wowgetoffyourcellphone Posted August 22, 2021 Report Share Posted August 22, 2021 (edited) If only Athens had planted wheat in the agora they could have won the Peloponnesian War. Edited August 23, 2021 by wowgetoffyourcellphone 1 1 3 1 Quote Link to comment Share on other sites More sharing options...
alre Posted August 22, 2021 Report Share Posted August 22, 2021 the ancients built their cities in no way similar to how it's done in the game. they would have fields before the agorà, for instance. it's not about how the ancients would actually build cities. 1 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 22, 2021 Report Share Posted August 22, 2021 24 minutes ago, wowgetoffyourcellphone said: meh. With max overlapping you could've fit more fields there. And no ring of houses around either... 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 22, 2021 Author Report Share Posted August 22, 2021 1 hour ago, alre said: the ancients built their cities in no way similar to how it's done in the game. they would have fields before the agorà, for instance. it's not about how the ancients would actually build cities. I'd say if this was a "advancing through the ages" game, then you'd be right. If you were building a city from the Greek Dark Age up through the Hellenistic Age, then it would make sense that you'd start out building farms near the town center, but the game isn't that. You're building a city/colony from the start at your culture's height in 0 A.D. Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted August 22, 2021 Report Share Posted August 22, 2021 What is more peculiar to me is that we build markets and blacksmiths at the edge of our territory to make it bigger. 1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 22, 2021 Author Report Share Posted August 22, 2021 2 minutes ago, LetswaveaBook said: What is more peculiar to me is that we build markets and blacksmiths at the edge of our territory to make it bigger. Yeah, the territory pushing dynamic just so you can place a storehouse next to a clump of trees feels pretty odd. I saw Vali do it in one of his videos, using a string of houses at the edge of his territory to get a storehouse to some trees. Strange gameplay dynamic. 1 Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted August 22, 2021 Report Share Posted August 22, 2021 9 minutes ago, wowgetoffyourcellphone said: Yeah, the territory pushing dynamic just so you can place a storehouse next to a clump of trees feels pretty odd. I saw Vali do it in one of his videos, using a string of houses at the edge of his territory to get a storehouse to some trees. Strange gameplay dynamic. Now I understand why you need to get Alexander the great. He makes it easier to gets such a string of houses. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 22, 2021 Report Share Posted August 22, 2021 If CCs had an aura giving buildings bonuses towards production and research there'd be an incentive to make the city center more urban. Until then I'll keep going rofroh (ring of fields + ring of houses) around my CC. 2 Quote Link to comment Share on other sites More sharing options...
maroder Posted August 22, 2021 Report Share Posted August 22, 2021 #urban gardening This is such a immersion breaking thing, still hard for me to understand why people would not want to change it. 1 1 Quote Link to comment Share on other sites More sharing options...
Dakara Posted August 22, 2021 Report Share Posted August 22, 2021 40 minutes ago, maroder said: #urban gardening This is such a immersion breaking thing, still hard for me to understand why people would not want to change it. sometime i don't field on my cc and it ok x) 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted August 22, 2021 Report Share Posted August 22, 2021 Farms around cc and house around farms is the safest and most efficient layout. In a cavalry rush you can get your women to safety the fastest and enemies would like to stay away from the cc because it shoots arrows. Ancient Greeks didn't do this but they didn't get cav rushed so often neither 3 Quote Link to comment Share on other sites More sharing options...
maroder Posted August 23, 2021 Report Share Posted August 23, 2021 Yeah I know the reasons and I do it myself because it is so beneficial, but why not change that 1 1 Quote Link to comment Share on other sites More sharing options...
alre Posted August 23, 2021 Report Share Posted August 23, 2021 7 hours ago, Yekaterina said: Farms around cc and house around farms is the safest and most efficient layout. In a cavalry rush you can get your women to safety the fastest and enemies would like to stay away from the cc because it shoots arrows. Ancient Greeks didn't do this but they didn't get cav rushed so often neither well they did have some form of walling around all their settlements. it's just that fields weren't usually included. 1 Quote Link to comment Share on other sites More sharing options...
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