av93 Posted April 25, 2018 Report Share Posted April 25, 2018 Others potentials that I see to mod.io: Now, balance changes are made only release to release. WFG could endorse and publicity a pyromod that contains the official balance changes in the mod.io frontpage and main 0 a.d page. Only stats tweaks and numbers, but no changes that needs some new features. - Could the game "force" to install a pyromod when entering the lobby (your balance changes mod) Another nice feature would be that if you enter into a room that needs a mod, you could be redirected to install the specific mod, then restart the game, initialize the mod, and then auto enter the room. 3 Quote Link to comment Share on other sites More sharing options...
av93 Posted April 27, 2018 Report Share Posted April 27, 2018 BTW, shouldn't this post be in the main page? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 28, 2018 Report Share Posted April 28, 2018 Can be nice discuss idea for the announcement . -normal every feature- -mods possibilities- -show semiofficial mods- Ask for join as volunteer and show to the world and industry your skills. Quote Link to comment Share on other sites More sharing options...
Itms Posted April 28, 2018 Author Report Share Posted April 28, 2018 8 hours ago, av93 said: BTW, shouldn't this post be in the main page? We'll share this outside of the forum community in the release announcement, and then during the mod.io official marketing campaign. The former should aim at attracting modders, in the latter we could show some mods for our own advertising. Also I think we will have announcements from the various modders, since the signature and publication of the mod on the website will have a bigger impact than before, and will deserve an announcement. 1 Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted April 28, 2018 Report Share Posted April 28, 2018 Is it possible to have different versions of a mod for different versions of the game? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 28, 2018 Report Share Posted April 28, 2018 Well I guess moddb releases don't have to follow the game releases. We had in the past because it was easier but it's not linked. Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted April 28, 2018 Report Share Posted April 28, 2018 55 minutes ago, stanislas69 said: Well I guess moddb releases don't have to follow the game releases. We had in the past because it was easier but it's not linked. I mean mod's requirements, like "0ad=0.23", not real mod versions. We change many things between releases. So I think modio have to allow to play mods for players with older versions of the game. 1 Quote Link to comment Share on other sites More sharing options...
Itms Posted April 28, 2018 Author Report Share Posted April 28, 2018 6 hours ago, vladislavbelov said: Is it possible to have different versions of a mod for different versions of the game? Currently no. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 28, 2018 Report Share Posted April 28, 2018 And different for the same ? And the converse ? Like in the case we do not break anything in the release. Quote Link to comment Share on other sites More sharing options...
Itms Posted April 28, 2018 Author Report Share Posted April 28, 2018 - Even though mods can have a history of several files, only the latest one will appear in the list of downloads. - The game does not have "versions" on mod.io. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 28, 2018 Report Share Posted April 28, 2018 What about explicit content? Quote Link to comment Share on other sites More sharing options...
Itms Posted April 28, 2018 Author Report Share Posted April 28, 2018 1 minute ago, Lion.Kanzen said: What about explicit content? What about it? We already have naked warriors in the main game, our policy isn't going to change very much. Of course, a pornographic mod, although original and bound to attract new players, is unlikely to be validated by WFG Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 28, 2018 Report Share Posted April 28, 2018 Just now, Itms said: What about it? We already have naked warriors in the main game, our policy isn't going to change very much. Of course, a pornographic mod, although original and bound to attract new players, is unlikely to be validated by WFG Gore mod with crucifixions ? corpses? Or adult themes like alcohol , prostitution etc? Quote Link to comment Share on other sites More sharing options...
