coworotel Posted February 7, 2019 Report Share Posted February 7, 2019 Hi, I'm a bit new to Atlas, never used it before. I'm trying to put some units and simulate the map. For some reason, some kind of panel appears in front of the screen and I can't see what's happening. Also some errors. Can anyone help me? Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 7, 2019 Report Share Posted February 7, 2019 Did you touch the UI in some way ? Looks like some of your changes broke it. Quote Link to comment Share on other sites More sharing options...
coworotel Posted February 7, 2019 Author Report Share Posted February 7, 2019 (edited) 9 hours ago, stanislas69 said: Did you touch the UI in some way ? Looks like some of your changes broke it. Hi, thanks for the answer. I tried closing it and doing it again, but the same problem happens. Here is what I did: Open Atlas, maximize the window, placed some brit slingers for player 1 and player 2, set number of players to 2, set both players to britons, clicked in play on simulation test. That's all. Edited February 7, 2019 by coworotel Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 7, 2019 Report Share Posted February 7, 2019 That reminds me, I also have an issue with Atlas, albeit a different one: it uses only a quarter of the available space: which is quite annoying. Any suggestions on how to solve it? I don't recall having this problem in A22. Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 7, 2019 Report Share Posted February 7, 2019 59 minutes ago, Nescio said: That reminds me, I also have an issue with Atlas, albeit a different one: it uses only a quarter of the available space: which is quite annoying. Any suggestions on how to solve it? I don't recall having this problem in A22. I have no idea what could causes this maybe bad driver initialization. Maybe @vladislavbelov or @wraitii would know. Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted February 7, 2019 Report Share Posted February 7, 2019 1 hour ago, Nescio said: That reminds me, I also have an issue with Atlas, albeit a different one: it uses only a quarter of the available space: Spoiler which is quite annoying. Any suggestions on how to solve it? I don't recall having this problem in A22. Could you post your system details (OS, its version, CPU, GPU, etc)? Did you compile the Atlas or you use the packaged one? Which version of wxWidget do you have? From first look it seems that it's a problem with wxWidget. Quote Link to comment Share on other sites More sharing options...
nani Posted February 7, 2019 Report Share Posted February 7, 2019 Is fgod mod. Disable for atlas and problem solved. 1 Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 7, 2019 Report Share Posted February 7, 2019 (edited) On 2/7/2019 at 8:31 PM, vladislavbelov said: Could you post your system details (OS, its version, CPU, GPU, etc)? Did you compile the Atlas or you use the packaged one? Which version of wxWidget do you have? From first look it seems that it's a problem with wxWidget. Fedora 29. I installed and updated the 0 A.D. stable (version 0.0.23b-1.fc29) via the default software centre. How does one check wxWidgets? And no, I'm not using any mods. Edited February 9, 2019 by Nescio ce Quote Link to comment Share on other sites More sharing options...
coworotel Posted February 7, 2019 Author Report Share Posted February 7, 2019 6 minutes ago, nani said: Is fgod mod. Disable for atlas and problem solved. That was it! I didn't know the mods affected Atlas. I disabled the mod, launched Atlas, the problem was still happening... I had to disable the mod, save configuration, then launch Atlas - then it worked! Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Diatryma Posted February 13, 2019 Report Share Posted February 13, 2019 2 hours ago, Glestul said: How to create or modify a map for generation ? open a new topic dude. and explain more what you want. Quote Link to comment Share on other sites More sharing options...
asterix Posted February 13, 2019 Report Share Posted February 13, 2019 6 hours ago, Glestul said: How to create or modify a map for generation ? https://trac.wildfiregames.com/wiki/GSOC_Ideas#mapping Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 13, 2019 Report Share Posted February 13, 2019 (edited) On 2/7/2019 at 8:31 PM, vladislavbelov said: Could you post your system details (OS, its version, CPU, GPU, etc)? Did you compile the Atlas or you use the packaged one? Which version of wxWidget do you have? From first look it seems that it's a problem with wxWidget. The packages as listed at build instructions are up to date: Spoiler [b@p50 ~]$ sudo dnf install gcc-c++ python subversion zip cmake patch boost-devel libcurl-devel enet-devel libpng-devel libsodium-devel libvorbis-devel libxml2-devel openal-soft-devel pkgconfig SDL2-devel wxGTK3-devel gloox-devel libicu-devel miniupnpc-devel nspr-devel php-cli php-xml Last metadata expiration check: 0:29:05 ago on mer 13 feb 2019 09:41:43 CET. Package gcc-c++-8.2.1-6.fc29.x86_64 is already installed. Package python-unversioned-command-2.7.15-11.fc29.noarch is already installed. Package subversion-1.11.1-1.fc29.x86_64 is already installed. Package zip-3.0-23.fc29.x86_64 is already installed. Package cmake-3.12.1-1.fc29.x86_64 is already installed. Package patch-2.7.6-8.fc29.x86_64 is already installed. Package boost-devel-1.66.0-14.fc29.x86_64 is already installed. Package libcurl-devel-7.61.1-7.fc29.x86_64 is already installed. Package enet-devel-1.3.13-10.fc29.x86_64 is already installed. Package libpng-devel-2:1.6.34-6.fc29.x86_64 is already installed. Package libsodium-devel-1.0.17-1.fc29.x86_64 is already installed. Package libvorbis-devel-1:1.3.6-3.fc29.x86_64 is already installed. Package libxml2-devel-2.9.8-5.fc29.x86_64 is already installed. Package openal-soft-devel-1.18.2-6.fc29.x86_64 is already installed. Package pkgconf-pkg-config-1.5.3-2.fc29.x86_64 is already installed. Package SDL2-devel-2.0.9-1.fc29.x86_64 is already installed. Package wxGTK3-devel-3.0.4-4.fc29.x86_64 is already installed. Package gloox-devel-1:1.0.14-8.fc29.x86_64 is already installed. Package libicu-devel-62.1-3.fc29.x86_64 is already installed. Package miniupnpc-devel-2.0-10.fc29.x86_64 is already installed. Package nspr-devel-4.20.0-1.fc29.x86_64 is already installed. Package php-cli-7.2.14-1.fc29.x86_64 is already installed. Package php-xml-7.2.14-1.fc29.x86_64 is already installed. Dependencies resolved. Nothing to do. Complete! Any suggestions on how to have Atlas use the full area, instead of only a quarter? ~/.config/0ad/logs/system_info.txt Edited February 13, 2019 by Nescio system_info.txt 1 Quote Link to comment Share on other sites More sharing options...
