Lion.Kanzen Posted May 13, 2021 Report Share Posted May 13, 2021 are you going to remove military units from the CC? Quote Link to comment Share on other sites More sharing options...
Dizaka Posted May 13, 2021 Report Share Posted May 13, 2021 What civ is that on? I just logged into SVN and don't see this? At least not from the "Structure Tree." An interesting change (I think it is a change) is that the Camp/Village for Kushites count towards p3. Likely more possible to do a Kushite macemen push and still get p3. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Author Report Share Posted May 13, 2021 On 13/05/2021 at 9:47 PM, Dizaka said: What civ is that on? I just logged into SVN and don't see this? At least not from the "Structure Tree." An interesting change (I think it is a change) is that the Camp/Village for Kushites count towards p3. Likely more possible to do a Kushite macemen push and still get p3. Expand Romans , maybe it's a bug, I already cleaned my install. Quote Link to comment Share on other sites More sharing options...
Dizaka Posted May 13, 2021 Report Share Posted May 13, 2021 Looks like a bug. Hope it is a bug. I definitely do not want Rome to be gutted more ;/. 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Report Share Posted May 13, 2021 This sort of bug is normal. Programmers upload onto SVN without rigourous testing, so don't depend on it for actually playing, it is used just for dev. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Author Report Share Posted May 13, 2021 On 13/05/2021 at 10:30 PM, Dizaka said: Looks like a bug. Hope it is a bug. I definitely do not want Rome to be gutted more ;/. Expand It must be some Nescio patch that did not clean well. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Report Share Posted May 13, 2021 On 13/05/2021 at 10:32 PM, Lion.Kanzen said: On 13/05/2021 at 10:30 PM, Dizaka said: Looks like a bug. Hope it is a bug. Expand Expand It must be some Nescio patch that did not clean well. Expand This type of bug is often cause by wrong reference or directory. Basically misplaced XML files or typo Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Author Report Share Posted May 13, 2021 On 13/05/2021 at 10:34 PM, Yekaterina said: This type of bug is often cause by wrong reference or directory. Basically misplaced XML files or typo Expand I have to clean the repository, of patches. If not clear the cache. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Report Share Posted May 13, 2021 Good luck doing that, it is slow. Git is more stable in my opinion. 1 Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted May 13, 2021 Report Share Posted May 13, 2021 On 13/05/2021 at 10:44 PM, Yekaterina said: Git is more stable in my opinion. Expand And Git was never designed to handle binary data ie: textures,meshes gracefully and it's slowness is most likely caused by the quality of your internet connection. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Report Share Posted May 13, 2021 Can I submit patches on git? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2021 Author Report Share Posted May 14, 2021 On 13/05/2021 at 11:33 PM, Yekaterina said: Can I submit patches on git? Expand @Stan` You need submit to the Phabricator to be reviewed there and approved. Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 14, 2021 Report Share Posted May 14, 2021 On 13/05/2021 at 11:33 PM, Yekaterina said: Can I submit patches on git? Expand Sure. You need to run git diff -U5000 > file.diff at the root of the repo and upload the diff file on Phab. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 14, 2021 Report Share Posted May 14, 2021 Not sure what version you are playing. No problems with romans Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2021 Author Report Share Posted May 14, 2021 On 14/05/2021 at 9:11 AM, Stan` said: Not sure what version you are playing. No problems with romans Expand I forgot said is fixed, cleaning all. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Report Share Posted May 21, 2021 (edited) now booming is easier. -Auto queuing. -The Outposts returned Edited May 21, 2021 by Lion.Kanzen 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Report Share Posted May 21, 2021 it feels pretty fast. the pacing. With the auto queueing I think I'll slow down ( the movement) except in battles. I am more than satisfied with the Outposts. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 21, 2021 Report Share Posted May 21, 2021 On 21/05/2021 at 12:38 AM, Lion.Kanzen said: now booming is easier. -Auto queuing. -The Outposts returned Expand I am afraid I didn't realise a significant change in pace. Right now with Seleucids I can start to push at about minute 15 (with elephants and hero and full pop). I could do this in A24 as well if I don't make any mistakes. I can't remember what the timings were in A23 because I was too noob back then. Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted May 21, 2021 Report Share Posted May 21, 2021 @Yekaterina 13-14 minute was the big fight time for almost all the games I played and watched. (for a 4v4 on mainland). This is one of the first things I noticed about a24. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Report Share Posted May 21, 2021 On 21/05/2021 at 5:50 PM, Yekaterina said: I am afraid I didn't realise a significant change in pace. Right now with Seleucids I can start to push at about minute 15 (with elephants and hero and full pop). I could do this in A24 as well if I don't make any mistakes. I can't remember what the timings were in A23 because I was too noob back then. Expand Your playstyle changes a lot. Now you can make various booming strategies easy. If a player is not used to growing up and training troops...This easy self-management to be aware of that. While you simply manage the macro economy. You manage the meta And then there is a time when you dedicate yourself to colonizing areas, Or send surplus troops. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 21, 2021 Report Share Posted May 21, 2021 On 21/05/2021 at 8:17 PM, BreakfastBurrito_007 said: @Yekaterina 13-14 minute was the big fight time for almost all the games I played and watched. (for a 4v4 on mainland). This is one of the first things I noticed about a24. Expand Well @BreakfastBurrito_007 I am nowhere near as skilled as you are . I click up at 10 minutes then go into city at minute 13, takes me 10=15 seconds to build elephant stable then another 40 seconds to train an elephant. Meanwhile I have Seleucus Nikator in the cc. So probably ready at around between 14-15. Then it takes me almost a minute to march to the enemy. Of course this assumes I am not being rushed or trying to rush anyone else. On 21/05/2021 at 9:37 PM, Lion.Kanzen said: Your playstyle changes a lot. Now you can make various booming strategies easy. If a player is not used to growing up and training troops...This easy self-management to be aware of that. While you simply manage the macro economy. You manage the meta And then there is a time when you dedicate yourself to colonizing areas, Or send surplus troops. Expand I have been trying to improve my boom. Thanks to inspirations from other good players my boom speed is faster than what it used to be by 1 -2 minutes. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Report Share Posted May 21, 2021 On 21/05/2021 at 9:43 PM, Yekaterina said: Well @BreakfastBurrito_007 I am nowhere near as skilled as you are . I click up at 10 minutes then go into city at minute 13, takes me 10=15 seconds to build elephant stable then another 40 seconds to train an elephant. Meanwhile I have Seleucus Nikator in the cc. So probably ready at around between 14-15. Then it takes me almost a minute to march to the enemy. Of course this assumes I am not being rushed or trying to rush anyone else. I have been trying to improve my boom. Thanks to inspirations from other good players my boom speed is faster than what it used to be by 1 -2 minutes. Expand I worry that in a short time you will be in the third phase. The enemy is in the second phase before but, with the interface that helps to see how to distribute your gatherers... The rest is pure micromanagement from the army POV. Quote Link to comment Share on other sites More sharing options...
Lopess Posted May 23, 2021 Report Share Posted May 23, 2021 On 21/05/2021 at 12:38 AM, Lion.Kanzen said: now booming is easier. -Auto queuing. -The Outposts returned Expand Podríamos publicar este video en facebook? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 23, 2021 Author Report Share Posted May 23, 2021 On 23/05/2021 at 8:43 PM, Lopess said: Podríamos publicar este video en facebook? Expand Si. 1 Quote Link to comment Share on other sites More sharing options...
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