Lion.Kanzen Posted May 13, 2021 Share Posted May 13, 2021 are you going to remove military units from the CC? Link to comment Share on other sites More sharing options...
Dizaka Posted May 13, 2021 Share Posted May 13, 2021 What civ is that on? I just logged into SVN and don't see this? At least not from the "Structure Tree." An interesting change (I think it is a change) is that the Camp/Village for Kushites count towards p3. Likely more possible to do a Kushite macemen push and still get p3. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Author Share Posted May 13, 2021 35 minutes ago, Dizaka said: What civ is that on? I just logged into SVN and don't see this? At least not from the "Structure Tree." An interesting change (I think it is a change) is that the Camp/Village for Kushites count towards p3. Likely more possible to do a Kushite macemen push and still get p3. Romans , maybe it's a bug, I already cleaned my install. Link to comment Share on other sites More sharing options...
Dizaka Posted May 13, 2021 Share Posted May 13, 2021 Looks like a bug. Hope it is a bug. I definitely do not want Rome to be gutted more ;/. 1 Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Share Posted May 13, 2021 This sort of bug is normal. Programmers upload onto SVN without rigourous testing, so don't depend on it for actually playing, it is used just for dev. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Author Share Posted May 13, 2021 1 minute ago, Dizaka said: Looks like a bug. Hope it is a bug. I definitely do not want Rome to be gutted more ;/. It must be some Nescio patch that did not clean well. Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Share Posted May 13, 2021 Just now, Lion.Kanzen said: 2 minutes ago, Dizaka said: Looks like a bug. Hope it is a bug. Expand It must be some Nescio patch that did not clean well. This type of bug is often cause by wrong reference or directory. Basically misplaced XML files or typo Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Author Share Posted May 13, 2021 7 minutes ago, Yekaterina said: This type of bug is often cause by wrong reference or directory. Basically misplaced XML files or typo I have to clean the repository, of patches. If not clear the cache. Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Share Posted May 13, 2021 Good luck doing that, it is slow. Git is more stable in my opinion. 1 Link to comment Share on other sites More sharing options...
Loki1950 Posted May 13, 2021 Share Posted May 13, 2021 30 minutes ago, Yekaterina said: Git is more stable in my opinion. And Git was never designed to handle binary data ie: textures,meshes gracefully and it's slowness is most likely caused by the quality of your internet connection. Enjoy the Choice Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Share Posted May 13, 2021 Can I submit patches on git? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2021 Author Share Posted May 14, 2021 27 minutes ago, Yekaterina said: Can I submit patches on git? @Stan` You need submit to the Phabricator to be reviewed there and approved. Link to comment Share on other sites More sharing options...
Stan` Posted May 14, 2021 Share Posted May 14, 2021 6 hours ago, Yekaterina said: Can I submit patches on git? Sure. You need to run git diff -U5000 > file.diff at the root of the repo and upload the diff file on Phab. 1 Link to comment Share on other sites More sharing options...
Stan` Posted May 14, 2021 Share Posted May 14, 2021 Not sure what version you are playing. No problems with romans Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2021 Author Share Posted May 14, 2021 5 minutes ago, Stan` said: Not sure what version you are playing. No problems with romans I forgot said is fixed, cleaning all. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Share Posted May 21, 2021 (edited) now booming is easier. -Auto queuing. -The Outposts returned Edited May 21, 2021 by Lion.Kanzen 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Share Posted May 21, 2021 it feels pretty fast. the pacing. With the auto queueing I think I'll slow down ( the movement) except in battles. I am more than satisfied with the Outposts. Link to comment Share on other sites More sharing options...
Yekaterina Posted May 21, 2021 Share Posted May 21, 2021 17 hours ago, Lion.Kanzen said: now booming is easier. -Auto queuing. -The Outposts returned I am afraid I didn't realise a significant change in pace. Right now with Seleucids I can start to push at about minute 15 (with elephants and hero and full pop). I could do this in A24 as well if I don't make any mistakes. I can't remember what the timings were in A23 because I was too noob back then. Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted May 21, 2021 Share Posted May 21, 2021 @Yekaterina 13-14 minute was the big fight time for almost all the games I played and watched. (for a 4v4 on mainland). This is one of the first things I noticed about a24. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Share Posted May 21, 2021 3 hours ago, Yekaterina said: I am afraid I didn't realise a significant change in pace. Right now with Seleucids I can start to push at about minute 15 (with elephants and hero and full pop). I could do this in A24 as well if I don't make any mistakes. I can't remember what the timings were in A23 because I was too noob back then. Your playstyle changes a lot. Now you can make various booming strategies easy. If a player is not used to growing up and training troops...This easy self-management to be aware of that. While you simply manage the macro economy. You manage the meta And then there is a time when you dedicate yourself to colonizing areas, Or send surplus troops. Link to comment Share on other sites More sharing options...
Yekaterina Posted May 21, 2021 Share Posted May 21, 2021 1 hour ago, BreakfastBurrito_007 said: @Yekaterina 13-14 minute was the big fight time for almost all the games I played and watched. (for a 4v4 on mainland). This is one of the first things I noticed about a24. Well @BreakfastBurrito_007 I am nowhere near as skilled as you are . I click up at 10 minutes then go into city at minute 13, takes me 10=15 seconds to build elephant stable then another 40 seconds to train an elephant. Meanwhile I have Seleucus Nikator in the cc. So probably ready at around between 14-15. Then it takes me almost a minute to march to the enemy. Of course this assumes I am not being rushed or trying to rush anyone else. 6 minutes ago, Lion.Kanzen said: Your playstyle changes a lot. Now you can make various booming strategies easy. If a player is not used to growing up and training troops...This easy self-management to be aware of that. While you simply manage the macro economy. You manage the meta And then there is a time when you dedicate yourself to colonizing areas, Or send surplus troops. I have been trying to improve my boom. Thanks to inspirations from other good players my boom speed is faster than what it used to be by 1 -2 minutes. 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 21, 2021 Author Share Posted May 21, 2021 2 minutes ago, Yekaterina said: Well @BreakfastBurrito_007 I am nowhere near as skilled as you are . I click up at 10 minutes then go into city at minute 13, takes me 10=15 seconds to build elephant stable then another 40 seconds to train an elephant. Meanwhile I have Seleucus Nikator in the cc. So probably ready at around between 14-15. Then it takes me almost a minute to march to the enemy. Of course this assumes I am not being rushed or trying to rush anyone else. I have been trying to improve my boom. Thanks to inspirations from other good players my boom speed is faster than what it used to be by 1 -2 minutes. I worry that in a short time you will be in the third phase. The enemy is in the second phase before but, with the interface that helps to see how to distribute your gatherers... The rest is pure micromanagement from the army POV. Link to comment Share on other sites More sharing options...
Lopess Posted May 23, 2021 Share Posted May 23, 2021 On 20/05/2021 at 9:38 PM, Lion.Kanzen said: now booming is easier. -Auto queuing. -The Outposts returned Podríamos publicar este video en facebook? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 23, 2021 Author Share Posted May 23, 2021 53 minutes ago, Lopess said: Podríamos publicar este video en facebook? Si. 1 Link to comment Share on other sites More sharing options...
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