coworotel Posted February 14, 2019 Author Report Share Posted February 14, 2019 (edited) Some other random questions, is it possible in Atlas to: control units when simulating inside Atlas? show health bars of the units? place the starting positions of the civs in a skirmish map, without using specific structures (for example, I can put a Athenian and a Persian CC, but how to just say "the civs start here" and then let the players choose?) Edited February 14, 2019 by coworotel Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 15, 2019 Report Share Posted February 15, 2019 On 2/14/2019 at 9:08 AM, coworotel said: control units when simulating inside Atlas? Switch the cursor in toolbar On 2/14/2019 at 9:08 AM, coworotel said: show health bars of the units? Tab doesn't work because hotkeys are different but you will see them when overing if you use the other cursor. On 2/14/2019 at 9:08 AM, coworotel said: place the starting positions of the civs in a skirmish map, without using specific structures (for example, I can put a Athenian and a Persian CC, but how to just say "the civs start here" and then let the players choose?) Use buildings tagged skirmish. They will be replaced when loading the map in game. On 2/13/2019 at 10:14 AM, Nescio said: Any suggestions on how to have Atlas use the full area, instead of only a quarter? @vladislavbelov might help you debug it, but I think it has something to do with you using Mesa Drivers. 1 Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 15, 2019 Report Share Posted February 15, 2019 2 minutes ago, stanislas69 said: @vladislavbelov might help you debug it, but I think it has something to do with you using Mesa Drivers. What are those? Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 15, 2019 Report Share Posted February 15, 2019 On Linux there are two types of drivers Open Source, and Proprietary. Usually the open source are fine if you don't need a lot of horse power. but sometimes you have to install the proprietary drivers because your hardware isn't supported (usually when its too new) Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 15, 2019 Report Share Posted February 15, 2019 What I don't understand is why only Atlas causes problems; running the game or other software doesn't have graphical issues. Besides, Atlas worked as it ought to be in the past (A22). Furthermore, I frequently update to the newest software (I think I started with Fedora 23 on this machine; now it's Fedora 29) and newer software is more likely to support newer hardware, and vice versa, isn't it? Quote Link to comment Share on other sites More sharing options...
coworotel Posted February 15, 2019 Author Report Share Posted February 15, 2019 Thanks @stanislas69, now everything works! Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 15, 2019 Report Share Posted February 15, 2019 3 minutes ago, Nescio said: What I don't understand is why only Atlas causes problems; running the game or other software doesn't have graphical issues. Besides, Atlas worked as it ought to be in the past (A22). Furthermore, I frequently update to the newest software (I think I started with Fedora 23 on this machine; now it's Fedora 29) and newer software is more likely to support newer hardware, and vice versa, isn't it? Atlas uses wxwidgets to do its ui rendering unlike the game which uses something so it might be that you are using a too recent version of it 3.04 I don't know. Does the fedora29 compiled game has issue ? Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 15, 2019 Report Share Posted February 15, 2019 6 minutes ago, stanislas69 said: Atlas uses wxwidgets to do its ui rendering unlike the game which uses something so it might be that you are using a too recent version of it 3.04 I don't know. Does the fedora29 compiled game has issue ? So the problem possibly is my software is too recent? And yes, the 0ad version I'm using is the official package provided by Fedora (0ad-0.0.23b-1.fc29.x86_64). I also tried re-installing it (`sudo dnf remove 0ad*` followed by `sudo dnf install 0ad`), but the problem remains the same. Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 15, 2019 Report Share Posted February 15, 2019 @bb_ Are you experiencing this on Fedora ? Quote Link to comment Share on other sites More sharing options...
Nescio Posted February 15, 2019 Report Share Posted February 15, 2019 Anyway, it's not really important for me personally, I hardly ever use Atlas, which is also why I didn't report it earlier. It's just weird it used to work about a year ago but no longer does now. Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 15, 2019 Report Share Posted February 15, 2019 Yeah a lot of things are weird like that :/ Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted February 15, 2019 Report Share Posted February 15, 2019 5 hours ago, stanislas69 said: @vladislavbelov might help you debug it, but I think it has something to do with you using Mesa Drivers. Yes, it's true, but it requires time. On 2/13/2019 at 12:14 PM, Nescio said: Any suggestions on how to have Atlas use the full area, instead of only a quarter? I could suggest to install another version of wxWidgets. Quote Link to comment Share on other sites More sharing options...
coworotel Posted March 16, 2019 Author Report Share Posted March 16, 2019 Is it possible to select/delete actors? I saw somebody mentioning to hold ALT and select but it does not work for me. Quote Link to comment Share on other sites More sharing options...
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