Viewer.txt
    • @Itms @wowgetoffyourcellphone So I have been using this mod myself https://mod.io/g/0ad/m/better-ui . You can  see the enemy coming more often or assign movement orders for your units by clicking on it. Also it's possible to spot individual units. The vanilla minimap is simply to small to be practical on my laptop screen and shift+tab isn't as useful. I finally got around to making this simple patch to stop errors from appearing whenever you join a game, load a replay or switch player perspective as observer. Apply this to gui/session/minimap/MiniMap.xml and remove the MiniMap.xmb cache file in the better-ui mod. I also put it on mod.io because I wanted to try out: https://mod.io/g/0ad/m/bigger-minimap?preview=c38141bfc679f84051c3c17f7a978c23 minimap.patch
    • This is the most important thing. Your GPU overheats and crashes the system because of excess render cycles that are just wasted energy. Especially if you have more than adequate hardware. You can't even notice more than 60 frames, this isn't a FPS game.
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