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Hacking 0 A.D using Cheatengine


Lion.Kanzen
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  On 20/04/2018 at 1:38 PM, vladislavbelov said:

Text overflow or what?

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Is good use that program(hacking) cheat engine to in a non cheat multiplayer lobby make cheat and add extra resources?

-sarcasm-

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Edited by Lion.Kanzen
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  On 20/04/2018 at 1:47 PM, Lion.Kanzen said:

Is good use that program(hacking) cheat engine to in a non cheat multiplayer lobby make cheat and add extra resources?

-sarcasm-

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Ah, you meant cheats. The user was a server, so he controls his state, but any player, that will try connect to him during his memory changes, will get an OOS error. Also Cheat Engine is real overhead in this case, since a user can modify JS files, particularly simulation things.

So the game isn't actually hacked.

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The only thing transmitted in multiplayer games are the orders, exactly the same contents as the commands.txt in replays. The command can only be  executed if the game as it is downloaded allows it. Memory modification and arbitrary cheats certainly work in multiplayer, but they are only visible to the player that executes them, not to the other players.

The interesting hacks and cheats are the ones that are unnoticed bugs in the game. Hannibal can sing some songs of those (sheep walls, patrol dance, luring gaia by placing outposts near the enemies are only some things that come to my mind).

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  On 21/04/2018 at 10:57 AM, elexis said:

The command can only be  executed if the game as it is downloaded allows it.

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So, if my opponent cheats, it would be incompatible with my game and would trigger an out of sync because according to my game the opponent has less ressources.

But does that mean that this cheat engine could at least monitor opponents' ressources ? If it is available in the memory of my game. Or does it works another way ?

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  On 21/04/2018 at 10:57 AM, elexis said:

Hannibal can sing some songs of those (sheep walls, patrol dance, luring gaia by placing outposts near the enemies are only some things that come to my mind).

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Layering, baiting, dance (hand), dance (formation) and mountain-scaling can be added to the list (besides the numerous anti-gaia strategies)

Discovering and exploiting bugs is a very thrilling pastime.

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