ray_ark Posted July 22, 2017 Report Share Posted July 22, 2017 @Lion.Kanzen also, feature suggestions to beat the original age of empires are welcome :), we’re planning to add teritorial system like 0 AD, but we need more uniques system to differs from it Quote Link to comment Share on other sites More sharing options...
LordGood Posted July 22, 2017 Report Share Posted July 22, 2017 Tangling with a classic reboot head to head is a plan to fail, I think you are taking the right steps is running somewhat parallel, even on mobile. AoE DE is pigeonholing itself in windows 10. You can share in its success without competing with it if you plan your release just right. 4 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 22, 2017 Report Share Posted July 22, 2017 34 minutes ago, LordGood said: Tangling with a classic reboot head to head is a plan to fail, I think you are taking the right steps is running somewhat parallel, even on mobile. AoE DE is pigeonholing itself in windows 10. You can share in its success without competing with it if you plan your release just right. We're planning to differ from AoE and taking more Empire Earth and Total War Elements to the game, such as unit squad like in Total War, Teritory system like in Empire Earth, ans more. It will be an amazing thing to have the iconic legendary modeller of 0 AD to helps the project 3 Quote Link to comment Share on other sites More sharing options...
LordGood Posted July 22, 2017 Report Share Posted July 22, 2017 15 minutes ago, ray_ark said: It will be an amazing thing to have the iconic legendary modeller of 0 AD to helps the project Flattery will get you everywhere, haha I cant promise anything, I have quite the tasklist already, though i find neolithic architecture in particular quite interesting 2 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 22, 2017 Report Share Posted July 22, 2017 45 minutes ago, LordGood said: Flattery will get you everywhere, haha I cant promise anything, I have quite the tasklist already, though i find neolithic architecture in particular quite interesting yeah it is quite interesting, we're gonna use 2d building though, so it will be pre rendered Quote Link to comment Share on other sites More sharing options...
LordGood Posted July 22, 2017 Report Share Posted July 22, 2017 I figured as much, less taxing on mobile systems. I did a few architecture mods for AoE II, so I'm reasonably familiar with that workflow too. Kind of nice, being able to be able to paint over your model in post render! 2 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 22, 2017 Report Share Posted July 22, 2017 Some Pre- Rendered Buildings of Babylon Iron Age sets, they are rendered inside Unity Engine so that the sprites will blend nicely with the environment shading type ( unity-ish ). 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 22, 2017 Author Report Share Posted July 22, 2017 Interesting... I need some ideas for Aristeia. 1 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 23, 2017 Report Share Posted July 23, 2017 6 hours ago, Lion.Kanzen said: Interesting... I need some ideas for Aristeia. Aristeia ? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 23, 2017 Author Report Share Posted July 23, 2017 1 hour ago, ray_ark said: Aristeia ? Is a mod I started about Bronze and early stages before 0 A.D time frame. 1 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 23, 2017 Report Share Posted July 23, 2017 22 minutes ago, Lion.Kanzen said: Is a mod I started about Bronze and early stages before 0 A.D time frame. Its nice if we can collaborate Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 23, 2017 Author Report Share Posted July 23, 2017 There are our forum https://wildfiregames.com/forum/index.php?/forum/437-projects/ 1 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 23, 2017 Report Share Posted July 23, 2017 4 hours ago, Lion.Kanzen said: There are our forum https://wildfiregames.com/forum/index.php?/forum/437-projects/ sweet ! Quote Link to comment Share on other sites More sharing options...
shieldwolf23 Posted July 23, 2017 Report Share Posted July 23, 2017 Hi @ray_ark ! Welcome, welcome! I believe you are really on a good track, if ever you go ahead and have TW elements with EE's game play. For me, that is a reason to buy a mobile game! There is definitely a need for RTS gaming in mobile, not Clash of Clans rip-off! 2 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 23, 2017 Report Share Posted July 23, 2017 2 hours ago, shieldwolf23 said: Hi @ray_ark ! Welcome, welcome! I believe you are really on a good track, if ever you go ahead and have TW elements with EE's game play. For me, that is a reason to buy a mobile game! There is definitely a need for RTS gaming in mobile, not Clash of Clans rip-off! Yeah, were stripping advanced features from AoE, Empire Earth, and Total war also 0 AD to bring the rts to the mobile that feels light but serious 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 23, 2017 Report Share Posted July 23, 2017 On 22/07/2017 at 4:32 AM, ray_ark said: Yeah no problem with putting people on credits Small question, do you need only the mesh, an isometric capture of the mesh, mesh + textures ? Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 23, 2017 Report Share Posted July 23, 2017 Just now, stanislas69 said: Small question, do you need only the mesh, an isometric capture of the mesh, mesh + textures ? Textured Mesh, we have partnered with Ubisoft Programmer, that have Simpligon Access Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 23, 2017 Report Share Posted July 23, 2017 1 minute ago, ray_ark said: Textured Mesh, we have partnered with Ubisoft Programmer, that have Simpligon Access Any prefered format ? Collada, fbx, obj, stl, 3ds ? 1 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 23, 2017 Report Share Posted July 23, 2017 6 minutes ago, stanislas69 said: Any prefered format ? Collada, fbx, obj, stl, 3ds ? Obj, or Dae Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 25, 2017 Report Share Posted July 25, 2017 Anyone here can model a statue ? Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 26, 2017 Report Share Posted July 26, 2017 Making Test Map, some design changes to Babylon and Egypt meshes 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 26, 2017 Author Report Share Posted July 26, 2017 Some textures in Babylonians buildings have uv mapping issues. @stanislas69 what you think? 1 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 26, 2017 Report Share Posted July 26, 2017 29 minutes ago, Lion.Kanzen said: Some textures in Babylonians buildings have uv mapping issues. @stanislas69 what you think? yeah they have, but i dont think it will be noticeable from distance Quote Link to comment Share on other sites More sharing options...
Itms Posted July 26, 2017 Report Share Posted July 26, 2017 Welcome to the forums ray_ark Your project looks awesome and we are happy to have you here! Good luck with the game development, it's a tough work but it's very rewarding Regarding the licenses, you can use 0 A.D. art as long as you credit us and share it with the same license (CC BY-SA). The stuff you find on opengameart can have any license, usually there is no problem, just check carefully. 2 Quote Link to comment Share on other sites More sharing options...
ray_ark Posted July 26, 2017 Report Share Posted July 26, 2017 (edited) 1 hour ago, Itms said: Welcome to the forums ray_ark Your project looks awesome and we are happy to have you here! Good luck with the game development, it's a tough work but it's very rewarding Regarding the licenses, you can use 0 A.D. art as long as you credit us and share it with the same license (CC BY-SA). The stuff you find on opengameart can have any license, usually there is no problem, just check carefully. Thanks for the welcome :), i found the 0 AD Textures on OpenGameArt, 0 AD Team is so generous to share their terrain texture there Edited July 26, 2017 by ray_ark Quote Link to comment Share on other sites More sharing options...
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