Itms Posted April 28, 2018 Author Report Share Posted April 28, 2018 20 minutes ago, Lion.Kanzen said: Gore mod with crucifixions ? corpses? Or adult themes like alcohol , prostitution etc? I think we'll have to discuss that first on the forums if someone starts working on that. We'll certainly won't accept it if it comes from somebody we haven't interacted a lot with. Adding a filter for "adult" content like blood animations is something that we would like to add to the config options anyways. 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 28, 2018 Report Share Posted April 28, 2018 There shouldn't be any naked characters in the game. If there is please tell me as soon as possible. The only mod featuring partial or complete nudity is Delenda Est. 1 Quote Link to comment Share on other sites More sharing options...
leper Posted April 28, 2018 Report Share Posted April 28, 2018 Quote The game does not have "versions" on mod.io. Indeed it doesn't, however in case a mod is compatible with multiple versions one can just sign it with the keys for those versions, and while it is the latest (or rather primary) download there it will show up in both and be usable. As for why only one file is visible, we don't provide a lot of support (read none) for old versions, so why should we show lots of old versions of mods that might be compatible just so that results in lots of "interesting" issues to debug when people are confused why things do not work. Nothing however prevents anyone from just downloading the file from the website directly. The game not doing tons of API requests is another reason for this, yes one could fetch all files for all mods, but that would be quite a lot of requests, making the initial listing a lot slower once there are a few mods. Or in other words there is no reason to show tons of old mods, and doing more work in the code to have some bad support for old versions of the game does not seem worth the complexity that would incur. Why would an explicit content mod not be signed? Signing mods is intended solely for someone having checked whether a mod is not malicious. So I'd recommend just checking mods for not being malicious (and working) and sign those after that was done. 2 Quote Link to comment Share on other sites More sharing options...
av93 Posted April 28, 2018 Report Share Posted April 28, 2018 I would love to see Delenda Est in the mod.io, udapted, and with more players that now doesnt play because the steps that need the game to play it. BTW, how it will work? You will be able to install mods within the 0ad client, like the battle of wesnoth addon list? 2 Quote Link to comment Share on other sites More sharing options...
ironmanbc Posted May 14, 2018 Report Share Posted May 14, 2018 i would like to see a caveman mod or a undersea mod 1 Quote Link to comment Share on other sites More sharing options...
Imarok Posted May 14, 2018 Report Share Posted May 14, 2018 11 minutes ago, ironmanbc said: i would like to see a caveman mod or a undersea mod Like Aristea? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2018 Report Share Posted May 14, 2018 3 hours ago, Imarok said: Like Aristea? We haven't caveman or Pre historic in Aristeia. Quote Link to comment Share on other sites More sharing options...
coworotel Posted May 18, 2018 Report Share Posted May 18, 2018 On 4/22/2018 at 8:17 PM, Itms said: In order for mods to be available for download in 0 A.D., they will need to be signed by the team. Contact us when you are ready to publish your mod, we will test it, sign it and give you the signature to put online. Your mod will be approved and available in 0 A.D. after that. How about having an option in the game to list unsigned mods as well? Could give a big warning in all caps with blinking shinning letters (like "ARE YOU SURE?! DO IT ON YOUR OWN RISK! ONLY INSTALL MODS FROM TRUSTED PROVIDERS"), but at least would be nice to have the option. If the game gets really popular it will be impractical to test and sign all mods... 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 18, 2018 Report Share Posted May 18, 2018 1 hour ago, coworotel said: How about having an option in the game to list unsigned mods as well? Could give a big warning in all caps with blinking shinning letters (like "ARE YOU SURE?! DO IT ON YOUR OWN RISK! ONLY INSTALL MODS FROM TRUSTED PROVIDERS"), but at least would be nice to have the option. If the game gets really popular it will be impractical to test and sign all mods... Nothing prevents you from installing unsigned mods All the mods I have are unsigned 1 Quote Link to comment Share on other sites More sharing options...
jonbaer Posted May 30, 2018 Report Share Posted May 30, 2018 Where should bugs of mod.io be posted / reported? I ended up w/ the following today while doing a fetch (from official alpha not SVN) ... 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 30, 2018 Report Share Posted May 30, 2018 @stanislas69 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 30, 2018 Report Share Posted May 30, 2018 Well that's weird maybe @Itms would know more about it 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.